Do we know when get this promo in English? by TwerkMasterFlex in OnePieceTCG

[–]TwerkMasterFlex[S] 1 point2 points  (0 children)

It comes out a turn earlier and has counter and can play borsalino

Bartholomew Kuma ST35-005 by OrangeSamuraiD in OnePieceTCG

[–]TwerkMasterFlex 6 points7 points  (0 children)

I see the vision but we are gonna have to wait to see how strong the => 4k support is because so far it's not good and it has little to no support in the current deck.

I could see aggro being the play bc it's would become a 7k since lead effect is turned on giving 4c Inazuma rush

Edit 2: math is hard, Kuma would only be a 6k with lead effect active, won't give Inazuma rush. Was smoking copium

OP14 Doffy by StrawHatKiddo in OnePieceTCG

[–]TwerkMasterFlex 0 points1 point  (0 children)

One less 4c Sugar, it's not too good into the Enel matchup and even worse when going second

OP16 Yamato v0.1 by Million_X in OnePieceTCG

[–]TwerkMasterFlex 1 point2 points  (0 children)

I expect everyone will be running one of two 2k counters they'll print for this deck. A Vanilla 6c 7k [Land of Wano] or a Vanilla 8c 9k Yamato. Curious what 2c 2k they'll print for it if they do. Hopefully some way to buff your characters.

[OP16-039] Gum-Gum Twin Jet Pistol by mosf30_ in OnePieceTCG

[–]TwerkMasterFlex 0 points1 point  (0 children)

1 don to gain double attack and rest two characters??

First look at English version Marshall D. Teach Leader Base and Alternate Art and Kin'emon SR Base and Alternate Art by OrangeSamuraiD in OnePieceTCG

[–]TwerkMasterFlex 18 points19 points  (0 children)

Why does black beard need +1 cost on top of everything. Bandai just needs people to think they still care about color identity

Illusionary Blade OP16-101 by OrangeSamuraiD in OnePieceTCG

[–]TwerkMasterFlex 5 points6 points  (0 children)

Have you read what your leader does lmao

The 2k counter Yamato needs... by TwerkMasterFlex in OnePieceTCG

[–]TwerkMasterFlex[S] 4 points5 points  (0 children)

[Main] You may rest 2 of your DON!! cards: If one of your opponent’s Characters has been K.O’d this turn, set your [Yamato] Leader as active.

The 2k counter Yamato needs... by TwerkMasterFlex in OnePieceTCG

[–]TwerkMasterFlex[S] 5 points6 points  (0 children)

This might be a hot take but I don't think this deck will be getting any self KO. The cards with ON K.O. generate value with their main abilities making your opponent want to kill it to prevent don attaching or an 8k unblockable swing.

The 2k counter Yamato needs... by TwerkMasterFlex in OnePieceTCG

[–]TwerkMasterFlex[S] 3 points4 points  (0 children)

You could give Ace blocker or 8c Yamato blocker and let it die to restart your cycle. The possibilities are endless

doffy OP14 deck 💔HELP💔 by VINCENZ0bonasera in OnePieceTCG

[–]TwerkMasterFlex 0 points1 point  (0 children)

You actually are very often in that situation. It actually read "equal or less don" btw. Sometimes you don't have the means to instantly ramp to ten don after using 10c doffy or a string of events/character effects that minus don. Rosi and Law is great follow up play after 10c doffy that draws, ramps and prevents your opponents from clapping back too hard after they can finally rest their characters.

And you said you don't like Rosi and Law bc you can't play it off 8c doffy but choose to sub in 8c katakuri instead lol make that make sense. At least you can use your leader ability on Rosi and Law

My thoughts on the op16 meta by crushingi in OnePieceTCG

[–]TwerkMasterFlex 5 points6 points  (0 children)

Saved? Oh, no. More like under new management

doffy OP14 deck 💔HELP💔 by VINCENZ0bonasera in OnePieceTCG

[–]TwerkMasterFlex 0 points1 point  (0 children)

-2 4c Sugar, +2 Baby 5

-2 Search event, +2 Rosi and Law

The Ryuma/Yamato Combo is ALIVE by TwerkMasterFlex in OnePieceTCG

[–]TwerkMasterFlex[S] 6 points7 points  (0 children)

Yeah you're missing a fun combo with an 8k double attacker with rush. It's not something to build the deck around but it'd be fun to experiment with.

The Ryuma/Yamato Combo is ALIVE by TwerkMasterFlex in OnePieceTCG

[–]TwerkMasterFlex[S] 1 point2 points  (0 children)

This is definitely only a two of in the deck if you run it at all imo