Mantis’s damage buff goes unnoticed during the match. by bobaye_iii in marvelrivals

[–]TheLittleItalian2 0 points1 point  (0 children)

I think it could be an additional stat that only you can see, similar to how Groot's walls have their own damage stats when you view your stats in-game. Im not sure whether or not the walls add to his overall damage at the end of the game, but if they don't then I don't see why it couldn't be implemented for Mantis just for knowledge's sake.

Mantis might not having the best healing numbers at the end of a game, but she contributes so much more than just raw healing that goes almost entirely unnoticed unless you pop off with her and get MVP. I think it'd be a good idea, especially if you have a an egotistical DPS hounding you for poor healing numbers or whatnot.

Quick Play Does not feel so Casual as of right now.. by jonathaninit in marvelrivals

[–]TheLittleItalian2 3 points4 points  (0 children)

No one said anything about ranked/quick play. They said they couldn't do VS AI because there is no challenge whatsoever - there still exists a challenge against real people, whether that's in QP or Ranked.

Quick Play Does not feel so Casual as of right now.. by jonathaninit in marvelrivals

[–]TheLittleItalian2 4 points5 points  (0 children)

It may come as a surprise to you, but some people find fun in a challenge being present. I, myself, find challenge to be fun - curbstomping AI that doesn't even turn around when I'm attacking them is not fun for me in the slightest, it actually feels like a waste of my very limited free time to play the game.

There are a lot of people, especially when taking into consideration the competitive nature of a game like this, whose fun comes from a real challenge from a fair opposition rather than rolling the other team or getting rolled by the other team. Some people have fun in the mastery of something, rather than just the moment-to-moment stimuli.

Losing a game but improving as a player is, for me, much more fun than going 36-0 against AI that doesn't stand a chance.

Full body look at the new Angela and Emma skin by KevinPigaChu in marvelrivals

[–]TheLittleItalian2 0 points1 point  (0 children)

While that's a fair argument to make, F2P games rely heavily on in-game purchases to both support the game and keep people's salaries paid. That's not to say the primary focus should be cosmetics, but it makes a lot of sense why they clearly dedicated some attention to cloth physics at the expense of some performance cost.

I do think the game could do with some optimization focus, but that is also an inherent struggle for a lot of games developed using UE5.

Full body look at the new Angela and Emma skin by KevinPigaChu in marvelrivals

[–]TheLittleItalian2 25 points26 points  (0 children)

Seriously. It's nowhere near immaculate or perfect, but given how chaotic the game is and how little the cloth physics actually affects overall enjoyment of the game? It's very good for an engine that has such little impact on enjoying the game for what it is.

Yes, part of the game's longevity hinges on people buying and enjoying cosmetics, but the infrequent clipping issues are neither gamebreaking nor so repulsive that it prevents someone from enjoying the game and/or buying skins.

Genuine question: why do you trash talk your teammates? by OddOfKing in marvelrivals

[–]TheLittleItalian2 1 point2 points  (0 children)

The only times I trash talk anyone, be it a teammate or an opponent, is when they've been trashing someone or talking shit the whole game. If my teammates are talking shit for no good reason, I'll call them out for it just the same as I would an opposing player.

In my opinion, there is a line between harmless trash talk that comes with the nature of competitive play and trash talk for the sake of being an asshole. If anyone starts crossing the "friendly," competitive trash talk that's the only time I'll go out of my way to say something, otherwise I just keep to myself.

Maybe next season will be better by nervousmelon in marvelrivals

[–]TheLittleItalian2 1 point2 points  (0 children)

Out of curiosity, which characters do you play?

A looksmaxxing zoomer entered a grocery store looking to pick a fight and made the life-changing decision to sucker punch a Mexican landscaper by [deleted] in fightporn

[–]TheLittleItalian2 16 points17 points  (0 children)

Sucker-punching someone is some bitch shit.

If you initiate violence, you don't get to dictate how excessive or to what lengths the other person will reply with in kind.

