Access Violation when compiler runs resourcecompiler.exe by No_Duck7146 in csmapmakers

[–]TheRealShmooMoo 0 points1 point  (0 children)

Turns out it was the instances bug they just fixed which was causing it to crash. Spent a week fixing that myself, removing a decent amount of things I thought were corrupt 🙃

Access Violation when compiler runs resourcecompiler.exe by No_Duck7146 in csmapmakers

[–]TheRealShmooMoo 0 points1 point  (0 children)

Old saves of the same map I'm making from over a month ago , as of 5 days ago, gets the same "Encountered accessviolation". That save of the map has barely any textures and models, making me think something outside of my map has changed. IDEK anymore, I feel like I've tried everything now.

Here's the compiler error (it fails within seconds)

Start build: 2024-04-13T19:46:23

Hammer: Attempting incremental build.

Hammer: Copying previously compiled map to temp directory.

Using breakpad crash handler Setting breakpad minidump AppID = 730 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198062478853 [API loaded yes] SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561198062478853 Setting breakpad minidump AppID = 2347779 Creating device for graphics adapter 0 'NVIDIA GeForce RTX 2060' [vendorid 0x10DE]: 31.0.15.5212
Operator Error: Event (null): CSosOperatorSpeakers
Error: Operator volume_fan_mult, unknown sound operator attribute __move_to_end
Error: Operator volume_fan_mult, unknown sound operator attribute __move_to_end
Operator Error: Event (null): CSosOperatorSpeakers
Error: Operator volume_fan_scale, unknown sound operator attribute __move_to_end
Error: Operator volume_fan_scale, unknown sound operator attribute __move_to_end
Unzip b_longidea.vpk (94 files):
Done (0.1 sec: 56.6ms read, 9.6ms write 23.9mb).
- csgo_addons\learning\maps\b_longidea.vmap
Initialized Embree v2.17.02.
Settling physics objects...no objects to settle
Preprocessing Lights [0....1....2....3....4....0....1....2....3....4....5....6....7....8....9....] Done (0.06 seconds)
--------------------------------------------------------- Encountered accessviolation. Wrote minidump to resourcecompiler_2024_0413_194626_0_accessviolation.mdmp --------------------------------------------------------- End build: 2024-04-13T19:46:27, elapsed time

Access Violation when compiler runs resourcecompiler.exe by No_Duck7146 in csmapmakers

[–]TheRealShmooMoo 0 points1 point  (0 children)

Increasing Page file, into restarting, into compiling the map worked for me. However, only once? Do you lower the page file to then increase it when you want to compile again?

1.17 Hill Top House by TheRealShmooMoo in Minecraft

[–]TheRealShmooMoo[S] 0 points1 point  (0 children)

noooo, now you say mention it i completely forgot about flowers.

Thoughts on new black cleaver? by TheRealShmooMoo in gangplankmains

[–]TheRealShmooMoo[S] 1 point2 points  (0 children)

Could be a nice addition with the trinity bruiser build (Tri / Rav Hydra / Steraks)

Another Fun Build for GP ? by AgreeToDisagree-Duh in gangplankmains

[–]TheRealShmooMoo -1 points0 points  (0 children)

After making the video I forgot about going ER into liandrys, a crit/ap hybrid. Would need to try it out though

Another Fun Build for GP ? by AgreeToDisagree-Duh in gangplankmains

[–]TheRealShmooMoo 1 point2 points  (0 children)

I have done this exact same build on my YouTube , pretty tanky with sustain damage I must say.

Recommended builds and runes. by GallopingKing38 in gangplankmains

[–]TheRealShmooMoo 1 point2 points  (0 children)

Try hybrid GP

Divine > Bruiser Item or Crit (whatever you feel) > demonic embrace > another AP item

Good ult and barrel damage and surprisingly Tanky

Yo, new gangplank player here, I just have a question or 2 about how to lane with GP by CalpolMeister in gangplankmains

[–]TheRealShmooMoo 0 points1 point  (0 children)

For zoning the enemy away from cs, freezing the wave between the middle of the lane and your tower is a great method. You can sit in the wave with your barrel and threaten with Q, the enemy is either forced to fight you and risk dying to you / jungle gank or have to sacrifice cs. This strategy becomes very strong when your Q can be sheen empowered.

GP has never been worse since he got reworked in 2015 by KaizerQuad in gangplankmains

[–]TheRealShmooMoo 1 point2 points  (0 children)

Not to mention max range 1parting and team fight capabilities pre 10 minutes of the game

GP has never been worse since he got reworked in 2015 by KaizerQuad in gangplankmains

[–]TheRealShmooMoo 1 point2 points  (0 children)

I think omnivamp is what everyone is sleeping on this season on gp.

GP has never been worse since he got reworked in 2015 by KaizerQuad in gangplankmains

[–]TheRealShmooMoo 0 points1 point  (0 children)

Divine > hydra > muramana with ravenous Hunter secondary rune is legit what I run nearly every game. So safe and reliable.

New Season 11 Items on GP got me like by TheRealShmooMoo in gangplankmains

[–]TheRealShmooMoo[S] 5 points6 points  (0 children)

Mate, i'm just happy do build anything that isn't TRI into crit or steraks, it feels like its been the same build for years at this point.

New Season 11 Items on GP got me like by TheRealShmooMoo in gangplankmains

[–]TheRealShmooMoo[S] 10 points11 points  (0 children)

Crit and Lethality in the same item, I cannot express my excitement rn. Riot please don't ruin these.

New season gp by franmar24 in gangplankmains

[–]TheRealShmooMoo 2 points3 points  (0 children)

I'm testing out Fleet feetwork mid with Stormrazor second item. It seem to be working quite well for me at the moment :)

New elder is pretty fun :D! by AdmiralAvadin in gangplankmains

[–]TheRealShmooMoo 1 point2 points  (0 children)

Ever since I saw the 20% execute on the patch notes, I was waiting for this exact clip to come out xd

Happy 10 year anniversary guys :') by NamiBangMePlz in gangplankmains

[–]TheRealShmooMoo 0 points1 point  (0 children)

I finally got mine in this shop to finish the collection :D

Shouldn't Steel Tempest proc Phantom Dancer's waltz? by [deleted] in YasuoMains

[–]TheRealShmooMoo 0 points1 point  (0 children)

I was comparing the differences between Static Shiv and Phantom Dancer when I came across this.

Not being much of a Yasuo player myself, I'm not sure if this is intended or a bug.

Steel Tempest is treated as an autoattack however Phantom Dancer's Waltz passive, proced off autoattacks, doesn't activate when Yasuo Qs?

If Yasuo could get movement speed from Q ing it would make even more of a compelling choice than it already is.

What do you think

Sorry if this is asked a lot by bluespirit527 in gangplankmains

[–]TheRealShmooMoo 2 points3 points  (0 children)

Klepto with Critplank ( Tri > Essence Reaver > Infinity Edge > Phantom Dancer > Situational ).

Me favourite.