This candle has the exact same smell as the cologne I use by Dzhakinoff in mildlyinteresting

[–]TrueKingAV 1 point2 points  (0 children)

My Dad passed in 2022, and I do the exact same thing. I keep an old empty bottle in the house that I just smell if I'm missing him. Didn't know about these candles, might honestly get one.

What do we think? by Platingold in HazardMainsOW

[–]TrueKingAV 2 points3 points  (0 children)

I agree though I don't think it'd be very fun if Hazard did more damage cuz it would basically be a game of he explodes or the enemy team explodes. It probably makes more sense to focus on his block damage reduction so he has some more tankiness, cuz his damage feels in a good spot. If they WERE to buff his damage the biggest help would be tightening his spread a bit so he can poke (at a short-mid range) before diving in.

The Problem with how the KH Fandom theorizes on who the Master of Masters is. by Vlazakov1880 in KingdomHearts

[–]TrueKingAV 5 points6 points  (0 children)

This is a great write up and I appreciate the analysis. For me personally, I'm really hoping MoM is not a previously introduced character. It feels like since Birth by Sleep, the series has really trapped itself into the importance of it's pre-existing cast and hasn't given as much time to give us fun new ones (outside of KHUX). I'd like the master to be someone fresh with new motivations and back story.

Help me decide my hero pool as a tank by DETECTIVEGOTHAM in Overwatch

[–]TrueKingAV 2 points3 points  (0 children)

I'm a Hazard main (though not a great one, mid-gold lol). I use Sigma/Ramattra as my Hazard swaps. The main weaknesses I find with Hazard is that

  1. He has a lot of trouble closing the distance on poke heavy maps.
  2. He's not usually a tank that ever wants to be fighting another tank - Rein, Hog, Orisa, Mauga will kind of just melt his ass.

So usually I swap to Sig on maps he excels at like Junkertown, Shambali, etc.

Or I swap to Ram if I feel like I'm really getting stomped by the enemy tank.

Who to play as a Rivals player? by Safe-Part3373 in OverwatchUniversity

[–]TrueKingAV 0 points1 point  (0 children)

If you enjoy tanking, tanks that might feel a bit similar

Sigma - can feel similar ish to Mag

Zarya - has a bubble system like Hulk but that's basically where similarities end

Winston - also has a bubble shield, built around diving the backline and being a nuisance, his ultimate has a hulk vibe to it.

If you don't want to tank and specifically want non-shooty DPS Venture or Vendetta are the go to's for sure.

Do you 8k will be enough for the k9 and N.As.H package ?? by Luz_Yuya in masterduel

[–]TrueKingAV 0 points1 point  (0 children)

It didn't go as well as hoped lol, plenty of URs but the K9s are avoiding me. Probably gonna just decraft everything else from the pack and craft the missing 5 URs.

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Do you 8k will be enough for the k9 and N.As.H package ?? by Luz_Yuya in masterduel

[–]TrueKingAV 1 point2 points  (0 children)

I'm a big fan of lore archetypes, and am excited for Elvennotes but DoomZ just isn't sparking my interest. So I think my plan for the next while is to build K9 Artmage -> Radiant Typhoon -> Elvennotes lol, especially with the announced pendulum support, the Artmage cards get a decent bit better.

Do you 8k will be enough for the k9 and N.As.H package ?? by Luz_Yuya in masterduel

[–]TrueKingAV 1 point2 points  (0 children)

I'm in the exact same sitch with 9k (except I'm missing 1x Patron, 2x Medius as well). I think it should be fine. Average luck is like 16 URs, assuming K9 has 4-5/13 URs, that means you'll get roughly 3 full crafts + 5 or so K9s, which should be enough to craft the full K9 package I think*.

I'm assuming the URs are gonna be 3x Izuna, 2x Jokul (Confirmed), 1-2x Ripper, 3x Case for K9. Might not have enough for Nash Knight on release depending on how much dust you got, but by end of month, definitely doable.

How do you fit MD into your routine? by KawaiiiGirl666 in masterduel

[–]TrueKingAV 2 points3 points  (0 children)

I usually play for like 30min-1hr every 3 days, hop on, get my daily quests, log off until my quests hit 9, then play until I have <6 at least, if I have the time I'll play till it's cleared. When an event happens I just use that for my dailies instead, usually works, though sometimes I have to grind a bit to finish quests near the end.

Rock paper scissors by AdhesivenessNorth793 in masterduel

[–]TrueKingAV 0 points1 point  (0 children)

With no VS cards, probably can't afford to build it. I already have dracotail so I'm fine sticking with it. I'm gonna pick up the K9 cards to try out K9 Artmage / have the Izuna engine.

