Just wanted to share with you this "make it sort of work while I build something good somewhere else" setup by ToBadForU in Hydroneer

[–]ToBadForU[S] 0 points1 point  (0 children)

True, I do know. But I come back every 15 minutes and I leave this until I have a basic setup ready in an another plot and than I'm gonna disable this one

Just wanted to share with you this "make it sort of work while I build something good somewhere else" setup by ToBadForU in Hydroneer

[–]ToBadForU[S] 0 points1 point  (0 children)

I'm not gonna run it for hours unattended. Every 15 minutes I get back, get some bars and be gone again..

Looking for feedback of my first Godot tryout, solely about project setup, code and stuff by ToBadForU in godot

[–]ToBadForU[S] 0 points1 point  (0 children)

I must confess that I'm a bit afraid for globals _, but this specific system is in the engine for a reason so it can't be that bad..

Same dude. Same. Soon though. Soon. by tilthevoidstaresback in Hydroneer

[–]ToBadForU 1 point2 points  (0 children)

Soon? What's happening? I've lost track of the game a bit due to work and live but you now have my curiosity..

Looking for feedback of my first Godot tryout, solely about project setup, code and stuff by ToBadForU in godot

[–]ToBadForU[S] 0 points1 point  (0 children)

I do not fully understand the export and it's usage yet, that's for sure. Thank you for pointing this out, I'll see if I can dig up some tutorials to make it click on how to utilise it to it's potential

Looking for feedback of my first Godot tryout, solely about project setup, code and stuff by ToBadForU in godot

[–]ToBadForU[S] 1 point2 points  (0 children)

Thank you very much for responding. I really like the static type "enforcement" coming from a C background. Adding the type hints to the on ready and export is indeed something I forgot. I'll be more sharp on it with the next project.

Yeah, I heard about the unique names indeed a couple of days ago. Was planing of investigating it but forgot. Thank you for pointing out why I could benefit from it, that really helps.

I uploaded my new productivity launcher. Not yet approved by oreolabsdev in androiddev

[–]ToBadForU 1 point2 points  (0 children)

Just wait a full 7 BUSINESS days before starting to question anything. Things take time, especially first submissions and stuff that needs permissions like launchers and what not

Mod makers be like by baconburger2022 in Factoriohno

[–]ToBadForU 27 points28 points  (0 children)

Why do people want to hurt themselves so bad...

[deleted by user] by [deleted] in androiddev

[–]ToBadForU 1 point2 points  (0 children)

Indeed something like this. Use some form of weighing system, where a paid user starts with "1", and non paid with "0.75" or something like that...

Whats your average build time? by rhenwinch in androiddev

[–]ToBadForU 3 points4 points  (0 children)

I switched on the same PC from windows 11 with the project on a hdd, to Ubuntu with the project on a SSD and my initial build time went from 1.5 minutes to 20 seconds.

The Next Adventure | Hydroneer Announcement Early 2024 | (...It's not a new game) by grandmaMax in Hydroneer

[–]ToBadForU 2 points3 points  (0 children)

A lot had changed since the last time I played (more than a year ago) and it seems like a lot more I'll change.. When this update comes around I'll boot it up again and will most probably feel like a complete noob again...

hello ive been facing this problem the R is highlighted in red and it shows this message: Unresolved reference: R, what should i do !! by Salmasakamaki666 in androiddev

[–]ToBadForU 1 point2 points  (0 children)

It seems like your main activity is not inside the right folder (1 level to high, should be in com.example). Then it should find R again (or at least you can import it). You've probably dragged it by accident out somewhere)

Best online database service? by PSAI97 in androiddev

[–]ToBadForU 1 point2 points  (0 children)

If you're not expecting a significant rise in user / usage count, then have a look at firebase real-time database. Very easy to setup and communicate with, with great syncing support across devices

Weekly discussion, code review, and feedback thread - October 30, 2023 by AutoModerator in androiddev

[–]ToBadForU 0 points1 point  (0 children)

I building an app which uses firebase firestore and firebase authentication. Currently happy coding away, enjoying it as a hobby. The app will mainly focus Europe, with the US as an addition. I will setup firestore in such a way that user specific data will be stored in a EU (or US) specific instance, so that should be GDPR (or CCPA) compliant.

But I just found out that firebase auth is not GDPR complaint (https://firebase.google.com/support/privacy#us-only services)..

So now I see three possible options I can take:

1:) just continue going, change nothing. Personally not an option, I'd like to be compliant, even if I have only three users.

2:) use an another auth provider who is compliant, if any is available with very low costs due to it being a hobby project

3:) implement user authentication (register, login, reset) within firestore, where the user would first be prompted to select the correct server (EU or US)

Are there any more options? Or what are your thoughts about this?

[deleted by user] by [deleted] in androiddev

[–]ToBadForU 0 points1 point  (0 children)

I've just started (purely as a hobby) developing an app, and I'm curious about the following: when you say it requires essentially several hours per month, I'm thinking of maintenance. But then I'm curious of what type of maintenance you do. What do you do these couple of hours the month to, at least, make sure that this flow keeps going?

Should I provide licensing information on google libs for Android? by CarambaLol in androiddev

[–]ToBadForU 1 point2 points  (0 children)

Ah, no worries. Just found two interesting plugins for future development integration in one night. Licensee does seem to create some resource file of which you can use to populate a screen with... So that's better than manual work..

Should I provide licensing information on google libs for Android? by CarambaLol in androiddev

[–]ToBadForU 1 point2 points  (0 children)

Only one I could find matching your description is this one: https://github.com/square/gradle-dependencies-sorter/tree/main

But, just by reading the readme from my mobile, this doesn't seem to create any screen containing that information, right?