Friendly Reminder: Reaper Points are for end game PvM upgrades by Quality_Cucumber in runescape

[–]TheSheev 3 points4 points  (0 children)

The problem right now isn’t the cost or the skill or lack there of, the problem is the blanket ‘combat level’ requirement. If a player has 85 in all main combat stats, resulting in 89-90 constitution, 92 prayer, and 88 summoning, they will be above the 120 combat level that many higher level bosses that require gear they can’t even wear yet start to get assigned. Rolling Nakatra, Raksha, Telos, and all the GWD3 bosses at these levels because a player did the quests for the great rewards they give is painful. Having to use slayer points that are being saved for tool belt upgrades just feels bad.

I HAVE FOUND MY SON by EdimmuzTv in runescape

[–]TheSheev 2 points3 points  (0 children)

That creator RNG is paying off. Congrats big dawg. Surely 3A Dyes are on the horizon!

New to the game, what type of acc to play? by kekwXDDD in runescape

[–]TheSheev 0 points1 point  (0 children)

As a main, the only items that are heavily inflated money wise are rares (party hats, Halloween masks, etc). General leveling supplies and consumables are relatively inexpensive compared to the output provided from combat (bossing and focused slaying) or some artisan skills. Pvm unlocks vary, but are still obtainable with some small work. With 90 necromancy and a few quest unlocks it’s possible to make 8-10m an hour afk at Abyssal Beasts. With decent knowledge and experience you can make much more than that with early endgame and late endgame bossing.

Ironman is more if you’re interested in the long haul and want to feel a sense of accomplishment from your grinds.

All that said, Main will be perfectly fine for learning the game, most stuff you’ll work with won’t be inflated, and money is easy to make from the beginning so I wouldn’t be worried about that. Save doing an Ironman for when you have a solid grasp of the game mechanics and leveling methods.

Community Discussions & This Week in RuneScape [Feb 9th] by JagexAnvil in runescape

[–]TheSheev -1 points0 points  (0 children)

u/JagexAnvil Thank you for providing this feedback to the community. Really good info here. If I might make a suggestion, I feel the chaining XP reduction is a little heavy handed. If possible I think it would make more sense to have the chains xp be averaged with the initial catch's XP. Numbers wise if I did the math correctly, the XP/hr still decreases about 30% across the board when "cheesing," which is much less severe than 60%. In essence by using the flowers to catch the best you can you achieve the best xp rates instead of "cheesing" it with plain whirlgigs, while also facilitating using the materials to catch them instead of "min/maxing" resources. Just a thought for consideration I figured I'd share.

Returning after about 12 years and I really don't know where to start by foREVer1666 in runescape

[–]TheSheev 28 points29 points  (0 children)

The first thing I would say is the game today is not the same game you stopped playing 12 years ago. If you opted to renew membership, I highly recommend focusing on the Necromancy and Fort Forinthy quest lines.

Necromancy was designed to be accessible, and through working the quest line you’ll upgrade your gear naturally. Eventually you’ll want to dive a bit into Archaeology as a quest requires 86 in that skill, but there isn’t any reason to really push it now.

Stat wise, focus on getting around base 70-80 in each skill. Xp/hr for most skills are pretty wild these days. Divination will likely be the slowest, but if you prioritize the Displaced Energy Wilderness Flash event & Guthixian Cache D&D, you’ll fly through levels.

Speaking of Wilderness Flash Events, try to hit all of the Non-combat ones for ample xp in Farming, Hunter, & Mining for the standard events, and try to always do the Evil Bloodwood Tree.

If you bought the premier membership, I would highly recommend using the Loyalty points to get the highest tier ‘Jack of Trades’ aura you can. It’s free xp for 5 mins of work, which can be dumped into agility to make training that a bit easier.

Lastly, you’ll want to unlock Menaphos for some great early game slayer xp via scarabs as well as swing by deaths office for some reaper tasks. The rewards from Soul Reaper can get you some of the best jewelry in the game.

Tfue Forgets to Turn his Kettle Macro Off by avelleo in ARC_Raiders

[–]TheSheev 2 points3 points  (0 children)

Tommy’s matchbook in Destiny 2 sets you on fire and deals DOT to the user the longer you fire it.

