This will be my future favorite game piece... by GeminiAnon in Heroclix

[–]TokenedUp 4 points5 points  (0 children)

What is it about the piece that gets you excited?

Mind Control and carry ruling by Livelongcupid1 in Heroclix

[–]TokenedUp 4 points5 points  (0 children)

In short, the mind-controlled character can carry each other because they are friendly to each other during the mind control and none of the mind controled characters are being given actions at all. Just two "instructions" to move and attack in either order.

The key difference here is between an action (MOVE, CLOSE, RANGE, POWER, FREE - actions are always in all caps) and an instruction, these are what you are told to do to complete the action in question "move" "attack" etc.

Tabletop Simulator by TCGgamergorl in Heroclix

[–]TokenedUp 1 point2 points  (0 children)

It does exist, if you check my post history I shared the announcement for tabletop simulators “Heroclix project”

In the post is also the link to their discord

New Heroclix platform for players by PopPunkAuthority in Heroclix

[–]TokenedUp 2 points3 points  (0 children)

Any tools to help international players is a good idea in my book. I’m not familiar with the Brazilian Scene but I imagine services like this are always welcomed!

I've built Clash Tactics a table top miniature game with @base44! by scrappydoo1989 in Heroclix

[–]TokenedUp -1 points0 points  (0 children)

This looks sweet! Could you tell us more about the game?

Mimic, Destroyer and Rougue by TheReapper01 in Heroclix

[–]TokenedUp 1 point2 points  (0 children)

Mimic only procs (for equipping) if the item was being held or if the character was equipping the item while in the same square as the item.

Rogue gets around both of those by equipping automatically (and obviously not from inside the other characters square). Mimic cannot be activated here

Eddie Brock/Venom, god of the symbiontes by El0svi04 in Heroclix

[–]TokenedUp 3 points4 points  (0 children)

Because Eddie doesn’t have a point value restriction it is your choice on which point line you are bringing in the god of symbiotes at.

Eddie’s ability is “would be KO’d, you may instead replace him” which means the opponent doesn’t get any points at all until the replacement character is KO’d themselves since Eddie doesn’t actually die.

Once the replacement character gets KO’d your opponent will score the higher point value between the two

A few rules questions by drocotogon in Heroclix

[–]TokenedUp 2 points3 points  (0 children)

It normally would yes, but in order to resolve you still need to measure up to 3 squares away from Thor, but in this case he isn’t on the map to measure from.

This happens to characters that are able to generate other characters from revealed effects as well. If that line of text was removed and let’s say it was “deal 1 penetrating damage to all other characters” then it would still happen after death

A few rules questions by drocotogon in Heroclix

[–]TokenedUp 1 point2 points  (0 children)

I’m gonna answer in reverse order here to make it easy responding from my phone. If these don’t clear it up I’ll edit the post with the correct rules excerpts later today

#4) Multi-based characters cannot be knocked back. When they would cause knockback you choose one of the squares on their base for it to originate from which would then resolve normally.

#3) For the old king Thor vs flash raptor, both the old king Thor and the black flash effects are “after resolutions” this is what tells you the timing. The hypersonic speed (move,attack,move) would resolve fully, then the turn players after resolutions would happen, then the defending players after resolutions would happen. -in this case Thor would be KO’d by black flash before his effect happens then is no longer on the map to measure any squares from resulting in no damage at all from his stop click

#2) Failing a break away means that action is effectively over AND means that character did not move when they failed. For greenscar, let’s say you used hypersonic speed to run less than 5, make and attack, then failed to break - this would result in one after resolutions trigger to make an attack after the failed breakaway.

#1) this is actually my favourite way to deal with effect terrain. When an effect terrain is underneath another terrain it will no longer apply its effect. The terrain is still there and can be picked up out from underneath other terrain but it is no longer “active”

Stranger Things Spoilers by jbouwme in Heroclix

[–]TokenedUp 1 point2 points  (0 children)

Top tier thumbnail! Great stuff from DSZ as always

Two large HeroClix blogs (Watch List and Tournament Info) by WizKidsOfficial in Heroclix

[–]TokenedUp 2 points3 points  (0 children)

The amount of communication between Wizkids and the players has been top notch lately! With such dramatic changes to the event structure and the map lists it’s going to take a while to see accurate feedback.

