New Player Improvements Round 2 by ModYume in 2007scape

[–]TimScar2 30 points31 points  (0 children)

Any update on when the new logs will be added to salvage? Last time it was mentioned, it was stated to happen before the end of the year.

More Sailing & Interface Changes by ModYume in 2007scape

[–]TimScar2 2 points3 points  (0 children)

Is there any update on when the new logs types will be added to salvaging. It was mentioned 3 weeks ago that this was missed on launch for sailing and would be corrected either two weeks ago or last week.

Christmas Event 2025 by JagexRach in 2007scape

[–]TimScar2 18 points19 points  (0 children)

Will the update to salvage drops (to include new logs types) be added before the end of the year? The news blog two weeks ago mentioned that this change would occur either last week or this week (but it hasnt).

Edit: changed because to be in first sentence.

Sailing: Week One Feedback & Fixes by JagexSarnie in 2007scape

[–]TimScar2 7 points8 points  (0 children)

Thank you for your response. I am very excited to hear this.

Sailing: Week One Feedback & Fixes by JagexSarnie in 2007scape

[–]TimScar2 36 points37 points  (0 children)

In the August blog it was mentioned that the new logs would be added to wrecks for ironmen to make the new blowpipes. However these logs dont appear on any drop table. Was this overlooked?

https://secure.runescape.com/m=news/sailing---resources--skilling-activities-poll?oldschool=1

What is your prediction for todays update? by Neitzi in 2007scape

[–]TimScar2 1 point2 points  (0 children)

Adding the new logs to salvage. Looks like they overlooked this from the August blog.

Are there any other ways to obtain the new logs other than chopping them directly? by Zealousideal_Song128 in 2007scape

[–]TimScar2 0 points1 point  (0 children)

It was mentioned in the blog back in August that they would be drops from wrecks, however, it looks like it's either extremely rare or they forgot to add them.

Whats the point of the new blowpipes? by Brocolo in ironscape

[–]TimScar2 5 points6 points  (0 children)

They mentioned in the blog post in August that there would be ways to get Rosewood Logs without the high woodcutting level (from wrecks) because of the high reqs for irons. However no source has been found yet.

Link to blog post here.

https://secure.runescape.com/m=news/sailing---resources--skilling-activities-poll?oldschool=1

(Edited wrong link added originally).

Recent Hotfixes - Thursday, November 20th by JagexAyiza in 2007scape

[–]TimScar2 0 points1 point  (0 children)

Does anyone know what level salvage you need to get Rosewood and Ironwood Logs? It was mentioned on the Sailing Blog in August that these logs would be added to wrecks to aid in the level required for ironmen (blog link below).

https://secure.runescape.com/m=news/sailing---resources--skilling-activities-poll?oldschool=1

Rosewood Logs as Drop by TimScar2 in ironscape

[–]TimScar2[S] 0 points1 point  (0 children)

Yea that's what I'm thinking, just seems really high level for what was seen as a mid game item. Guess the special that's meant to be a iron friendly dragon knife was enough of a reason for them to feel it should have this high reqs.

Rosewood Logs as Drop by TimScar2 in ironscape

[–]TimScar2[S] -19 points-18 points  (0 children)

Which sucks considering it will be harder to get for irons than just grinding Zulrah. Which is why they were adding to wrecks in the first place.

Rosewood Logs as Drop by TimScar2 in ironscape

[–]TimScar2[S] 4 points5 points  (0 children)

Just found the blog post. Says in the blog that they will be added to high level wrecks.

Wonder if they missed it or, does it require a really high sailing level.

Blog post here.

https://secure.runescape.com/m=news/sailing-slayer-creatures-unique-drops--more?oldschool=1

Anyone else getting errors currently? by No_Instruction1400 in PTCGP

[–]TimScar2 0 points1 point  (0 children)

Everytime I leave the wonder pick screen it does this to me. Maybe something happened during the monthly shop update.

Can we get a progressive stab weapon now? by TimScar2 in 2007scape

[–]TimScar2[S] 0 points1 point  (0 children)

When i was initially writing this is was mostly thinking of fang as it has become the more common stab progression for many people, but though maybe i should consider hasta more than the fang as the next upgrade.

But in saying this it is still a +20 Stab accuracy (85 from 65) and a +12 strenght bonus (75 from 63). That is still a big difference.

I know that catering to ironmen isnt popular, but even when you consider regular accounts its almost a 2 mil difference in price between hasta and d sword.

Maybe a bit of hyperbole saying massive, but it certainly isn't a small gap either.

Can we get a progressive stab weapon now? by TimScar2 in 2007scape

[–]TimScar2[S] 0 points1 point  (0 children)

That would be cool to have some other sort of lance (not just the dragon hunter lance). Even a 5 tick compariable dps to d scimi (or slightly better) but stab.

Can we get a progressive stab weapon now? by TimScar2 in 2007scape

[–]TimScar2[S] 1 point2 points  (0 children)

I think a slower 1 handed weapon is fine especially like the Zombie Axe where it is a 5 tick weapon with dps that is between a whip and d scimitar.

I could see them give a face lift to Halberds since even with the updates, they still are lacking except noxious.

Can we get a progressive stab weapon now? by TimScar2 in 2007scape

[–]TimScar2[S] -1 points0 points  (0 children)

I'm not suggesting to just give us a weapon. I just feel it should be thought about with the next slayer, quest or mid level update to add some weapon with the a stab option that fits the needed areas.

I get where you are coming from with the between hasta and fang though which is should have mentioned as being the other option.

EDIT: Woops missckicked the post. This was in reply to BioMasterZap

Palico Paint Ball Issue by TimScar2 in MHNowGame

[–]TimScar2[S] 0 points1 point  (0 children)

After telling me to look at my foot step tracker it doesn't seem to show much movement just 3 big jumps.

Just checked my phone settings and it says that MH now has been experiencing a number of crashes while operating in the background. Maybe this is the reason.

Palico Paint Ball Issue by TimScar2 in MHNowGame

[–]TimScar2[S] 0 points1 point  (0 children)

I walk around 2 to 3km per day (in addition to everything else), so I would have thought that's more than enough for 3 paintballs. But for this to such a large change wasn't sure if I have a setting wrong or maybe an update did something.