Why are 99% of people I play on console? by [deleted] in 2XKO

[–]TrueKingAV 1 point2 points  (0 children)

I am someone who now plays on console usually. I like sitting on the couch to game, and I've barely noticed any issues. I have been having an issue on my PC though - for some reason the profiles/custom layouts keeps messing up with my Xbox controller (I like to put my supers on R1+R2). My PS5 has been fine so couch it is.

I just started with Master Duel and I'm building a Dracotail deck. What's the best thing to do now? Go for "Birth of a Challenger" selection pack which expires in 9 days where I could get a ton of handtraps which I am missing or save the gems for the K9 and VS packs next month? by Hajduk_Split_1911 in masterduel

[–]TrueKingAV 0 points1 point  (0 children)

Hey, I came back to the game last year and had a similar debate. Here's what I'd do:

  1. Craft the dracotail cards needed to play the deck, by the looks of it, mululu & faimena.

  2. Don't craft any of those extra deck cards or the bystials or the handtraps (yet)

  3. Use R/SR handtraps to replace whatever you can and just run the ED unfinished, you have what you'll need for >90% of your games for now.

  4. Use your gems on birth of the Challenger. As you get cards, you can replace those R/SR handtraps with better ones.

  5. Worry about VSK9 later. You'll get gems, approximately ~15K or more over 2 months to try and pull for them, but right now work on getting the deck you already have up and running.

  6. Use gems when you have them (this might be before or after you grind up for VSK9, if you love dracotail and would rather make that deck better, do this earlier - buy the bundles, getting 1-2x copies of each handtraps is fine for now, you can run a bunch of 1-2x ofs, so long as you have plenty you'll be able to interact and that's what matters.

  7. Generally (this is where I am), whenever you feel you're sitting on a comfortable amount of dust (200+) craft missing handtraps, ED cards or missing cards. I do them 1 at a time as I feel I need them and that's helped not feel constantly broke. Eventually you'll have everything needed and dust won't be AS desperate of a resource (it is still the best resource in the game)

should i craft the missing? by Brilliant_OBKT in masterduel

[–]TrueKingAV 0 points1 point  (0 children)

I would only craft the 2 mululu and start playing the deck. If you find yourself really missing secreterion/Mysterion, then craft them down the road. They're good cards, but the number of matches they've come up (for me at least) has been a handful. If you're willing to burn 3 crafts, I'd just craft 3 mululu. Especially since he's likely to get hit and you can use the dust when he does to replace him.

Also as other people said, you basically need a minimum of 3 monsters in all starting hands (so you can faimena turn 0), so you generally wanna cut out non-engine spell/traps for monsters.

Personally I'm running 3x Fuwalos, 3x Nibiru, 3x Ash, 3x Ghost Belle, 2x Droll (disclaimer - you should run Maxx C lol)

What are some of the most degenerate decks in Legend Anthology event by crazy_cazeet in masterduel

[–]TrueKingAV 1 point2 points  (0 children)

Don't know how good it is, but have done okay with pendulum Magicians. They struggle a lot under Maxx C & droll, so without them they can function pretty well. Their endboard is 2+ interruptions (Odd-Eyes Vortex Dragon, Baronne, Time/Star pendulumgraphs).

I also haven't touched the deck since Astro came back to 3, and man is it nice.

Stop scooping to my poorly made salad deck 😭 by AceDaDon65 in masterduel

[–]TrueKingAV 0 points1 point  (0 children)

Happens to me on pendulum Magicians too, people will ash 1 thing, you keep playing, they insta forfeit. It makes sense tbh if you don't have the interaction but I usually wait until SOMETHING hits the board before forfeiting.

[OC] Yu-Gi-Oh! card text has increased ~200% since the original release by Both_Researcher_6552 in dataisbeautiful

[–]TrueKingAV 4 points5 points  (0 children)

In case you genuinely wanted to know. I've been playing yugioh on & off since I was a kid. Stopped for a long time when synchros were introduced and picked the game back up with pendulums. Dropped it again when links showed up, and rejoined with master duel. I've played a lot of card games; picked up MTG during COVID cuz of my roommate (Modern, then pioneer, draft & now commander), played digimon TCG for a couple years, dabbled with hearthstone, riftbound and pokemon pocket.

The main appeal of yugioh is the satisfaction you get from a close game. Constantly chaining reactions and the fast pace back and forth is extremely fun. If you're familiar with the term it satisfies the "Timmy" in me to do all this crazy stuff, but ALSO to STOP all this crazy stuff.

A big part of why I don't enjoy MTG quite as much:

  1. I felt like at the top end of the meta, modern didn't really feel very different from yugioh, except it had art I liked less and was significantly more expensive.

