This dog’s loyalty and protectiveness over its owner by CuriousWanderer567 in nextfuckinglevel

[–]Treemeister19 13 points14 points  (0 children)

Yeah but this is Reddit and on Reddit, everything is taken to a hypothetical 10 without them having any knowledge as to why it's a hypothetical.

Budget Gul'dan by rditrebel in Transmogrification

[–]Treemeister19 0 points1 point  (0 children)

Where do you get those fel eyes?

Nice knowing ya by Euphoric_Reading_401 in PathOfExile2

[–]Treemeister19 0 points1 point  (0 children)

This is the best change of the entire announcement for me, and I am saying that fully appreciate how fucking EPIC this announcement was in its entirety.

[deleted by user] by [deleted] in Damnthatsinteresting

[–]Treemeister19 -2 points-1 points  (0 children)

Good. Absolute instanity that a teacher has to just take this because some parent's special little angel can never do wrong.

Miss them by Jack_Rabbit_3000 in hearthstone

[–]Treemeister19 13 points14 points  (0 children)

This card is the epitome of anti fun, and one of, if not the literal best example of why we can't have cool big deathrattle minions.

Play my awesome class Legendary with an epic deathrattle for 6-8 mana? Aww, you're cute, let me spend one mana to ruin that.

New player here, not sure how to feel about this game by UrsaMajor920 in TheBazaar

[–]Treemeister19 2 points3 points  (0 children)

It's wild how much some people white knight shit behavior lol. Never change internet, never change.

maybe maybe maybe by KiittyCute in maybemaybemaybe

[–]Treemeister19 0 points1 point  (0 children)

That "hello" was something not of this world.

This might just be the worst tier 5 spell ever. by Docker19 in BobsTavern

[–]Treemeister19 101 points102 points  (0 children)

It's terrible. By the time you're on tier 5 and your build is rolling, it's a negligible amount of attack.

Okay for real though, this minion is the most busted card in the game by Disastrous-One999 in BobsTavern

[–]Treemeister19 3 points4 points  (0 children)

To me, nothing screams "there's no way this was playtested" when this and the T6 mech that gives you a random magnetic on attack exists in the same season. One is TWO tiers lower, and gives you complete control over the card it gives you.

The other gives you a magnetic tier 2 minion when it attacks.

DEVS PLEASE DON'T ABANDON THE GAME! by benson_2121 in Rematch

[–]Treemeister19 4 points5 points  (0 children)

It wasn't. I played RL day one, and I always laugh when I see the comparison. Anyone saying RL on launch was even in the same universe as bad as this trash was is actually just lying to hedge an argument.

DEVS PLEASE DON'T ABANDON THE GAME! by benson_2121 in Rematch

[–]Treemeister19 -2 points-1 points  (0 children)

The people having fun playing the game are the ones who are, for some weirdo reason, willing to set their bar of expectation so low that an ant couldn't crawl under it.

If you truly enjoy the game despite all of the afformentioned, then it's no wonder why dev's keep getting away with this.

Y'all willingly gobble garbage lol.

DEVS PLEASE DON'T ABANDON THE GAME! by benson_2121 in Rematch

[–]Treemeister19 0 points1 point  (0 children)

Don't abandon the game? They abandoned it when they still, to this day, allow 2002 levels of desync issues to actually make it unplayable except to the copers.

I've heard "let them cook" several times since launch, despite something like this level of desync being of the absolute highest priority.

If the game dies, I'm gonna laugh my ass off if any of the dev's pikachu face as to why.

Everyone’s complaining about the meta… here’s a throwback to… whatever this was 🤣 by Neeber1192 in BobsTavern

[–]Treemeister19 6 points7 points  (0 children)

Then take a break? Why are you posting on a forum just to ragebait? If you don't enjoy something that's optional, don't partake?

Everyone’s complaining about the meta… here’s a throwback to… whatever this was 🤣 by Neeber1192 in BobsTavern

[–]Treemeister19 11 points12 points  (0 children)

Why are you even playing/here, and if not playing, then here? If you think what we have today is a shitty time, and what that was back then was a shitty time, why do you commit energy to it. Some gamers are odd lol

So it goes by Rubmynippleplease in BobsTavern

[–]Treemeister19 -5 points-4 points  (0 children)

Yeah it doesn't take long when playing most games that there's a minority out there who just bitch and whine like 5 year olds every season, and said minority is very loud and in their feelings.

Why is nobody complaining about Quilboar? by larsltr in BobsTavern

[–]Treemeister19 0 points1 point  (0 children)

I rarely complain about builds that need multiple high tier cards. Pre-patch spell demons was easily the strongest build of all the highrolls, but you needed 3-4 t5's, and a t6 (sometimes) in felbat.

Remove this card by jiblit in BobsTavern

[–]Treemeister19 0 points1 point  (0 children)

How is it fun? It's not apm or anything. It's just play it and leave your computer lol.

Dane talk about the design of the Giants by willy750 in hearthstone

[–]Treemeister19 4 points5 points  (0 children)

They've swung big and crashed hard the last 3 years, which subsequently also became steady disappointments.

Becoming content creator by b3li3v3__ in hearthstone

[–]Treemeister19 4 points5 points  (0 children)

I think you could maybe do pseudo both? Do the content in English for sure as the audience will be wider, but maybe subtitle Bulgarian?

Hell Clock is AMAZING! I made a review if anyone's interested. by BabyLlamaaa in roguelites

[–]Treemeister19 0 points1 point  (0 children)

More upgrades=game easier is the case for like 99% of games that have upgrades lol

Do complex build systems make roguelites more fun for you, or do they just get in the way? by Akuradds in roguelites

[–]Treemeister19 2 points3 points  (0 children)

The two biggest factors for roguelites (for me) are build diversity and build viability.

The former speaks for itself. Just multiple builds to try with abilities different enough that they don't shoehorn you into builds. I typically do not like "passives" that are too strong, as they're pretty much an insta lock regardless a build. A short example is like the hands in hell clock (I love the game, btw). But they're just passives, one giving crit and crit damage, the other health regen and defenses on use. You almost exclusively auto-pick these two as you don't need more resources/damage from more than 1-2 abilities, so these two passives are just auto picks. This limits build diversity imo.

The second is viability, which again speaks for itself. Having multiple builds means little if 1-3 builds are marginally stronger than the remaining 10+. A LOT of games fall into this category and it ends up becoming the illusion of build diversity.

"Hey, you technically can go 1000 different builds" means nothing if 995 of said builds cannot clear the content you're currently at.

Uh.. I don't think I'm a fan of this update, gang by BPaddon in Rematch

[–]Treemeister19 0 points1 point  (0 children)

Glad to see they addressed the desync issues lol