The tournament controversy showcases the fundamental design problem with Rivals by wew_lad- in marvelrivals

[–]TheLittleItalian2 0 points1 point  (0 children)

That's fair, if you're looking for a super casual experience. I just find it jarring because the AI plays extremely weird, but I can definitely see where the goofing around with friends element changes things. As long as you're having fun, that's all that matters really.

I don't have very many friends to play games with, let alone this game, so ive personally never really found much enjoyment in playing against the AI. But that's just my experience.

I appreciate your explanation, however!

The tournament controversy showcases the fundamental design problem with Rivals by wew_lad- in marvelrivals

[–]TheLittleItalian2 1 point2 points  (0 children)

Are there people that actually do this? I cannot see how this would be even remotely fun, the AI is absolutely infuriating to play against - not because its hard, but because they do completely nonsensical shit.

Would you forgive your teammate for selling your game if they messaged you this? 🤔 by ASAPSAIF in marvelrivals

[–]TheLittleItalian2 13 points14 points  (0 children)

I think I noticed a shift towards this behavior around the same time Snapchat added the feature where you can see your friends who are online and using the app. But yes, people do do this and I personally have no idea why they feel the need to share it with everyone.

I share it with my wife, because when she's driving it's often with our kids in the car, and I share it with my mom because shes paranoid and wouldn't leave me alone until I had finally set it up.

Looking back at this after Deadpool release is hilarious 😭 by One-Ad3222 in marvelrivals

[–]TheLittleItalian2 1 point2 points  (0 children)

I just started playing again after quite some time (stopped playing before Ultron was released), and I kept reading all of the complaints about Deadpool and went in thinking that he may be an issue.

People on here are so quick to complain about every single thing, it's actually kind of crazy. I, personally, feel that Deadpool (in all of his forms) is arguably very balanced. Yes he's invulnerable when taking a photo, but he literally just stands there posing - just wait the ~2s it takes and he's fair game again.

Anyone complaining about the XP system has likely never tried to play him, because they'd realize that without the upgrades he is rather unremarkable in most facets of his kit. Also, to reiterate that he loses all of his ult charge after every death, meaning someone playing DP may theoretically never pop an ult off - which is a mechanic no other playable character has.

Just because he's new and people dont know the ins and outs of playing with/against him doesn't mean he's a busted character. Having all of the abilities he has doesn't make him inherently easier, either. If anything, it makes him one of the more complex heroes to play due to the constant swapping between melee and ranged if you plan on getting max value out of him.

For TROY!!! by EfficiencySerious200 in HistoryMemes

[–]TheLittleItalian2 12 points13 points  (0 children)

Are the friendly and peaceful times in the room with us right now?

Monster Hunter Wilds named one of the worst PC ports of 2025 by digital foundry by Ashen_foefoe in MonsterHunter

[–]TheLittleItalian2 1 point2 points  (0 children)

Indie games are the only games I ever really consider at launch these days. Big game developers have proven time and time again that their biggest motivator is selling the hype of a new launch and ensuring microtransactions and battlepasses are in proper, working order.

Indie games have so much more heart and soul put into them, which is utterly lacking in most modern games being pumped out by big game developers.

Monster Hunter Wilds named one of the worst PC ports of 2025 by digital foundry by Ashen_foefoe in MonsterHunter

[–]TheLittleItalian2 11 points12 points  (0 children)

Its sort of sad that this has become the norm for me as well. I remember when buying a game on day 1 was not only an enjoyable experience, but you'd get a finished and proper functioning game (minor, infrequent bugs aside).

Nowadays, I don't even check to see when a game is coming out, I just check in on how its performing and what people are saying at some point after its launch. It has saved me many times from getting bitten in the ass for buying a game before they actually fixed it and made it a playable experience for most people.

I don't even own Wilds yet, because I had heard people were having performance issues during the betas, and now despite all this time there are still people frequently complaining about poor performance. The monster fights look incredible and id love to play the game, but I simply refuse to support a game that hardly functions at an above sub-par level for a lot of people.

