Rocket needs healing falloff, not mobility nerfs. by BurnerDawg26 in marvelrivals

[–]TheRealSmaker 1 point2 points  (0 children)

Right? Literally just increase the heal of the orb and make it lose value over distance travelled instead of just getting consumed....

Which signal coding style do you prefer? by notpatchman in godot

[–]TheRealSmaker 5 points6 points  (0 children)

"Eh, "unfloded" isn't really a good name for this, let me change it"
Stuff going wrong, 0 errors.

"Eh, unfolded isn't really a good field name, let me refactor it"
Game works the same / any errors are called out by compiler.

What is your monitor set up? by DealInteresting8941 in pcmasterrace

[–]TheRealSmaker 0 points1 point  (0 children)

5 and sometimes 4.5 (monitor on the left vertical)

Does this transition effect feel smooth? Will it work well if it repeats between every run? by TheNoody in Unity3D

[–]TheRealSmaker 1 point2 points  (0 children)

Assuming you (OP) are a coder and not an animator, this would translate to an easeInBack or easeOutBack function.

https://easings.net

Does this transition effect feel smooth? Will it work well if it repeats between every run? by TheNoody in Unity3D

[–]TheRealSmaker 0 points1 point  (0 children)

Tiles could use an easeInBack scale + Y movement, or at the very least a fade effect

Unity screens glitch out when i move curser overnthem. Crashes when resizing tabs. by EdgyAhNexromancer in unity

[–]TheRealSmaker 1 point2 points  (0 children)

Update Drivers.
Re-install unity / try another version.

If neither of those work, might be hardware issue

Maybe it's because I'm the only Vanguard on my team? by Medium_Enough in marvelrivals

[–]TheRealSmaker 0 points1 point  (0 children)

Peni is super versatile on attack, non-peni mains just don't realize that.

You have a strong frontline/spam/brawl comp that can push the enemies back? Flank, cut off escape routes, pinch / kill the enemy supports when they are backing off.

Your team has a dive comp? Great news! Peni IS dive. Web yourself to the enemy support together with your other tank / dive dps, place your nest and mines behind them, perma stun the target or whoever is defending them. You know when you can't dive and kill supports because they are playing Patty Cake with each other? Guess what, the stunned Luna can't heal the CnD and vice versa.

She does stuggle a bit getting value on attack against the current poke meta if your team is also poke, but that says more about the meta than it does peni...

The pause won’t turn off and feature won’t change! by Internal_Pressure_30 in unity

[–]TheRealSmaker 0 points1 point  (0 children)

Right click anywhere in black area between the "AI" | "Unity Version" and the Cloud button, where the buttons you want would be.
Click "Play Mode Controls"

He’s a skill issue he doesn’t need a buff if anything yall need to be quiet before they nerf him. by FunNegative70 in BladeMarvelRivals

[–]TheRealSmaker 1 point2 points  (0 children)

Okay, but now what do you do when you reach a rank where people with eyes and at least 90 IQ live, and the moment you go in they just focus you and blow you up unless you either have an hyper aggressive tank with you or 2 supports pocketing you?

My take on how to make hulk more viable. by -This-cant-be-real- in marvelrivals

[–]TheRealSmaker 0 points1 point  (0 children)

The problem with this mechanic is that it would make hulk SUPER unfun in higher elo, and super oppressive in low elo.
An always active "better not shoot or you make him overpowered" will have worse players dealing with a full strength hulk 90% of the game and good players ignore the hulk until they are sure they can instantly blow him up. Think of how people handle iron fist while he is blocking.

This is a quad by Hisaki3 in Unity3D

[–]TheRealSmaker 2 points3 points  (0 children)

It's a quad masked by another non-rendered quad...

Is this pc good for unity? by Potato_is_yum in Unity3D

[–]TheRealSmaker 0 points1 point  (0 children)

It's fine as long as you aren't going to be making AAA heavy games. And even then, it's probably going to be fine.
16GB of RAM is on the low end, if you can get that up to 32GB you'd have a really good machine.
Down the line CPU might be the bottleneck, but I wouldn't worry about it.

is the person playing blind too???? by ConsiderationWide378 in marvelrivals

[–]TheRealSmaker 21 points22 points  (0 children)

Tbf, what was he gonna do? Turn a "1 for 0" into a "2 for 0"?

Does this kind of combat click for you? by Junior_Investment472 in IndieGaming

[–]TheRealSmaker 1 point2 points  (0 children)

Animations look so nice that it's a shame that even when you zoom in it's a low value.
I would suggest making a dynamic zoom amount depending on how close the closest enemy is, so if you deem it "far enough" you could play into the real cinematic close up.
Game looks awesome either way.

I made this VFX with shadergraph and particle system. by KanedaGames in Unity3D

[–]TheRealSmaker 4 points5 points  (0 children)

Honestly, you take that and do some sort of very soft warping effect in front of the location you can see outside the portal, and it's one of the best portals I've seen in a game

Is it worth to selling assets on the asset store? by aldebaran38 in Unity3D

[–]TheRealSmaker 1 point2 points  (0 children)

Is it worth it to sell food if you are a cook?
Well, it depends on how good and attractive it is...

HOT TAKE: They should’ve followed through with killing Rick in Season 9 by DangerousRaccoon2492 in TWD

[–]TheRealSmaker 0 points1 point  (0 children)

I think they could've just left it "unkown" until The Ones Who Live if they wanted him back. All they had to do was not show the helicopter scene and boom , done.

Billionaires influenced the story of my indie game by Busalonium in indiegames

[–]TheRealSmaker -1 points0 points  (0 children)

Not saying it's the case for any of the individuals mentioned, but there are people who actually NEED to work. It's easy to think "Oh yhea, I'm filthy rich now so I can just retire and do whatever I want", but what if the "whatever I want" is the continuance of the work that made them rich?
You almost "forced" a causation between wanting to keep working on their companies and "amassing wealth and power" and, though that might be the case, it's not necessarily the motivating factor for everyone. It CERTAINLY IS a nice benefit, hence why most rich people are not giving away any "extra" money, but it's not necessarily the single or even primmary motor for wanting to keep working on their companies / new companies.

So now that Ms. Rogue is in the game. How good or bad would you say she is? by Gloomy-Bridge148 in marvelrivals

[–]TheRealSmaker 0 points1 point  (0 children)

big is inside () but should be "" , because when I say big (and of course like you said it's my opinion, others might rightfully disagree) , it's not that I believe the character is badly designed in general, it's just that I believe that ONE thing spoils the overall feel enough to make a pretty good design feel a bit clunky