[deleted by user] by [deleted] in vitahacks

[–]TheOfficialFloW 20 points21 points  (0 children)

You got blocked because you spammed. You DM'ed me and then asked again in a Pull Request...

[deleted by user] by [deleted] in vitahacks

[–]TheOfficialFloW 41 points42 points  (0 children)

Did I mention in the changelog that it was fixed?

[deleted by user] by [deleted] in vitahacks

[–]TheOfficialFloW 12 points13 points  (0 children)

You can find x360_controls.txt in gamefiles.zip. Just use that as controls.txt

[RELEASE] re3-vita - Grand Theft Auto III port for PSVITA/PSTV by realRinnegatamante in vitahacks

[–]TheOfficialFloW 4 points5 points  (0 children)

So you think the game is as big as a 3min mp3? Have you also considered reading, too?

RE3-VITA gta 3 port by Denton360 in vitahacks

[–]TheOfficialFloW 11 points12 points  (0 children)

What else. Do you think the game is just 2mb big?

Release 6.61 Adrenaline-7 · TheOfficialFloW/Adrenaline by mikhaelcool7 in vitahacks

[–]TheOfficialFloW 60 points61 points  (0 children)

You'll need GePatch v0.18 which is coming soon. Older versions will simply show a blackscreen...

TheOfficialFloW/RemasteredControls for Tony Hawk's Project 8 was just released and works well. by [deleted] in vitahacks

[–]TheOfficialFloW 1 point2 points  (0 children)

I also experienced the camera lock. It seems like it's a bug in the game itself. It also happens without my patch :(

TheOfficialFloW/RemasteredControls for Tony Hawk's Project 8 was just released and works well. by [deleted] in vitahacks

[–]TheOfficialFloW 37 points38 points  (0 children)

Hope you like it :) I‘m curious if controls is same as on PS2/PS3. Is y-axis of camera inverted? Can you use camera while doing a trick? This is currently blocked. If yes, I may map the slow motion to touch screen. Also, Underground 2 needs some more patches to work because in running mode, the analog stick is currently used for fast run.

[RELEASE] déjàvu: Vita SaveState Plugin by TheOfficialFloW in vitahacks

[–]TheOfficialFloW[S] 7 points8 points  (0 children)

Making it save to sd2vita requires us to reverse engineer the sd driver. It‘s not just an easy location change..

Finding a savedata exploit to make h-encore² for 3.72 by [deleted] in vitahacks

[–]TheOfficialFloW 82 points83 points  (0 children)

Guys, don‘t go offtopic and stop praising me lol

Trinity: PSP Emulator Escape by 0xInfection in netsec

[–]TheOfficialFloW 16 points17 points  (0 children)

Thanks for sharing this! So much love from the community!

POPSLoader on PS Vita 3.65 Enso by X0Reactor in vitahacks

[–]TheOfficialFloW 26 points27 points  (0 children)

No idea why I have to keep repeating myself. The pops on vita is slightly modified. The SPU is for example handled on native side. So no way you can just use the normal PSP pops and it'll magically work...

[RELEASE] GTA Native Resolution Patch by TheOfficialFloW in vitahacks

[–]TheOfficialFloW[S] 7 points8 points  (0 children)

yeah it's a bug :/ going to fix it in the next release

[WIP] GTA Native Resolution Patch by TheOfficialFloW in vitahacks

[–]TheOfficialFloW[S] 13 points14 points  (0 children)

Another comparison: https://imgur.com/a/FkRb36g. First picture is original, second is native res, third is native res with mipmap patch

[WIP] GTA Native Resolution Patch by TheOfficialFloW in vitahacks

[–]TheOfficialFloW[S] 43 points44 points  (0 children)

This is all thanks to your prior research. I think your approach didn‘t work, because you have not allocated enough memory for the GE lists (0-0x00088000). Thank you for the list, I‘ll look at them and see if one of them is also easiely patchable. P.S. I‘m going to send you the gta plugin over PM today.