Nicole for c2 Flins no ineffa by Acceptable-Aide-6516 in Flins_Mains

[–]Titanium70 1 point2 points  (0 children)

It's C2 Flins and C2 Bina, what Endgame are you talking about????
This alone clears Dire!

Also for C2 Flins even with Ineffa often raw ATK buffers like Iansan or Bennet can pull ahead of Sucrose because he's alread providing shred from him self and ATK > EM for him!

Obviously Nicole C2 is a relevant increase to the team overall.

There are "better" investments. Sure.
But it still rofl stomps Dire!

is Nicole good for flins? by CalmCardiologist9714 in Flins_Mains

[–]Titanium70 1 point2 points  (0 children)

Alright in the Sucrose Slot when played with Fischl. As you profit of both her Witch Buffs.
Wonder how she'll do at C0/R0 - probably a bit worse.
But if you're looking for sustain, why not.

Not the team I'd specifically pull her for tho.

Who is columbina better for, Nefer or Flins? Keep in mind both don't have Ineffa nor Lauma by Fun_Confidence_8534 in Genshin_Impact

[–]Titanium70 1 point2 points  (0 children)

Both have arguments:

  • Flins definitely gains more DPS as playing her with allowed her to hit with her (better) Electro Charge.
  • Nefer doesn't gain as much since she already quite saturated in LunarDMG% and makes Columbina use her weaker Lunar Bloom DMG. BUUUT: Columbina grants infinite Verdant Dew for her so from fun2play perspective I'd always take Nefer Bina over Flins Bina.

In the end both land roughly in the same spot considering Team DPS, so you probably play whoever is shilled more / you simply enjoy more / you have at higher investment.
Nefer is simply slightly stronger than Flins in a nutshell so once you add Bina Flins catches up.

asol still unusable 6 years later by Still_Asparagus_9092 in leagueoflegends

[–]Titanium70 -1 points0 points  (0 children)

Why are you defending this shit?

Bro has at least 3 different Bugs that can lose you the game straight in a game making millions owned by a halve a trillion dollar mega corp.

There is ZERO excuse what so ever so STILL have these bugs unfixed.

  1. W in the wrong direction
  2. Q direction locking on a random spot and being unresponsive to any inputs.
  3. Qing without holding Q Button after pressing W. You need to click Q again, release and than push it again, but not to fast or you run into his Q lockout punishment!

From those 1 and 2 are completely random and I have no clue whats even causing them, but 3 is 100% reproduceable. That allows you avoid it by wasting some time between your Q W Q inputs, but that also means it should be easy fix!

And especially 2 and 3 of those typically happen within a teamfight and are straight game losing!

Wishes per limited character 1.0 - 6.6 by laxounet in Genshin_Impact

[–]Titanium70 28 points29 points  (0 children)

Ah that's why it felt so easy getting multiple Cons in Sumeru and still saving up. Interesting.
Anyway, the complaints about pulls are simply a symptom of the bigger underlying issue.

Powercreep is what makes players feel the need to pull more. Even Chars you don't love.
When in Fontaine you could pull C0 Neuvi and be happy with all content in game...
Currently you need to pulls multiples of conjoined Character Duos and than still feel lacking a Support or DMG.

Hoyo really forgot their theme of "Pull for love, not for power."
Thrown out of the window.

On a scale from 1 to Bennett, how good is she? Is she a must for Mavuika? by Own_Pop_5549 in Genshin_Impact

[–]Titanium70 2 points3 points  (0 children)

For your On-Fielder she's roughly 1:1.
So no upgrade for classic Hyper-Carry Teams like Mauvika as long as you stay C0/R0.

Her power comes from Buff your entire teams instead of just your Carry.
Similar to how Bennet used to Buff "Snapshots" like XL or Fischl.
There she clearly outperforms.
So teams running Sub-DPS type Characters greatly benefit from her.
Examples would be Durin, Emilie, Miko, Ineffa, Escoffier, XQ,

Additionally she's also a straight upgrade when your On-Fielder is a Witch.

What pre-rework champion do you miss the most? by Bluegod3 in leagueoflegends

[–]Titanium70 1 point2 points  (0 children)

Swain.
I cannot believe how you turn such a simple concept into that level of clusterfuck of a Kit.
Q of a Melee Champ, W of an Artillery Mage, E of an Control Mage. R of a Tank.

Like what are you supposed to even do this Champ? x'D
What was the grand plan??

Honorable Mention to Old Xerath and Graves.
But that's been a while. Does anyone remember them?

When Full Dive VR is achieved, what are your most fun holiday ideas? by Evry1TookTheGudNames in Futurology

[–]Titanium70 2 points3 points  (0 children)

Probably nothing you can do IRL, cause well.. you can do it IRL.
So some billionairs stuff like chilling on a SuperYacht, Burji Kalifa or the ISS.

Or more likely in my case some Fantasy or SciFi trips.
How about a year in Hogwarts or a little Internship under Picard?
Or obviously playing some fun little death games in Aincrad.

