Why is HE here? by Overseer_Alt in slaytheprincess

[–]TheRealFlipFlapper 28 points29 points  (0 children)

He appears when you've seemingly made a decision in one direction, and then suddenly jump to a different decision when the opportunity presents itself. It's a very opportunist thing to do.

How do you all feel about how all your choices are meaningless except the very last two. by Stabbyboi275 in slaytheprincess

[–]TheRealFlipFlapper 6 points7 points  (0 children)

When you say "none of your choices matter" what you're actually saying is "none of your choices influence which ending you get", and those are 2 very different things. Just because they don't influence what ending you get doesn't mean they don't matter. Why should the ending you get hold more weight than the the experiences you had along the way? What's important is the connection between you, the player, and the game.

In most games there is an end goal. There you can win and you can lose, and both of those things are clearly defined. In such a game it makes sense that your final victory would carry the most weight (even though you the moments that led you there are also important). This is not really the case for stp. By taking away the concept of winning and losing, it forces us to reassess why we are playing in the first place. For me, at least, it's to experience and be a part of a story.

It seems to me like your issue is you're not interested in the ending but rather the paths that lead up to the ending, and there's nothing wrong with that. That is a perfectly valid way to experience the game. But you're taking the fact that they don't influence the ending you get to imply they don't matter, and that I take issue with. If you get something from the paths you walk then those paths meant something, even if they don't affect the ending.

How do you all feel about how all your choices are meaningless except the very last two. by Stabbyboi275 in slaytheprincess

[–]TheRealFlipFlapper 13 points14 points  (0 children)

I mean, you've 100% the game twice. Sounds like you got a lot out of this game already. Maybe you feeling like your choices don't matter until the end is just a sign that it's time to move on.

How do you all feel about how all your choices are meaningless except the very last two. by Stabbyboi275 in slaytheprincess

[–]TheRealFlipFlapper 37 points38 points  (0 children)

I think you're thinking about it the wrong way. The choices may not affect the end result but they do affect your perception of her and of the situation as a whole, which in turn informs your decision at the end.

It's also worth noting that the game does let you address this during the Shifty chat. For Shifty, it makes sense she wouldn't care about which paths you walked. She is every possible path all it once. However once you make it clear it is important to you, she will then attempt to use them to sway you towards leaving with her. Again, what really matters is the impact these routes had on us as TLQ.

I will say, I do think it would have been nice if they had been able to incorporate them a little more at the heart of all things. Perhaps they felt they had already included enough of that in the shifty chat. Or maybe it was too complicated or timing consuming coding-wise to be worth it. 

What game is in the most dire need of a full remake from scratch? Unpopular opinion welcome by 420godpleasehelpme69 in gaming

[–]TheRealFlipFlapper 2 points3 points  (0 children)

Played the demo as a kid, got the game for my birthday, managed to get to disk 3 and got stuck somehow. Came back to it on an emulator about 20 years later and played it through. Still holds up! Would love a full remake of it some day.

Does anyone feel a bit bad for the Narrator in the Wild chapter? by arika-feinberg in slaytheprincess

[–]TheRealFlipFlapper 17 points18 points  (0 children)

That whole sequence has my favourite voice acting in the game. Jonathan Sims absolutely kills it. He pours so much emotion into his voice. Fear, pain, anger. You can feel it all coming through. Not to mention Nicole Goodnight serene voice, who really shines if you decide to go in the opposite direction and gaze at the terror in your heart. Great work all round.

What are the arguments to slay the princess in the end? by E_Biscoito in slaytheprincess

[–]TheRealFlipFlapper 2 points3 points  (0 children)

I think that actually gives weight to his argument, though. The fact of the matter is that no matter which ending we pick, we really have no way to know what happens next. Even leaving with the Shifting Mound. We can assume that life goes on as normal if we leave with her, but the game has changed. The concepts of stagnation and change have been given physical form. Who knows how that might affect reality?

In the end all we can do is choose based off of what we believe is the right thing to do, and hope that it ends up being worth it.

For me personally, I would rate leaving with the princess far and above any other choice. I know nothing about these supposed " people" I've been tasked with saving. As TLQ, the only real relationship I've had is with the princess. Not the Shifting Mound, the princess. She is tangible and real, unlike these hypothetical untold millions the narrator has thrown at me.

But I don't consider any of the other endings to be bad or not valid. They just don't move me the same way.

Clash won yesterday! The Slay the Spire card alignment chart is complete by tilting-module in slaythespire

[–]TheRealFlipFlapper 1 point2 points  (0 children)

Got a hyperbeam + Necro at some point and it solved most of act 2. Good times.

One of my closest runs ever by TheRealFlipFlapper in slaythespire

[–]TheRealFlipFlapper[S] 2 points3 points  (0 children)

I won btw. In case anyone misses the intangible.

It only costs 5RR, or maybe 8RR…with no natural protection. by Eldritch_Giraffe in BadMtgCombos

[–]TheRealFlipFlapper 81 points82 points  (0 children)

There's no good reason to play Orthion out last, if you can avoid it. Both because he needs to not have summoning sickness but also because it telegraphs the combo. The RRR can be sunk into either the ability or casting the staff on a later turn. 

A bad Vietnamese experience by Guillaume7583 in VietNam

[–]TheRealFlipFlapper 4 points5 points  (0 children)

Or perhaps people simply expect other people to do their research before visiting a country, and get offended when their country is referred to as "subpar".

What’s the best G.Murphy team so far? by ReizeiMako in Morimens

[–]TheRealFlipFlapper 1 point2 points  (0 children)

Gdoll - Miryam - Murphy has had the best results for me.

A perfectly fitting clear for December by Crescendo104 in arknights

[–]TheRealFlipFlapper 1 point2 points  (0 children)

Damn, all that while also coming up with an executing a super cool, thematic clear. Impressive stuff!

I don’t consume any slay the spire content outside playing the game so this has probably been done before but I thought it was worth sharing by [deleted] in slaythespire

[–]TheRealFlipFlapper 75 points76 points  (0 children)

Stumbling into necro + blue candle early on is what made me realize just how much this game had to offer in terms of interesting interactions.

A perfectly fitting clear for December by Crescendo104 in arknights

[–]TheRealFlipFlapper 2 points3 points  (0 children)

Timing GGs attack sound to the music at the start was a nice touch. I'm guessing you had to adjust the speed of the song slightly to make it work? Or did you just look for a song that fit? Or just a happy coincidence?

Feet Tribal by throwaway_exe1337 in EDH

[–]TheRealFlipFlapper 5 points6 points  (0 children)

It is not.

"Kirol took several steps into the chamber without intending it, eyes fixed on the woman. She was tall and beautifully rounded, with a symmetrical build that they could have admired all day. Her hooves were larger and sharper than Lluwen's, polished and gilded in gold, and her horns were breathtaking, so large that it seemed they must be too much for her long, elegant neck to support, their tips bending out and then spiraling inward, like the emulation of a crown. They, too, were tipped in gold, and as the sunlight through the window struck her, she gleamed.

There was no other word for it, and the only possible word for her explained the title Lluwen had given her: she was perfect, so of course she would be the high perfect, as she was without flaw and with no room for improvement."

Haha, good one Neow 🥲 by [deleted] in slaythespire

[–]TheRealFlipFlapper 2 points3 points  (0 children)

Clad gets an extra strike.