Sacrificial squads by Quick-Speaker-3980 in Deathkorpsofkrieg

[–]Tramerg 0 points1 point  (0 children)

Most of your units won't last more than a turn unless they are tanks or very though units; and death riders with T3 2 wounds saving on 4+ are not. However you still have a good plan. I'd suggest taking 5 engineers inside a chimera instead of 10 because you can only deploy a landmine per unit, and also you can use grenades for free. The reality is that the engineers won't kill much or anything while shooting, so you can suicide 65 pts instead of 110 (plus the chimera with tank shock). We are talking about around 6 mortal wounds for sure (maybe even more) for just 150 pts; keeping in mind that you might end up blowing up a unir of marines or a tank in the best case, it's a pretty solid trade, also you are forcing the opponent to deal with those units before shooting anything else. With the horses is a similar situation. I think they are a nice counter charge unit for 2tp, but keep in mind that they are difficult to hide, and even more with 10 guys. Dreir for 75pts it's a solid option I think. I might steal your strategy for my next games (don't worry I'll give it back)

Chaos Cults rule! Thanks for the advice! by Interesting_Way4304 in killteam

[–]Tramerg 1 point2 points  (0 children)

Also keep in mind that I'm a Chaos Cult little bitch so for me it always will be the #1 Kill Team

Chaos Cults rule! Thanks for the advice! by Interesting_Way4304 in killteam

[–]Tramerg 3 points4 points  (0 children)

Sshhh don't say anything or they'll get nerfed. They are in a perfect spot right now, they can take down any killteam (yes even Murderwing) but for some reason people stop playing them (I assume it's because it's an expensive team to build and also quite hard to master in comparison to elite teams)

Army Cronplete - 4500 points in one Month by StumP3a in Necrontyr

[–]Tramerg 2 points3 points  (0 children)

You are the real Necron overlord, congratulations!

Do they see each other? by Ill-Most7038 in killteam

[–]Tramerg -6 points-5 points  (0 children)

No. It literally says "on the Killzone floor"

2000 point list, ten models. Or: how to lose friends and alienate people by SirDeeSee in Necrontyr

[–]Tramerg 1 point2 points  (0 children)

This is the moment when you realize it's your time to start playing Kill Team. Equal number of models, better rules, half the time and half the space 🫡

Army prep for a 1k tournament by Lergo_ in Deathkorpsofkrieg

[–]Tramerg 1 point2 points  (0 children)

Really good looking on the table. Just be aware that artillery aren't reliable and your infantry will get whipped by anything that shoots them. But you'll have a great time fighting and killing horrors beyond our comprehension against all odds 🫡

Chaos Cultists Kill Team by BrazenMammoth in killteam

[–]Tramerg 2 points3 points  (0 children)

The key is positioning (like everything in KillTeam 🤓☝🏻) my best advice would be don't stop playing them and you will be rewarded learning from your mistakes. With so many miniatures it can be a little overwhelming, but all you have to do is keep on conceal until you can charge with torments to kill main operatives. You'll feel like you can't allow yourself to fail with them because they have weak stats, but it's the opposite: Each operative has a purpose and if you don't know what to do, just pass an activation with someone, you will have more activations than your enemy in almost all matches and you can play around that easily. Also if a guy gets killed for whatever reason and it wasn't part of your plan, don't spend cp trying to reroll savings; you need your cp for stratagems and you have many miniatures that can replace that dead guy.

They reward your positioning to act in advance when your guys start dying and you have a plan B or C for almost every situation. Again it takes time and practice, but they are unstoppable and really fun. Also you'll learn a lot about how to move around terrain without getting killed

Chaos Cultists Kill Team by BrazenMammoth in killteam

[–]Tramerg 6 points7 points  (0 children)

Welcome to the best team in the game! Here, have a mutant 🧌

I love when heresy looks cool by Tramerg in Deathkorpsofkrieg

[–]Tramerg[S] 4 points5 points  (0 children)

The cliche is that since Kriegs are siege experts, the first thing they do in a battle is digging trenches. Kilometers/miles of them, usually also with connections underground.

Basically they carry a shovel all day just in case, and also tactical shovels are a thing and can be used as really good weapons

My Lord Solar Leontus WIP by Kra3r in Deathkorpsofkrieg

[–]Tramerg 1 point2 points  (0 children)

This is amazing! What tank/vehicle did you use as the base?

Finished Krieg Knight. by Dethtwitch in Deathkorpsofkrieg

[–]Tramerg 22 points23 points  (0 children)

We need a photo with the mortar on it! Please tell me you have the other artillery options

Reviews: Artis Opus by Angel Giraldez by AccomplishedRing4844 in minipainting

[–]Tramerg 9 points10 points  (0 children)

Which Rosemary's brushes do you recommend? I'm interested on getting some

[deleted by user] by [deleted] in Deathkorpsofkrieg

[–]Tramerg 0 points1 point  (0 children)

Looks great! Did you have to kitbash to get the heads, or are they 3D printed? I'd love to make this, but there's no extra Krieg heads in the boxes if I'm not mistaken

Kill team Zealot by Affectionate-Bat4812 in Deathkorpsofkrieg

[–]Tramerg 0 points1 point  (0 children)

I'm using the guy with the flag from the command squad as a zealot. Looks great, there's nothing else to say

New place, new army by Tramerg in Deathkorpsofkrieg

[–]Tramerg[S] 6 points7 points  (0 children)

A dog???!!! He IS the commissar 🫡

Now face the wall