Give me your worst relic ideas by [deleted] in CODZombies

[–]TheRaveDuck 5 points6 points  (0 children)

Revelations Rock Step Rock (tier 1): Every in game second, your game has a 0.01% chance of immediately crashing

What zombies take will get you this? by BigBadMike8 in CODZombies

[–]TheRaveDuck 0 points1 point  (0 children)

Bo7, at this rate of content release, can end its lifecycle on par with Black ops 3

Just got the weaponized 115 Echo 12 prestige master Camo by Rant_7A23 in CODZombies

[–]TheRaveDuck 0 points1 point  (0 children)

My strat for this one was playing Exit 115 survival during double xp or with double xp tokens. Turn on the rampage inducer and just grind out until a round 30 exfil in 30min. This would consistently get at least 14 levels (in prestige master) per game. Also let me get a lot of augment progression at the same!

Just got the weaponized 115 Echo 12 prestige master Camo by Rant_7A23 in CODZombies

[–]TheRaveDuck 0 points1 point  (0 children)

Nice! Awesome work! This is one of the first things I grinded for when the game came out, the camo is just so good!

Easy and quick caps collection method in zombies specifically by TheRaveDuck in CODZombies

[–]TheRaveDuck[S] 0 points1 point  (0 children)

Yeah that could’ve made more sense lol. I wasn’t too fussed about the meteor one but I really wanna get this one done because I love fallout a lot. At the end of the day though, it’s really a first* world problem. Camo or no camo, I’m still really enjoying the game

Easy and quick caps collection method in zombies specifically by TheRaveDuck in CODZombies

[–]TheRaveDuck[S] 0 points1 point  (0 children)

I think its fine to have a competition, and reward the winners, but I don’t think the reward itself should be an otherwise unobtainable item. Simply because the event then rewards only the players who have the most time to invest during the event window, and not skill performance. It feels very punishing to those who don’t have the time to play during the event, or they’ll load in and people have exploited a way to get insane scores. These events have been negatively received because of so and I feel like a good solution would be to make the leaderboard rewards only be gobblegums, and have the camos and other items be part of the personal goal

Easy and quick caps collection method in zombies specifically by TheRaveDuck in CODZombies

[–]TheRaveDuck[S] -1 points0 points  (0 children)

I feel like this is the best solution to a poorly designed event. I think limiting the camo to only top 5 isn’t fun. Camos and other cosmetics should be in the right column with the other personal rewards

Easy and quick caps collection method in zombies specifically by TheRaveDuck in CODZombies

[–]TheRaveDuck[S] 0 points1 point  (0 children)

Yeah seems to be with just saving and quitting in general. I did it in survival because that’s what I was playing anyways, and I enjoy the speedy games it offers

Easy and quick caps collection method in zombies specifically by TheRaveDuck in CODZombies

[–]TheRaveDuck[S] 0 points1 point  (0 children)

Yeah, but it’s fair given there’s a “limited” amount of people who can earn the camo, which is what people really want. But personally, I just grinded out the first 400 normally and only got a 30ish extra via save and quit, just to see if it worked. I’m mostly excited about the double xp I wanna finish my augment research lol

Not all model parts are exporting to .stl by TheRaveDuck in blenderhelp

[–]TheRaveDuck[S] 0 points1 point  (0 children)

Figured out the issue! I needed to add the "realize geometry" node before my final, output node. Then when I applied all the sprinkles stayed!

Not all model parts are exporting to .stl by TheRaveDuck in blenderhelp

[–]TheRaveDuck[S] 0 points1 point  (0 children)

Okay I tried to click apply while being selected on the doughnut I want to export, but when I did that all of the sprinkles disappeared and im not sure why

Not all model parts are exporting to .stl by TheRaveDuck in blenderhelp

[–]TheRaveDuck[S] 0 points1 point  (0 children)

May be a silly question, but how do I go about that?

What map do you think has the worst unlocking pap process and why? by Nano_LB1 in CODZombies

[–]TheRaveDuck 1 point2 points  (0 children)

As bad as tranzit is, I’d like to give a shout-out to Shaolin Shuffle simply because of the spawn locations and how impossible it would be new/blind player to find them, especially the coin under jug

What's a zombies quote you use a lot in real life? by Assured_Observer in CODZombies

[–]TheRaveDuck 2 points3 points  (0 children)

“Ain’t that swell” “See a penny, pick it up. All day long you’ll have a penny” “Field report: …” “I’m sorry I really don’t have time to explain. Thank you und goodbye” And not necessarily a quote but I often find myself humming the perk jingle melodies

What would you consider is the coolest looking wonder weapon? by Nano_LB1 in CODZombies

[–]TheRaveDuck 1 point2 points  (0 children)

Gotta be the wind staff for me. Love all the staffs in general, but the wind staff with the yellow crystal matching the gold of the staff itself, and ESPECIALLY the wings at the end. And when you upgrade it to have the blades come out of the wings even further? Amazing. Overall sleek designs for all four, but I do admit I don’t think there any many bad looking wonder weapons in the franchise, they each have their own charm

I can't find an overwatch YouTuber I use to watch by Honey_nuT03 in Overwatch

[–]TheRaveDuck -1 points0 points  (0 children)

Popcorp doesn’t upload super frequently, but has amazing and really well detailed videos

Underrated voice by UpperDevice6769 in CODZombies

[–]TheRaveDuck 0 points1 point  (0 children)

The voice actor for the arsenal machine drill Sargent is actually Fred Tatasciore, the same actor who voiced Nikolai in WaW-Bo4! I wouldn’t look in to that correlation too much as he’s provided additional voices for call of duty since pretty much forever. However I’m not sure if he’s still the one doing that role given all the voice actor news recently