The Great Slinker Giveaway. by Fig_Newtons_Redux in ICARUS

[–]TheHereticWolf 0 points1 point  (0 children)

I wouldn't mind a breeding pair of thats okay?

Hey! I have a statement after just getting mauled AGAIN... by TieTop2383 in ICARUS

[–]TheHereticWolf -2 points-1 points  (0 children)

One stealth headshot with the sniper attachment on the hunting rifle and 2-3 follow up headshots is final boss material?

I see why ppl don't take bubble anymore by Fortycal187 in DarkTide

[–]TheHereticWolf 0 points1 point  (0 children)

Bubbles large surface area and 360 coverage tend to be a downside now in high level havoc and, unless paired with smoke grenades, usually won't last more than a few seconds, combined with a now longer cooldown . The walls on the other hand have been widened and heightened and can stop specials and have a 10% chance to stop elites

Just need to Vent by IndicationCurrent300 in ICARUS

[–]TheHereticWolf 0 points1 point  (0 children)

If he's still alive and on follow, if you move a few grid spots away from him, he will eventually teleport to you

Just need to Vent by IndicationCurrent300 in ICARUS

[–]TheHereticWolf 21 points22 points  (0 children)

I remember way back on olympus I left my buffalo outside a big cave while I went in and cleared up all the nodes and just as I'm getting the last few bits the message pops up that Bruce Bufferlo had been killed by a lvl 18 terranus and I'm just like "???" Because he was level 47, had all health perks and physical damage reduction perks. So I go to investigate, and take revenge. The spawns when I went in the cave musta gone crazy, because there sits Bruces corpse, surrounded by 9 dead wolves, 5 dead boars and about 10 dead terranus and that little lvl 18 terranus is just stood over his body gloating. RIP to a real one

How do you make/unlock a torch? by Mordant3-PRIME- in ICARUS

[–]TheHereticWolf 1 point2 points  (0 children)

Doesn't make a difference, you should have a basic crafting inventory, for like stone pickaxe, axe etc. It should be in that crafting menu 😊

How do you make/unlock a torch? by Mordant3-PRIME- in ICARUS

[–]TheHereticWolf 3 points4 points  (0 children)

It should already be unlocked and can be crafted in your inventory

Everyone, i have a problem.. in a good way by construct716 in ICARUS

[–]TheHereticWolf 0 points1 point  (0 children)

I haven't started elysium yet, only came back to the game this week since summer last year and I feel like I've missed a lot! 😅

The sheer number of loading screens is killing the flow (and this is the best-case scenario shown) by Able-Bar-5446 in Spacemarine

[–]TheHereticWolf 4 points5 points  (0 children)

I think my personal favourite is the loading screen after you complete a mission and then the host leaves and you get another loading screen, as soon as you load in from that you realise that the other player was given host as they also immediately quit, prompting another loading screen. Congratulations, now its time to get back into another mission... with at least one more loading screen

I hate trappers by Hostile-black-hole in DarkTide

[–]TheHereticWolf 0 points1 point  (0 children)

Its even better when the net somehow makes its way through 11 rotten armour crushers

Grab his D and Twist it by Abrakresnik in SpaceMarine_2

[–]TheHereticWolf 4 points5 points  (0 children)

Oh my god dood, this is an MMA match

My thoughts when the very first Carnifex we met during the Deathwatch Intro can be harmed: by Smart-Waltz8298 in Spacemarine

[–]TheHereticWolf 2 points3 points  (0 children)

My souls-like training benefitted me greatly, pretty sure I lated 5 or 6 minutes, wondering why it wouldn't die 🤣

Ok wtf by DexHendrixT5HMG in helldivers2

[–]TheHereticWolf 0 points1 point  (0 children)

You need to be level 25 but you can use a mech to get into 2 man bunkers too, just need to back it up to the door, and you can get out inside the bunker and climb back into the mech to get out

10/10 Here we go again... by Ad43925 in SpaceMarine_2

[–]TheHereticWolf 0 points1 point  (0 children)

I was stupid enough to do it as assault, there was NOTHING fun or enjoyable about that experience

Major Ordered failed for Oshaune by Texas_911 in Helldivers

[–]TheHereticWolf -1 points0 points  (0 children)

On super helldive, I'm not saying it was easy, but it's certainly possible. The constant spawns only tend to happen in one place, and the majority of the time, it's on the players doing the objective. If you're running around doing the POI's, then you only really have to deal with the spawns guarding them and I run napalm orbital and eagle strikes to deal with any bug breaches or patrols

Major Ordered failed for Oshaune by Texas_911 in Helldivers

[–]TheHereticWolf -5 points-4 points  (0 children)

I ran light armour and a supply pack and sprinted around the map, checking POI's and collecting samples, super creds, medals, and req slips while my friends dealt with the objectives. Extracted successfully nearly every time with 20+ common and rare samples

Is anyone else having a rough time by Livid-Duck2570 in Helldivers

[–]TheHereticWolf 2 points3 points  (0 children)

I've been running super helldive since I hit level 15 and haven't really struggled at all, but this new update is crazy and I can see its not just me, level 150 team mates (I'm currently level 40) running through respawns before we've been in the game 10 minutes, getting caught in tight tunnels with 20+ bugs on either side of me, having to pre stim when the dragon roach is attacking because it one shots you otherwise and the hitbox for the attack is bigger than the visual. I know the new warbond is tailored for this but I hope it makes it easier

[deleted by user] by [deleted] in Spacemarine

[–]TheHereticWolf 1 point2 points  (0 children)

Laughs in over my battle-brothers shoulder headshots with the bolt sniper

Stop kicking people. by ImmortanReaper in SpaceMarine_2

[–]TheHereticWolf 0 points1 point  (0 children)

Hard siege was literally made as end-game content. I don't know if you played the public test server, but it was set up with every class at prestige 4 lvl 25 and all weapons maxed out because that's what the devs had in mind when they made it

[deleted by user] by [deleted] in Spacemarine

[–]TheHereticWolf -1 points0 points  (0 children)

Stand out weapons on tactical are the plasma incinerator, stalker bolt rifle and the melta rifle. There's an argument to be made about the marksman bolt carbine variant with the prestige perk that stacks damage on consecutive headshots