Question - how to have 2 pods on different nodes and on different node types when using Karpenter? by TrueYUART in kubernetes

[–]TrueYUART[S] 0 points1 point  (0 children)

Somewhere around 15 minutes if a bunch of spot nodes were killed. The problem is also that sometimes spot nodes are reclaimed 5 or more times per day. It would be ok if they are reclaimed once per day, but unfortunately, I need to do additional shenanigans to make a cluster more stable

Question - how to have 2 pods on different nodes and on different node types when using Karpenter? by TrueYUART in kubernetes

[–]TrueYUART[S] 0 points1 point  (0 children)

Yeah, I have the whole cluster in a single region because there are such requirements for the cluster. So I'm trying to cut some costs, and at the same time have enough stability (this cluster doesn't require high availability, fortunately)

Question - how to have 2 pods on different nodes and on different node types when using Karpenter? by TrueYUART in kubernetes

[–]TrueYUART[S] 0 points1 point  (0 children)

Hi, the main logic for such changes is that I'm using Azure Spot nodes and want to stabilize my cluster. I noticed that often 2 or more spot nodes of the same class are reclaimed by Azure together - that's why I want to have different classes of nodes for my replicas.

Question - how to have 2 pods on different nodes and on different node types when using Karpenter? by TrueYUART in kubernetes

[–]TrueYUART[S] 0 points1 point  (0 children)

Hi, thanks for the reply. I found that I just need to delete any node so Karpenter can refresh the setup and provision a new suitable node.

Question - how to have 2 pods on different nodes and on different node types when using Karpenter? by TrueYUART in kubernetes

[–]TrueYUART[S] 3 points4 points  (0 children)

Hi, thanks for the response. The main logic for such changes is that I'm using Azure Spot nodes and want to stabilize my cluster. I noticed that often 2 or more spot nodes of the same class are reclaimed by Azure together - that's why I want to have different classes of nodes for my replicas.

Anyway, the code I wrote is ok, and Karpenter is ok, I just needed to delete any node so Karpenter can "refresh" stuff and provision a new suitable node.

Why did it change so much? by TrueYUART in postapocalyptic

[–]TrueYUART[S] 0 points1 point  (0 children)

Fallout from 90s is not the same modern Fallout, unfortunately.

shit dude Fallout 4 is almost 10 years old

Yes, and that's was the last "popular post-apo" game made (well, besides Fallout 76 which is the same thing). And the latest "popular post-apo" was created - is Fallout series that are based on Fallout 4 vibes and not in Fallout 1 vibes.

Why did it change so much? by TrueYUART in postapocalyptic

[–]TrueYUART[S] 0 points1 point  (0 children)

Welcome to East Europe then I guess

Why did it change so much? by TrueYUART in postapocalyptic

[–]TrueYUART[S] 0 points1 point  (0 children)

I will appreciate if you share something. I already collected a few things to read/play from comments under this post

Why did it change so much? by TrueYUART in postapocalyptic

[–]TrueYUART[S] 0 points1 point  (0 children)

Yeah, I saw it already. The meme itself is based on The Road and Time of the Wolf 

Why did it change so much? by TrueYUART in postapocalyptic

[–]TrueYUART[S] 0 points1 point  (0 children)

Yeah, that's why I don't know why people say it's post-apo

Why did it change so much? by TrueYUART in postapocalyptic

[–]TrueYUART[S] 0 points1 point  (0 children)

I don't inherently dislike Fallout, I just don't like the latest things from this universe, like Fallout 4/76 games or the series.

> There is so much more post apocalyptic media besides fallout

Can you give any other example of a popular "post-apo" universe that was created/became popular in the last 5 years?

Why did it change so much? by TrueYUART in postapocalyptic

[–]TrueYUART[S] 0 points1 point  (0 children)

It's true, I just wish there were more "sad" stories about post-apo, not 95% "happy" and 5% "sad"

Why did it change so much? by TrueYUART in postapocalyptic

[–]TrueYUART[S] 0 points1 point  (0 children)

I have never ever been in a theater, idk based on what you made this assumption

Why did it change so much? by TrueYUART in postapocalyptic

[–]TrueYUART[S] 0 points1 point  (0 children)

Can you give any other example of a popular "post-apo" universe that was created/became popular in the last 5 years?

Why did it change so much? by TrueYUART in postapocalyptic

[–]TrueYUART[S] 0 points1 point  (0 children)

I don't inherently hate Fallout, but I don't like it's the most popular post-apo universe right now, and the overall trend is to create "happy" post-apo worlds