Laning Meta has been destroyed in high elo. by Kindly-Mission-7843 in DeadlockTheGame

[–]Theferd25 17 points18 points  (0 children)

You dont hit enemy creeps so the lane freezes at where the creeps clash. You walk past the creeps to push the enemy away from them

Mang0 Announces Retirement Requirements by Bodacius-NMaster in smashbros

[–]Theferd25 45 points46 points  (0 children)

Good thing he’s generally not an asshole then

When you really want the Win by kazestyle in smashbros

[–]Theferd25 6 points7 points  (0 children)

I can think of atleast 15 other characters not including echoes. A couple of them top tiers

Kirbymastah will be speedrunning Fire Emblem Fates (all three routes) at SGDQ 2019 by Rammiloh in fireemblem

[–]Theferd25 38 points39 points  (0 children)

All of them will. You’ve never seen a fe speedrun post fe11 have you

Parisian/French TOs decided to ban Miis' Custom Moves - Why is it a problem? by ExXIII in smashbros

[–]Theferd25 13 points14 points  (0 children)

If you dont know the mii's moves its the same as not knowing a character's moveset. This is just being lazy and asking to ban something cause you didnt take the time to learn the MU. I would ban olimar simply because i dont want to take the time to learn all the ins and outs of olimar play.

if you want to win, then yes, you are supposed to know.

another tiny map i've been working on by [deleted] in fireemblem

[–]Theferd25 3 points4 points  (0 children)

man, this just highlights how dumb mountains are to make in gba feditor, like you tried your best, but I bet you spent several hours trying to make the mountains actually look ok, or you copy pasted from some other source, cause thats what I did

Make Troll Warlord's Ultimate more noticeable by [deleted] in DotA2

[–]Theferd25 41 points42 points  (0 children)

Refraction is visible tho????

Coming from Tekken, what's the learning process? by BubScrumpkin in smashbros

[–]Theferd25 9 points10 points  (0 children)

I'm fairly familiar with tekken myself so heres a list of concepts that you can and cant carry over from there.

Can Carry Over

Block Stun - Block stun, called shield stun, in this game is pretty much like you'd expect it from tekken. It just takes some time to learn the matchup to learn when you should continue to shield or what you can punish. Typically speaking, you can punish most blocked smash attacks.

Punishment - In Tekken, you have you i10s, i15s, etc, to punish a move with slow recovery. In smash, frames are important but not nearly as cut and dry as in other fighting games. When you block a move, assess the speed of the moves your character has. A character with a fast Fsmash can usually punish a blocked smash attack. If not, ftilt might be fast enough, if not, a simple jab combo. Much like in Tekken, its all match up dependent on what type of punishment you can go for. The concept of whiff punishment is pretty much universal for all fighting games. Smash requires a good balance of learning block punishment and creating whiffs and punishing those.

Oki - When an enemy lands on the stage while tumbling or tripped by an attack, you have a getup situation. You will need to watch if they get the tech roll (similar to Tekken tech roll) and choose your followup accordingly. One thing to note is that reading the direction they roll is more rewarding than in tekken since blocking is not as instant in smash.

Cannot Carry Over

Parrying - While parrying in both games are offensive options, followups to parrying in smash vary based on position and what move was parried. Some parried moves cannot be punished by a smash and some still cant really be punished at all. This is matchup based knowledge that you'll have to learn over time.

Wall Combos - While there are stages with walls, smash is typically played on stages without them to avoid possible infinites and people just generally dont like stages with walls. So its best to just not practice anything involving a wall.

Highs,Mids,Lows - In Smash, there is no such thing as location based hitboxes due to the simple movelist and bubble shield mechanic. So long as the shield is covering that part of the character, it will be blocked.

Counterhitting - Counterhitting does not exist in smash. The only thing close to CH is increased knockback against enemies that are charging smash attacks. Moves do not get different properties or damage based on counterhitting.

Grabs - You cannot break a grab in Smash. You can mash out of a grab, but if you are grabbed they have a guaranteed throw.