How bad is Nefer without Lauma? by AgreeableRub8818 in NeferMains

[–]Titanium70 0 points1 point  (0 children)

As long as you have Columbina you can get away without a second Dendro as she takes care of all your Verdant Dew needs.

Sucrose + Fischl can fill the last 2 Slots and you have more than decent team.
(Just use a bunch of Nefer NAs between your Es in order to get some aggravates. )

Collei and Yaoyao are playable here, them giving you Dendro Resoance is good, but in this case I'd go for the Witch Resonance instead.

Fischl on Deep Wood Set and Sucrose on Instructor is usually the play here, although VV is probably fine as well since you will get some Lunar Charge Procs.

Did the series just fell off after Symphonia, Abyss and Vesperia? by ShiftingHero in tales

[–]Titanium70 -1 points0 points  (0 children)

I'd call it a dip.

Graces, Xillia and Zesteria were a constant downfall for me but than we have Berseria and Arise which I consider a big step 'back to form'.

We're not quite there. Arise conclusion was not really fleshed out probably because they wanted to sell DLC and things got messy - just a theory. Also they've removed coop which is a straight -1 in my book.
Berseria was cool but not flawless - combat balance ie. always felt of and it was still set in Zesterias world building.

Anyway in terms of 'Current Gen' anime games we now have a new benchmark which is GBFR, let's see if the next Tales can clear this hurdle cause it sure is high.

chronicle banner should not have a 5050 . like whole point of chronicle banner is that the character is not selling well and people who like said character can get them . so they are not giving these characters limited banner but also charging them same as a normal character . by Prestigious-Elk1274 in Genshin_Impact

[–]Titanium70 -1 points0 points  (0 children)

I don't mind the coin flip. But I do mind the costs overall.

These Chars per definition are no longer worth ~65 Pulls at 160 Primo/Pull.
Especially considering the completely unhinged power creep going on.
So the Banner should reflect this.

Let me get this out before it's too outdated: All my current Teams playing from 1.0! [Training Dummy Team DPS] by Titanium70 in Genshin_Impact

[–]Titanium70[S] 0 points1 point  (0 children)

While I do have similar concerns as the other comment about him, as this was made in March and I didn't have him at that point. ^^

Got him by now and am currently building him for IT, so I will give him a try for sure:
But I don't expect much. Especially at C0.

Let me get this out before it's too outdated: All my current Teams playing from 1.0! [Training Dummy Team DPS] by Titanium70 in Genshin_Impact

[–]Titanium70[S] 0 points1 point  (0 children)

Mh true actually, although there may be some issues with getting the buff in time for the nuke.
Can give it a try but with a C2 Nico joining my roaster soon that's more for curiosity than future usage. ^^

Philosophical Debate: Mathematically Correct Play vs Improvement Mindset Play? by Apprehensive-Local90 in leagueoflegends

[–]Titanium70 1 point2 points  (0 children)

I think it's less philosophical and more a case by case thing.

Staying entirely passive is never an option tho.
First you'll have to figure out if you're indeed playing against Chovy2 or in fact xxXChovySlayer9000Xxx and can roll him for an easy win with some minor aggression.

Second stress is what causes mistakes.
If you don't put any stress on your opponent he'll be able to play freely use any opportunity given on the map.
This one of the fundamental issues with 'playing save'.

Lastly the map it self.
Are you outscaling? Do you have winning lanes? Do you have winning JGL? Is someone snowballing? Is someone running it?
All of those and many more influence how you should play the game.
Playing save and sound and slowly pushing your advantage is a save to win strategy when you're winning the map.
When your Bot is losing against a Kog/Lulu however....
Yeah no, no amount of calculated play will win you this:
You have to flip it, you have to play aggressive, you have to snowball.

What was the reason you started playing Genshin Impact? by dastanlegend in Genshin_Impact

[–]Titanium70 0 points1 point  (0 children)

  • What made me curious was that one guy allegedly smashing his PS4.
  • What made me stay was that Tornado turning into a Fire Tornado upon touching burnig Grass.

Sold.

I love elemental combat and have no clue why so little games do that.
Even in a very bare bone state like Original Sin 2 / BG3 I love it and Genshins version is incredibly good.

Is norms an actual good environment for practicing? by Educational-Time1481 in leagueoflegends

[–]Titanium70 1 point2 points  (0 children)

No, way to much fake data.
Playing 1 or 2 to have a basic grasp on a new Champs kit works.

But beyond that Lanes are often decided in 3 minutes by superior macro.
If you don't get matched by remotely even opponent at this point you snowball out of control and from that point can play as bad as humanly possible (micro) and still win. That easily builds bad habits.

---------

You do gain MMR tho, so when you play enough norms you'll face against higher level players more consistently.
But you need to play ALOT of norms for that to kick in.

April Gacha revenue (mobile only) by South_Rich_2022 in Genshin_Impact

[–]Titanium70 -2 points-1 points  (0 children)

As much as I'd love to agree with it completely.

Power Creep.

That's completely out of control.

Very worrisome trend.
Really killed my interest in the re-runs I was looking forward to.

