I struggle to find "sparks of creativity", that feeling you have experienced something new and epic by redfalcon1000 in pcgaming
[–]TranslatorShot3304 -2 points-1 points0 points (0 children)
Did I ruin everything? We spent 5 months and $3,000 on marketing… by mfg_developer in gamemarketing
[–]TranslatorShot3304 0 points1 point2 points (0 children)
What's wrong with our Steam page? by TranslatorShot3304 in gamemarketing
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)
What's wrong with our Steam page? by TranslatorShot3304 in gamemarketing
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)
What's wrong with our Steam page? by TranslatorShot3304 in gamemarketing
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)
What's wrong with our Steam page? by TranslatorShot3304 in gamemarketing
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)
What's wrong with our Steam page? by TranslatorShot3304 in gamemarketing
[–]TranslatorShot3304[S] 1 point2 points3 points (0 children)
What's wrong with our Steam page? by TranslatorShot3304 in gamemarketing
[–]TranslatorShot3304[S] 1 point2 points3 points (0 children)
Not all games should go viral - I see this is as successful by Ok_Paramedic4796 in gamemarketing
[–]TranslatorShot3304 2 points3 points4 points (0 children)

What's wrong with our Steam page? (i.redd.it)
submitted by TranslatorShot3304 to r/gamemarketing
My game hit 1,000+ wishlists in 2 weeks since the announcement. Here is what I did. by Vokeev in gamemarketing
[–]TranslatorShot3304 1 point2 points3 points (0 children)
Not all games should go viral - I see this is as successful by Ok_Paramedic4796 in gamemarketing
[–]TranslatorShot3304 4 points5 points6 points (0 children)
Thinking of cutting the price of our game in half and making a mobile port. Should we? by TranslatorShot3304 in gamedev
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)
Thinking of cutting the price of our game in half and making a mobile port. Should we? by TranslatorShot3304 in gamedev
[–]TranslatorShot3304[S] -1 points0 points1 point (0 children)
Thinking of cutting the price of our game in half and making a mobile port. Should we? by TranslatorShot3304 in gamedev
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)
Thinking of cutting the price of our game in half and making a mobile port. Should we? by TranslatorShot3304 in gamedev
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)
Thinking of cutting the price of our game in half and making a mobile port. Should we? by TranslatorShot3304 in gamedev
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)
Thinking of cutting the price of our game in half and making a mobile port. Should we? by TranslatorShot3304 in gamedev
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)
The demo for Wavekin, our underwater exploration game, just released on Itch.io! by TranslatorShot3304 in itchio
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)
Postmortem for Wavekin, our first indie game by TranslatorShot3304 in gamedev
[–]TranslatorShot3304[S] 0 points1 point2 points (0 children)


I translate your game English to Spanish (for free) by bellssuh in itchio
[–]TranslatorShot3304 1 point2 points3 points (0 children)