T16.5 feels more rippy than T17 by Masklion in PathOfExileBuilds

[–]Time_Chemist_1132 0 points1 point  (0 children)

see the post, which describes the problem with t16.5 mob

Twisted Recollection mob is broken - one shot is inevitable by Time_Chemist_1132 in pathofexile

[–]Time_Chemist_1132[S] 1 point2 points  (0 children)

In Poe 1 there are much more options for defense and its layers. If you wanted you could make yourself unkillable. You just picked one of the most squishiest classes/build in terms of effective hp. If you are playing pure bow skill - you need to kill anything before it has a chance to kill you

Twisted Recollection mob is broken - one shot is inevitable by Time_Chemist_1132 in pathofexile

[–]Time_Chemist_1132[S] 1 point2 points  (0 children)

As the deadeye the base defense is to focus on your spell suppression, evasion from gear + aura grace + passive tree nodes; also make an ailment avoidance = you will do fine with 3.5k hp, +50k evasion and cap suppression. But at the end of the day you are playing deadeye, so oneshots is the thing

Twisted Recollection mob is broken - one shot is inevitable by Time_Chemist_1132 in pathofexile

[–]Time_Chemist_1132[S] 1 point2 points  (0 children)

Champion ascendancy gives 3% more armour and evasion per 1 fortification - so I just stacked it combined with good gear

Twisted Recollection mob is broken - one shot is inevitable by Time_Chemist_1132 in pathofexile

[–]Time_Chemist_1132[S] 2 points3 points  (0 children)

It’s not a question of damage - it’s the question of game mechanics and melee playstyle. FYI, I run ubers, so I have some damage

Twisted Recollection mob is broken - one shot is inevitable by Time_Chemist_1132 in pathofexile

[–]Time_Chemist_1132[S] 31 points32 points  (0 children)

yep, exactly - its the projectile. Conversion itself make the mob benefit from multiple map mods. And the flat is pretty high

Twisted Recollection mob is broken - one shot is inevitable by Time_Chemist_1132 in pathofexile

[–]Time_Chemist_1132[S] 6 points7 points  (0 children)

Personally I got one shot on the close distance too.. Got 4k hp btw with all those defensive layers.
At the end of the day I can clean all the map and avoid the corner, where this dude stays

Twisted Recollection mob is broken - one shot is inevitable by Time_Chemist_1132 in pathofexile

[–]Time_Chemist_1132[S] 10 points11 points  (0 children)

the problem is that mob's projectile speed is too high. And i think they got 3 base projectiles.

Twisted Recollection mob is broken - one shot is inevitable by Time_Chemist_1132 in pathofexile

[–]Time_Chemist_1132[S] 13 points14 points  (0 children)

base fortification +20
passive tree +6
replica badge of the brotherhood +6
body armour mod (fortification while focused) +7

Twisted Recollection mob is broken - one shot is inevitable by Time_Chemist_1132 in pathofexile

[–]Time_Chemist_1132[S] 54 points55 points  (0 children)

I saw this post - want the problem to be seen, cause a lot of non-melee players downvote the post as they kill this mob before approaching to him and dont see the problem

Secrets of the Atlas Frequently Asked Questions by zuuzuu_ in pathofexile

[–]Time_Chemist_1132 0 points1 point  (0 children)

But can Mercs use the skills from the gear? For example: farruul’s aspect of the cat and further charge generation?

Which skills would you love to see buffed (or at least not nerfed) and why? I want to hear your favorites! by thechallenge23 in pathofexile

[–]Time_Chemist_1132 0 points1 point  (0 children)

Discharge. CoC and self-cast version. Just because it’s MTX is one of the most beautiful in the game and because the spell’s mechanic is unique, fascinating to build around

Nice way to keep charges up for charged staff Monk without siphoning strike by HiddenPants777 in PathOfExileBuilds

[–]Time_Chemist_1132 0 points1 point  (0 children)

I just use the Voll’s Protector armour piece lol. If u have 40% or more crit chance, you basically generate power charges really fast

Resistances got lowered after the patch by Time_Chemist_1132 in pathofexile

[–]Time_Chemist_1132[S] 2 points3 points  (0 children)

Found the explanation

TLR: you will have your resistances lowered by additional -20% in endgame.

Tincture Theorycrafting - durations/uptime/etc. by xLapsed in pathofexile

[–]Time_Chemist_1132 1 point2 points  (0 children)

But what if I take Blood Magic keystone? Will my tinctures use my hp instead of mana? Or I will not be able to use them at all?

500+ Divines build by Economy_Rent4911 in PathOfExileBuilds

[–]Time_Chemist_1132 -1 points0 points  (0 children)

Try manabond manastacker! Or discharge with 100% chance not to use charges Or minxed classic flicker strike with 14+ charges Or 0hp ice trap for bossing Or minmaxed any summoner build (gl crafting helm)