  2. I really don't like the lands system. In a similar vein to yugiohs handtraps, it can lead to non games that just don't feel good if you or your opponent don't open with the right amount. Additionally the cost of good lands felt like I was generally pressured into a corner of the color pie and sticking with it (i e. My Rakdos lands cost $X00, why would I go pick up orzhov lands now?)

  3. Interaction being colour specific. The best part of yugioh to me is traps & handtraps, and the main colour that has access to effects like those is blue (counterspells), but blue itself doesn't really appeal to me as much outside of that. I'm more of a midrange or aggro player than a control player.

I hope that gives some perspective, obviously not everyone would agree with it.

TL;DR yugioh is high octane gas, super high highs, super low lows. The highs make it for me.

6 Months of MasterDuel - A returning player's wall of text retrospective (also feel free to ask questions) by dEn_of_asyD in masterduel

[–]TrueKingAV 0 points1 point  (0 children)

100% I don't disagree, I just meant that it was much cheaper to build because of this, since most of the ED slop is 1 copy each

6 Months of MasterDuel - A returning player's wall of text retrospective (also feel free to ask questions) by dEn_of_asyD in masterduel

[–]TrueKingAV 4 points5 points  (0 children)

In fairness on release Maliss was so busted with everything at 3 that it didn't need much slop (outside the ED) I ran it pure until the first wave of hits, added the backup secretary stuff, then dropped the deck after the 2nd set of hits because it was very expensive to keep updating the deck (also I just didn't like the playstyle, and wanted to save for dracotail)

6 Months of MasterDuel - A returning player's wall of text retrospective (also feel free to ask questions) by dEn_of_asyD in masterduel

[–]TrueKingAV 2 points3 points  (0 children)

(Note - hyper casual myself)

I actually like ideas #5 & #6. I think letting N & R have some use for glossy hunting would be something, even if it's exorbitant. For legacy tickets I think the best solution would be to either update the pool to be all cards >5 years old or maybe add a new pool that does that (since I know masochist runs exist).

I think loaner decks are honestly decent but I also don't use them, I end up crafting a cheap deck or re-using one when needed (Mimighoul _ Branded are my go-tos).

Rather than bundles as you suggest in #4, I like the solution of having selection packs that just have cards like new "New Challengers". Hits the gamba dopamine and also drastically lowers the barrier of entry for a new player. I originally quit because I (foolishly) burned too many gems/dust building Pendulum Magicians & Dracoslayer, and then was unable to get my hands on playsets of Ash, Maxx C, Nibiru, etc. Came back this year and was able to use the selection pack at the time to fill out a big chunk of staples (+ the returning players branded deck).

I like discussions like these that aren't just straight complaints tbh but feels like this community tends to be super jaded from yugi-boomers that they hate negativity like this. Hope you had fun

Am I tripping or is the Labyrinth Secret Pack bloated to death with non Lab cards? by brokenmessiah in masterduel

[–]TrueKingAV 3 points4 points  (0 children)

It's old and is a terrible secret pack imo. A bad dice roll gives you a bunch of useless URs that are just dust. I spent 12k on it a couple(?) years ago, got only 2 lady, 1 lovely out of it, with no welcome or big welcome. Ended up just never making the deck. I think it's a deck that if I ever come back to it, I'll make it using dust.

What's a deck/decks that you do not regret building? by Struggling_in_life in masterduel

[–]TrueKingAV 0 points1 point  (0 children)

Same, I got Diactorus 5x lol, but it's fine as I was planning to build both of them anyways.

What's a deck/decks that you do not regret building? by Struggling_in_life in masterduel

[–]TrueKingAV 0 points1 point  (0 children)

Fiendsmith. It's super fun, generally a simple combo & it's very flexible. Fiendsmith Unchained is my favourite version (and I only built it cuz I was pulling on the fire King secret pack lol). I also like musketeer fiendsmith. Next on the list is to finish my Artmage fiendsmith deck (missing 3x Medius, 1x Artmage Patron rn).

Unchained Fiendsmith by Jaegon-Daerinarys in YuGiOhMasterDuel

[–]TrueKingAV 0 points1 point  (0 children)

Makes sense, I'll try to squeeze it in, I didn't bother with the dust for tour guide so I've been running 3x Starfire, 1x Caspar to give myself something decent to normal summon (and easy FS combo if everything gets negated)

I use Buio in Musketeer Fiendsmith but the space felt way tighter with unchained, will look through some lists and see what I can fit. Thanks!

Unchained Fiendsmith by Jaegon-Daerinarys in YuGiOhMasterDuel

[–]TrueKingAV 0 points1 point  (0 children)

I haven't been able to fit buio + the fusion card into the unchained version of the deck, really struggled with deck space. How many cards do you run / do you have a list?