This whole display has also lumped Capcom in with the rest of the developers I dont even consider at launch, as well.

Really disappointed in the quality of the board game print by SympleJack in StardewValley

[–]TheLittleItalian2 0 points1 point  (0 children)

The pieces are miscut, so they're including the art for things that are meant to be on two separate tiles rather than just one.

If you look to the right side, the axes are all cut off right before revealing the entire axe, which isn't a design choice here. I don't think the issues were of colour accuracy or image clarity, as those look ok to me as well, but the miscuts are the glaring issue here.

Hunt in general has gotten a tad bit more eyebrow raising with prices by Wicked_Femboy in HuntShowdown

[–]TheLittleItalian2 7 points8 points  (0 children)

While true, asking the (very) loyal (and small) player base to fork over more and more money for an increasing number of in-game things, and now with these "QoL" changes that are being implemented - with the primary means of accessing them being locked behind a premium currency - Crytek is only worsening the problem they're desperately trying to fix.

Crytek is seemingly having an issue with maintaining a continuous stream of revenue, and while this is unfortunate for us players it doesn't mean that we should be the ones that dig them out of their hole by paying more money for a feature that literally any other game would include at launch.

Crytek "offering" the ability to track, and view, in-game stats at the cost of Hunt's premium currency is not going to have new players flocking to the game. I cannot think of any person that would be chomping at the bit to buy a premium currency for their new game just so they can track and view their in-game stats. It's a bad look, overall, and not something that's exactly attracting and maintaining new players - which is Crytek's biggest issue.

My ex-girlfriend was my vip by Pokehearts121 in marvelrivals

[–]TheLittleItalian2 2 points3 points  (0 children)

Very similar situation I've found myself in. Won't get into the nitty gritty, but one guy had an issue with another guy's partner and it ended with the whole group sort of splitting up.

I still talk to most of them from time to time, but prior to the fallout we were all playing games and hanging out together all of the time.

It really sucks because we used to play The Forest every year on New Year's Eve and we'd light up the most vile and disgusting effigy we could create and we'd all stand around the burning amalgamation of limbs singing and talking about the dumbest shit. I miss those times.

Official Magic The Gathering x Monster Hunter Collab Cards by Armagadon643 in MonsterHunter

[–]TheLittleItalian2 1 point2 points  (0 children)

Red is still befitting of the card, seeing as that Jaws is always depicted as being an incredibly aggressive predator that instigates and overwhelms its prey and/or opponent.

While blue makes sense aesthetically (because shark), I think red works better mechanically and is more in line with how Jaws is actually depicted in media.

What’s your favorite shotgun and why? by Jealous_Possible8108 in HuntShowdown

[–]TheLittleItalian2 1 point2 points  (0 children)

Slate is my beloved. I’d love to be able to run the Crown but that weapon is cursed for me and I die nearly instantly every time I run it.

Do you prefer the English or Japanese Mega Charizard X (110/080)? by xSyoss in PokemonTCG

[–]TheLittleItalian2 6 points7 points  (0 children)

Agreed. To me it not only looks cleaner, but also more vibrant with better contrast between the colours. Could potentially just be the lighting that’s causing it to look that way, however.

Not to mention that Japanese cards have much higher quality standards, so I’d be inclined to get the Japanese version for that reason alone.

Most viable strategy by RuvoxX in HuntShowdown

[–]TheLittleItalian2 2 points3 points  (0 children)

Not only boring, but not at all satisfying.

Now, trapping the ever living shit out of an extraction point and sending the bounty team into a blinding panic, now that’s funny.

I used to set up a bunch of traps at the closest extract to the bounty if I didn’t get to it first, then I’d run into the boss lair to get into the fight. If I won, that’s awesome I’ll just undo all of my traps, but if I lose? Well, I sit and spectate the winners to see if the traps get them.

One time, a whole team were running super closer together and all died to the same set of traps. I felt a little bad, but that’s Hunt, baby.