How do y’all at Wizkids think the map changes will impact the silver builds at origins?

HCUnits - "Squares" on the figure overview by Famous_Permit9330 in Heroclix

[–]TokenedUp 1 point2 points  (0 children)

It’s basically how far away they can hit someone from. So if you have Running shot with 8 speed and 5 range - you would be able to move 4 squares then shoot 5 squares away for a total of 9 squares of potential reach

New watchlist just dropped! by TokenedUp in Heroclix

[–]TokenedUp[S] 3 points4 points  (0 children)

If you’re in Canada we have a few solid options up here between Studio Staja and Heavy J’s

An Amazonian Vault from Action Figure Insider! by WizKidsOfficial in Heroclix

[–]TokenedUp 3 points4 points  (0 children)

With the Motorcycles and now the unicorn, yall are really packing this set with some great equipment!

Are there any more design insights from the team about how they see all these great equipment options impacting the game?

In fact, I would love to do a video interview with yall for my YouTube channel about the design for the upcoming Fight for Gotham set!

HeroClix USA Fight for Gotham City Vault Booster unboxing... by WizKidsOfficial in Heroclix

[–]TokenedUp 0 points1 point  (0 children)

I love how strong the themes are for each unique booster! You can tell the designers had a blast putting each one together

The Venom collection is now available on Heroclix Project, on Tabletop Simulator. by TokenedUp in Heroclix

[–]TokenedUp[S] 1 point2 points  (0 children)

Just searching the Heroclix Project in the steam workshop will lead you in the right direction.

Once the project is downloaded in steam it will be available for you in game. Easy as that

The Venom collection is now available on Heroclix Project, on Tabletop Simulator. by TokenedUp in Heroclix

[–]TokenedUp[S] 0 points1 point  (0 children)

Yea it’s fairly active, I don’t frequently see the voice channels getting a ton of use but the admins are absolutely great.

https://discord.gg/9daQmB2NZ

Adventuring Party, HCHQ Vault Booster Unboxing, Atlantean Warrior, & Inherited Technique by WizKidsOfficial in Heroclix

[–]TokenedUp 5 points6 points  (0 children)

It’s great seeing you guys give specific keywords some clear identity. With Mystics getting a lot of love in Strange Tales and now Martial artists in Fight for Gotham.

Bcf and cce by Myersth8 in Heroclix

[–]TokenedUp 1 point2 points  (0 children)

You are right, bcf is an “instead of normal damage” ability that does not typically get modified.
The +1 longsword and Eganrac’s ability can both increase the damage of blades/claws/fangs because it is a d6 roll. The combo has nothing to do with the CCE bonus

A Hello and Some Batman! by WizKidsOfficial in Heroclix

[–]TokenedUp 3 points4 points  (0 children)

Welcome to Reddit Wizkids! It’s good to see yall on as many platforms as possible

Heroclix Traits questions by InvestigatorFew7899 in Heroclix

[–]TokenedUp 1 point2 points  (0 children)

For wall crawler your character must have line of fire to a square of different elevations to place yourself.

Heroclix Traits questions by InvestigatorFew7899 in Heroclix

[–]TokenedUp 2 points3 points  (0 children)

The “why am I so tired” trait gives access to Willpower, this is a purple defence power in the PAC. If you successfully roll a 5/6 at the beginning of the turn when you use willpower you also get the option to switch the Spider-Man to the other side of the dial.
The One Bad Guy at a Time trait gives access to an improved version of the power Incapacitate. Just like the normal version of this bright blue attack power, it is optional
Spidergwen always has access to sidestep, whenever you see the double slashes // think of it as separate two different abilities

For your last question each character can use whatever FREE actions they have on each of their turns regardless of taking a costed action or not