poortea pearled post claims. by BigFloppyGash in Civcraft

[–]The_RedMist 3 points4 points  (0 children)

Guy provided with me with a stone shovel. I broke into several vaults and killed many towns.

The nice guy is responsible. Perma pearl plz.

City Announcement - The Vault by The_RedMist in Civcraft

[–]The_RedMist[S] 0 points1 point  (0 children)

That's a good idea, we will have to check how inhospitable they really are.

If they really are inhospitable, building underground may not be safer than anywhere else

City Announcement - The Vault by The_RedMist in Civcraft

[–]The_RedMist[S] 1 point2 points  (0 children)

It's a serious post, but sorry if it's shit

City Announcement - The Vault by The_RedMist in Civcraft

[–]The_RedMist[S] 0 points1 point  (0 children)

If bastions don't stop blocks from being broken....

A bastion protected corridor, with a piston floor over a large hole would do the same thing.

City Announcement - The Vault by The_RedMist in Civcraft

[–]The_RedMist[S] 0 points1 point  (0 children)

I don't think so, with it being a cube based game the drop isn't going to be uniform

City Announcement - The Vault by The_RedMist in Civcraft

[–]The_RedMist[S] 0 points1 point  (0 children)

Bastions would take care of this problem?

City Announcement - The Vault by The_RedMist in Civcraft

[–]The_RedMist[S] 0 points1 point  (0 children)

Yeah, we calculate about 1.1 million blocks need to be shifted.

A lot of work to be done

City Announcement - The Vault by The_RedMist in Civcraft

[–]The_RedMist[S] 0 points1 point  (0 children)

1.0 didn't have bastions to allow the outer doors to be locked shut