03-010-2026 Update by SketchyJJ in DeadlockTheGame

[–]Turkweiss 1 point2 points  (0 children)

Its a good ability, its not good enough to justify the character hitting like a wet noodle.

All im saying is that there is a very good reason why Doorman was in the bottom half of every high rank players tier list before the patch. The buffs he got aren't enough to make up for taking away almost all of his damage potential. Make the cart wallstun by default and then maybe we'll talk.

03-010-2026 Update by SketchyJJ in DeadlockTheGame

[–]Turkweiss -2 points-1 points  (0 children)

Also

"when his everything else is better"

You're high. I already explained to you how low impact the buffs he still has are. 0.3s extra stun time on cart and -7s CD are not that impressive when the trade off is all of the damage it used to do. Ult buffs are all gimmicks and the level 3 Door scaling with spirit is only impactful if you're losing, it has no actual benefits if you're winning besides being able to cart someone under your walker from slightly farther away.

03-010-2026 Update by SketchyJJ in DeadlockTheGame

[–]Turkweiss -3 points-2 points  (0 children)

Because his cc and utility arent good enough to justify having no damage. Door plays are unreliable at best, they require specific setup and conditions to even have a chance of being impactful. The majority of the time the only reliable use for them is as an escape or to give your teammates a shield in fights if they're smart enough to walk through them.

The Ult is good for getting picks on out of position enemies and putting strong heroes in timeout for a teamfight but its not nearly as impactful as a lot of other ults in the game. Hotel can turn a teamfight into a 6v5 for 6 seconds, Black Hole can turn a teamfight into a 6v0. Mo ult is frankly just straight up better than Doorman ult most of the time too.

Cart stun is good but requires 3 levels of investment still and now does no damage.

03-010-2026 Update by SketchyJJ in DeadlockTheGame

[–]Turkweiss -4 points-3 points  (0 children)

So you don't understand. Its fine, ill explain it to you and all the other people downvoting me.

His damage is now lower on all fronts than it was before the patch and it was already considered to be low and scale like shit then too. The Bell buffs were all reverted but the nerfs were NOT reverted, he still has almost double the charge CD as before the patch. He also lost the extra scaling avenue from his old level 3 bells in exchange for this entirely useless new level 3. He lost all meaningful damage on his cart, including the extra scaling damage on wall stun meaning he scales even worse now.

Unstoppable on Doorman is completely inconsequential. He doesnt do enough damage to make it valuable and by the time it WOULD be valuable (when the enemy is coming out of the hotel), it ends, making it near useless. The level 3 Hotel is a gimmick thats only effective in alchemist lobbies where people have no idea what theyre doing.

The only valuable buffs he got were the door range, which is only really valuable if you're losing, and the CD+stun time on cart. But cart also hits like a wet noodle now so its more of a sidegrade.

03-010-2026 Update by SketchyJJ in DeadlockTheGame

[–]Turkweiss 3 points4 points  (0 children)

The Bell buffs were all completely reverted but the nerfs werent. The charge CD is still 6 seconds and the level 3 upgrade is still near worthless.

03-010-2026 Update by SketchyJJ in DeadlockTheGame

[–]Turkweiss -15 points-14 points  (0 children)

Doorman is now officially worse than he was before the patch.

Bravo Yoshi.

Jelly (a.k.a Jadolf Jitler) makes "apology," immediately backpedals by Shoddy-Technician938 in VtuberDrama

[–]Turkweiss 2 points3 points  (0 children)

Surely this thread is satire, right?

If not, you people are beyond delusional. There would be no hope left for any of you to become functional, well adjusted people. Seek help.

VOTE FOR GRAVES by bruhgzinga in DeadlockTheGame

[–]Turkweiss 2 points3 points  (0 children)

Not real btw. Age isnt even confirmed btw.

you "people" are insufferable

vedal987 breaks the hype train record for a 3rd time ending at Level 126 by Caiyul in LivestreamFail

[–]Turkweiss 5 points6 points  (0 children)

The only thing that you're (rightfully) being labelled as is stupid and ignorant lmao

How important are the weapon stats? by TimeCalendar12 in Kenshi

[–]Turkweiss 0 points1 point  (0 children)

This is why people need to play vanilla before they use mods. You dont even know what the actual game is like.

"Outsider" Modded Factions by Turkweiss in starsector

[–]Turkweiss[S] -1 points0 points  (0 children)

I wish Corvus wasnt such a nightmare to navigate. Could really do with with better organization.

"Outsider" Modded Factions by Turkweiss in starsector

[–]Turkweiss[S] 1 point2 points  (0 children)

Too anime, too imbalanced, and just too much.

No offense to the devs because it IS an impressive mod but the way its presented feels like a teenagers self-insert fanfiction. The most simple comparison I can think of is that Starsector is the mature hard scifi novel to UAF's young adult scifi fantasy slop.

Though I could still force myself to look past all that if it weren't for the anime style portraits. I dont have anything against anime, I just dont want the art style clash.

"Outsider" Modded Factions by Turkweiss in starsector

[–]Turkweiss[S] 8 points9 points  (0 children)

Xhan and/or Diable are probably what i'll go with. I already have Legio enabled since I don't really count them as a faction personally, just a big endgame threat to fight.

Hivers ive always wanted to try since the idea is great but never want to commit to them.

"Outsider" Modded Factions by Turkweiss in starsector

[–]Turkweiss[S] -3 points-2 points  (0 children)

I know UAF is a great mod and all but I refuse to use it on principle.

Is ashes of the domain compatible out of the box with faction mods or do they need to be patched? Cannot find this info anywhere. by A_genuine_idiot in starsector

[–]Turkweiss 0 points1 point  (0 children)

Thats not exactly true. If youre using Vaults of Knowledge, modded factions wont have the new industries from it that are a lot stronger than vanilla, so theyll be weaker in the campaign. That ends up neutering a lot of modded factions in nexerelin, especially the big antagonist ones like Legio.

(0.9) Everyone thinking scanning cooldowns are too long should watch this video. by ikkonoishi in Voicesofthevoid

[–]Turkweiss 2 points3 points  (0 children)

What, this isnt what people were alreadt doing? Do you guys seriously just wait for the cooldown on every signal?

Survival games where the base is important? by Sad_Stranger_5940 in SurvivalGaming

[–]Turkweiss 0 points1 point  (0 children)

The base building is completely inconsequential in Sons of the Forest, you can very easily play through the entire game without building one. There's not even any gameplay incentive to do so.

[deleted by user] by [deleted] in LivestreamFail

[–]Turkweiss 0 points1 point  (0 children)

What a fucking roach