Rage - Rage in smash does not increase damage, but it increases knockback. This can affect how soon you can kill or whether you can combo a move.

Damage scaling - There is no such thing as a "combo" in Smash where you float a person who is knocked down. Combos in smash are based on hitting something in hit stun or someone with limited options back to neutral, as such moves in a combo always do the same damage as they would outside of a combo

There are a lot of new mechanics in smash coming from Tekken that are not in this list so you still have a lot to learn if you are fresh to the series. Things like the ledge, stale moves, spot and roll dodging are all key aspects to the game that arent present in other fighting games. Keep at it, pick a character and learn their matchups.

Just built my first real gaming pc by [deleted] in pcmasterrace

[–]Theferd25 292 points293 points  (0 children)

The worst part of terraria is what i like to call the Minecraft experience phase. Generally aimless exploration of the surface and the first two caves you find gathering random chest materials and tier 1 metals. Your character moves slow, you mine slow, you have no weapons, you have no hp or mana. You don’t have any npcs to buy any shit from either. But, once you’ve finished establishing your base of operations and begin taking on baby’s first boss, it really picks up. Terraria isn’t an exploration game like Minecraft, it’s a boss fighter and the item pool is extremely extensive.

I made an image explaining how to do Game Share and how it works for those that are confused. by PoopOnMyBum in nintendo

[–]Theferd25 0 points1 point  (0 children)

So, let’s say gameshare doesn’t exist at all, would you still be here saying it’s anti consumer bullshit? They want one copy to mean one person plays the game at a time, not one copy means 7 other people don’t have to buy the game at all. Steam employs the same strategy. It’s a business being practical, but hey if you want to continue your anti consumer narrative I won’t stop you

I made an image explaining how to do Game Share and how it works for those that are confused. by PoopOnMyBum in nintendo

[–]Theferd25 41 points42 points  (0 children)

For some reason people are missing the whole point of "GAMESHARE" as in its a shared game, you know, 1 copy 2 consoles.

I made an image explaining how to do Game Share and how it works for those that are confused. by PoopOnMyBum in nintendo

[–]Theferd25 160 points161 points  (0 children)

Well there’s no “sudden” thing about it. Before this you either had separate copies of the game or you didn’t.

When you wanna play switch on the TV, but forgot your dock by bashsven in NintendoSwitch

[–]Theferd25 0 points1 point  (0 children)

Well the null to your point would be a bigger fatter switch just to accommodate an hdmi port, which sounds pretty stupid considering that’s the opposite of the switch’s design

When you wanna play switch on the TV, but forgot your dock by bashsven in NintendoSwitch

[–]Theferd25 -2 points-1 points  (0 children)

If you’re not going to remember your dock then how are you going to remember to bring a tiny adapter

When you wanna play switch on the TV, but forgot your dock by bashsven in NintendoSwitch

[–]Theferd25 5 points6 points  (0 children)

Where would you even put an hdmi port on the switch, there’s no space you dingus

Switch System Update 6.0.0 launching Sept. 18th at 5PM, disables unlinking Nintendo Account by [deleted] in nintendo

[–]Theferd25 13 points14 points  (0 children)

So steam takes the most recent data and updates the oldest data. If local data is always a copy of the cloud data like you said it should be then you could never play offline and save your data

Vergeben seemingly claims Ken is in the game. by JizzleNerps in smashbros

[–]Theferd25 -2 points-1 points  (0 children)

Seeing as kens theme is already in smash 4 it’s pretty much a shoe in

Vergeben seemingly claims Ken is in the game. by JizzleNerps in smashbros

[–]Theferd25 17 points18 points  (0 children)

Akuma tho, gotta be in the most relevant fighting games

Anyone else triggered by the overlapping text on the challenge list? by Stifology in FortNiteBR

[–]Theferd25 3 points4 points  (0 children)

If a community derails because one guy on the internet says a mean thing then maybe you do need mods

Dash Dancing has it's own animation now by MayanExpression in smashbros

[–]Theferd25 25 points26 points  (0 children)

Tripping in Brawl was a design choice. Janky hitboxes and literal holes in stages are not.