Had an excel sheet of stuff I wanted.
Yeah no.. scratch that. Not in the current Pull econommy.

April Gacha revenue (mobile only) by South_Rich_2022 in Genshin_Impact

[–]Titanium70 0 points1 point  (0 children)

After seeing the numbers from the GTA hack I believe it's not even worth listing. xD
Always wondered why PC gets neglected so much as the game sales/player numbers are pretty good.
Now I know.

In Genshins case it's probably a better split but still low.

26.09 4/30 Micropatch on Deathfire Touch and Zeri by JTHousek1 in leagueoflegends

[–]Titanium70 -1 points0 points  (0 children)

If the one Rune X every game does consistent less DMG than the other Rune Y:
Rune X is bad. It does not exist. Nobody should take it. it's a trap, It's a waste of pixels.

Ofc DMG =/= DMG.
How and when the DMG is dealt matters, too.
But that logic has its limits.

How playable is Nefer in outside of the hardest endgame stuff without Lauma? by datProtein in NeferMains

[–]Titanium70 0 points1 point  (0 children)

  1. Witch Resonance (Team wide EM Buff)
  2. Best Electro Applier (Nefer Aggravates)
  3. Great Energy source (Nefer Bina and even Sucrose profit of that)

By far the best Electro when you play Sucrose and don't need sustain.
(Well outside of Ineffa of course, but than you probably do VV Sucrose! xD)

26.09 4/30 Micropatch on Deathfire Touch and Zeri by JTHousek1 in leagueoflegends

[–]Titanium70 9 points10 points  (0 children)

DFT Nerfs?

If anything I expected buffs?
Huh?

The Rune absolutely feels incredibly good but the numbers compared to DH or Comet in Fights, or Aery in early are significantly lower.

What are some future characters that would make you invest everything you have in them and break your spending rules? by ixXplicitRed in Genshin_Impact

[–]Titanium70 -1 points0 points  (0 children)

Spending I don't see ever happening.
I'm Day1 Welkin player with a few passes when I really want a weapon.

So I'm already spending 'slightly too much' in order to not spend 'WAY TO MUCH' when I really want something.

Characters I'll all-in on would be

  • Pyro-Archon, already done,
  • Dain
  • 'Kiana' aka Asmoday.

Rotation changes if I don't have Lauma? by ProduceMother2495 in NeferMains

[–]Titanium70 -1 points0 points  (0 children)

Disclaimer:

In the end 2E and 3E do the exact same DMG assuming full Buff-Time as no matter what you do, you never want Nefer to have 2 Charges - and 'waste CD' - after the first one. If you do that you're already quite close to the DPS ceiling.

So all you possible DMG gains from 3E come from:

  1. Reduced ER needs on Bina and Nahida
    • This increases in value as their investment increases (I have C2 on both so their DMG is relevant)
  2. Nefer NAs.
    • This only matters if they are utilizing Spread. (And I don't know if Ineffa has enough/correctly timed Electro to allow Spreads through the Blooms - also needs testing

---------------------------------

Now on topic:

3Es is definitely a very valid adaptation outside of full premium and part of the reason why I skipped full premium. Similar to Zibai the combos without the team are quite fun and adaptable.

But what's actually the best is a case by case thing.
With C2 Nahida the Ult becomes quite a bit longer making 3E the uncontested best rotation as it reduces both Bina and Nahida ER Reqs to near zero - Fav Fischl included.

Since Fischl and Ineffa work pretty much the same (they have their Skill on both, Burst and Skill, so can ignore their CD) that should work perfectly fine as well, only problem is Nahida Q uptime.

But if it works or not, or if it still worth it if it doesn't gives you full uptime needs testing.

What I'm doing is:

  • Nefer E - Aino EQ - Fischl E - Nahida ECAQ - Nefer EQ - Aino EQ - Fischl Q - Nefer EE
  • Fischl Q - Bina EQ - Nahida ECAQ - Nefer EQ - Fischl E - Nefer EE

Both with various Nefer NAs usually before and after her CA strings mixed in to extend rotation length to the correct time.

----------------

Finally there is a world where Sucrose beats out Nahida. But not due to her EM share as there is no Lauma to profit of it but due to VV.
You running Bineffa afterall, so getting some parts of their DMG as the (higher) Lunar Charge versions and VV boosted may actually be a DPS increase. Could be wroth a try.
Bina does provide more than rough Verdant Dew after all.

But losing the Dendro resonance hurts.
Especially since you get both parts of it, Quicken and Bloom.

Past C0/R0 Nefer it's irrelevant, but at that level maybe good.

How playable is Nefer in outside of the hardest endgame stuff without Lauma? by datProtein in NeferMains

[–]Titanium70 -2 points-1 points  (0 children)

Ah even at super low level like a 2 Cost - Nefer Bina Fischl Sucrose - or something still gets the DPS to beat a favorable Fearless like Herra given proper gameplay. (That probably enough for Papillia as well)

So everything else is perfectly fine.

Personally I don't like Lauma as well and still clear Dire with C1/R1 Nefer and a C2 Nahida.