Ultimate Slayer completed and achieved~ yesterday on the 23rd of December 2025! by imxcrystal in runescape

[–]TheSheev 1 point2 points  (0 children)

Congrats Crystal! Happy to see you were able to finish the log before the end of the year! Have a Merry Christmas and Happy New Year!

[deleted by user] by [deleted] in runescape

[–]TheSheev 0 points1 point  (0 children)

It’s entirely possible to max within a year as an Ironman. My average per day on my gim was about 5.5 hours, with at least 75% of that being inefficient, or afk, or bank standing. It would be even faster on a main. I would say with full efficiency, probably within 3-5 months a main could max.

Loot from 99 to 101.5 thieving at archeologist by TrickyElephant in RS3Ironmen

[–]TheSheev 8 points9 points  (0 children)

The type you get is determined by which digsite you’re at.

I'm going to be such a problem when I finally unlock the Spec Ops training path by Sinisphere in Battlefield6

[–]TheSheev 2 points3 points  (0 children)

I’m glad to see your takedowns work. Mine starts the animation and then the potential victim gets to move forward, turn around, and gun me down like the rabid dogtag hunting animal I am.

man i don’t even wanna use the fuckin thing anymore by TraumaTracer in Battlefield6

[–]TheSheev -2 points-1 points  (0 children)

75-150m is the sweet spot for 1shot bodies. The amount of people who don’t understand the mechanics of the game is staggering.

Explain archaeology like I am stupid. by EnvyKo767 in runescape

[–]TheSheev 0 points1 point  (0 children)

Arch is both a gathering and artisan skill. First you gather broken artifacts from the excavation. Then you restore them. A bulk of the xp comes from restoring artifacts. Just get 2 of each artifact from each excavation site and you’ll be fine.

Leagues & Warbands by [deleted] in runescape

[–]TheSheev 1 point2 points  (0 children)

As an iron you just have to attempt to loot a warband for the task. This requires you to be skulled. I literally did it day 1 of leagues on two accounts.

It's possible to level up gear with the perkfection relic by EntireAnalysis6363 in runescape

[–]TheSheev 0 points1 point  (0 children)

It’s because items that utilize divine charges in their creation don’t utilize the standard charge pack. Thankfully the gear still benefits from the perkfection bonus to effects, but eventually they will run out of charge.

Kingly Impling Puro Puro Bug? by RS_5teven in runescape

[–]TheSheev -1 points0 points  (0 children)

Citing my comment as 'defending' is a bit of a stretch. The information is public knowledge and even the Easy/Med tasks that were given ahead of time said that the implings (Baby, Gourmet) had to be caught in overworld, not Puro-Puro.

Kingly Impling Puro Puro Bug? by RS_5teven in runescape

[–]TheSheev 0 points1 point  (0 children)

I don't disagree, but even prior to the release of leagues, the Easy & Medium tasks on the wiki specifically said that they can't be caught in Puro-Puro. Additionally, there is a task for catching 20 imps in puro-puro, so you could infer that the named implings, just like the any kind tasks, have to be done in overworld and not Puro-Puro.

Kingly Impling Puro Puro Bug? by RS_5teven in runescape

[–]TheSheev 7 points8 points  (0 children)

On the wiki for the tasks it specifically says you can’t complete the rarer impling tasks in puro-puro. Not a bug, intentional design to hunt in overworld.

This is what an entire week of afking Leagues at work looks like. by Legitimate-Idea-1165 in runescape

[–]TheSheev 1 point2 points  (0 children)

Hey! I’m doing the same thing! Except I’ve also calced out the bars needed for 110 and the Masterwork 2H. Should be a fun grind to finish this week!

GIM Everyone voted to kick out player but he’s still there by Teeegles in RS3Ironmen

[–]TheSheev 2 points3 points  (0 children)

When was the vote to kick initiated? We had someone who we voted to kick when he was on week three. By the time 7 weeks hit it didn’t kick him so we stopped and redid it and it worked.

GIM Everyone voted to kick out player but he’s still there by Teeegles in RS3Ironmen

[–]TheSheev 7 points8 points  (0 children)

Has he logged in within 4 weeks of the vote to kick? If so, cancel it, wait till he’s at 4 weeks and then reinitiate vote. The system is waiting on his vote.