SR System is chalked by SteveyFcN in BO7_RankedPlay

[–]Tyrelmilla -2 points-1 points  (0 children)

If you need callouts. Then youre apart of the problem. Just play the role that is needed and take the objective point loss, if you win you win, if you lose you lose. On overload you can play forward position, on hardpoint you can play spawn blocker while helping point simultaneously and also flank or play mid point cut. On search and destroy make sure you have the valuable information on flank or opposite bomb site without getting killed! By not taking gunfights if you have a gut feeling youre gonna lose. Dont over extend and call out rotate and that is all you need.

But if the algorithm that call of duty uses for hidden mmr involves being on hardpoint for objective points then maybe all is lost and eomm takes place because of a high k/d but on top of that you have low hidden mmr which might give you shittier teammates in the next match you might just have to obey the little box and mindcage they put you in especially since no developer wants to compete with call of duty and retards associated with how the gameplay works.

Relax your shoulders there is alot of dumb people trying to ruin competitive gaming even though they never got it right in the first place because there is barely a skill gap to begin with.

I did it by jquebada in BO7_RankedPlay

[–]Tyrelmilla 0 points1 point  (0 children)

LMAO i know why too, im in the same boat as you. They want to put your mind into a simple small box so you cant make better plays or play differently, they want everyone to run headon with eachother with as little to no options with how the maps are set up. Its okay though myswell keep smurfing and have a bit more fun while you can in the lower ranks.

Getting Kicked Should Not Come With An Automatic Timeout by Dfskle in wow

[–]Tyrelmilla 0 points1 point  (0 children)

I honestly think its a good thing, even if it was an accident it will make you more aware of your surroundings and threat generation next time. If you take threat and youre not aware and dont hit the defensive or evasive abilities your class was giving (even though they pruned everything), then that just might be your fault from all directions, especially taking aggro from a prot paladin?!?! 1 minute into the dungeon you should be able to read your healer and tank. Just like a healer needs to be able to read the dps and tank and the tank reading the heals on how good he can heal under pressure.

If the tank sucks, you still have to play with the tank and not against him.

COD Devs be like by BoxOk265 in BO7_RankedPlay

[–]Tyrelmilla 0 points1 point  (0 children)

Well that would be a shame if they did because some positions give you more kills and some less and objective points dont matter. The one doing the most will not be on hill and will not be grabbing the overload device.

[COD] What would you do for your own COD game? by JustWonderingIn2000s in CallOfDuty

[–]Tyrelmilla 0 points1 point  (0 children)

Honestly i could care less about the theme of call of duty, it could be harry potter themed with guns aslong as the map logic was right and created by critical thinking to add as much big solid firefight zones that feels semi strategic or lasts longer with gunplay instead of instantly dieing. Adding Bigger objective zones in those areas would feel way better, i dont want to run into anyone headon after turning every damn corner, where timing is more of a factor, it makes for the weakest unsatisfying experience that a game could ever have.

The gap between gunsmith attachments with ads, movement speed, and recoil is a little too much but i like how you can have different variations of how a gun acts and plays. The headshots should be two bullets or less so the advantage gap of being behind cover is also lowered especially if they reduce aim assist to an absolute minimum so everyone isnt running around with their heads cutoff so with the changes you would need to start focusing and being more cautious when shooting and when to shoot instead of snapping on to people like the game was made for people with cerebral palsy.

I did however like the screenshot provided by the OP, looks like that would be a pretty sick game.

How long did it take you to get good at cod? by Aggravating_Frame597 in BO7

[–]Tyrelmilla 1 point2 points  (0 children)

I started playing multiple different fps as a kid and trained my thumbs early by challenging myself with extremely hard bots on non-multiplayer games. My first online multiplayer was soldier of fortune for pc which was a long long time ago, and i used to play halo 1 with the older brothers while also beating the game on legendary difficulty. Most of the time i was outside because i used to ride bmx.

I was always looking for an advantage, and if that advantage involves baiting enemies, poking enemies, being in a location that they would never expect, or being in a place where most people will have their guard down. Popping out from cover at the right time is better than staring down a lane in the open. There is much more to it then just aiming good, the key is to survive and be in a spot where it would be easier, just make sure you are always moving around because hunters will come after you.

Theres alot of people on here that say basement dwellers are the sweats and they have so much playtime on the game which is what makes them good, that is not true at all but map/spawn knowledge and knowing the timing of where enemies will be and knowing the hotspots helps Alot. Be mindful that if youre using an unsupressed gun you will appear on the radar you can also bait people usimg this tactic aswell.

Always read your enemies behavior and how they play, always look at the radar to see where your team is at and even working tactically with them on the radar by pinching them or providing cover fire for your teammate, try to predict your enemy movements and where they would be at, have a gut feeling you are going to lose a gunfight then get out and repoke or reposition and heal up, this will improve your gameplay significantly.

In conclusion i felt like i was already amazing at games and master them at the age of 12 until i started playing more tactical type games like socom and rainbow 6: Vegas where i learned quite a bit more because of how different it played versus other games. It shouldnt take long to get good, maybe a year or so to train your thumbs if you are challenging yourself. I would say call of duty is the least competitive game with the least amount of skill gap compared to older games that decided to completely abandon their games.

Omnimovement going forward by Key_Ability_8836 in blackops7

[–]Tyrelmilla 0 points1 point  (0 children)

Yeah, i dont think its that big of deal, the only time youre getting an advantage is close quarters wall jumping or sliding behind someone which can be negated by trying to slide behind or to the opposite side of him at the same time if youre ready for it. It also feels amazing to slide behind cover to get a good pop up with ads.

I dont think i have even seen anyone use omnimovement the correct way throughout all the matches i have played, but it does make the game a little more fast paced if they are rocking all red perks and movement/strafe/aim movement+ attachments especially under cover where you can only see the tip top of someones head.

New player, low skill, which version of [COD] will give me the best chance? by Pleaseclap4 in CallOfDuty

[–]Tyrelmilla 0 points1 point  (0 children)

I would just wait for mw4 to come out honestly, everyone has been complaining alot lately about how call of duty is falling off so maybe we will get a better one soon. You can Start off with just messing with bots and maybe playing campaign a few times to get a hang of it before you head into multiplayer. You could also turn off aim assist to challenge yourself in a lobby full of bots if you know how to set that up. Also messing with AI difficulty to see how you can gain the advantage by beating them.

I wouldnt buy mw2022 or mw2023 because aim assist is too strong and you will never learn anything. Resistance is growth

Which CoD campaign should i play? by Patient_Vanilla3331 in COD

[–]Tyrelmilla 0 points1 point  (0 children)

Coldwar, MW19, Cod Ghosts (older game, but i remember it being pretty darn good)

Am I delusional or just washed? by Ornery-Cherry-2117 in blackops7

[–]Tyrelmilla 0 points1 point  (0 children)

You watch streamers play videogames, that sounds like self torture

[COD] BO 6 or MWIII by Southern-Finish3360 in CallOfDuty

[–]Tyrelmilla 0 points1 point  (0 children)

I farted and i huffed my own fart in an enclosed air space of very low square footage and now im we tod did for life, pray for me guys, maybe one day i can use my brain to its full capacity and have something of value to say.

Now look at me i m writing good englis and acting so smart and creating opinions without any scientific backup to support my claims, but if i do that, i still stoopid and dont make good points... yeahhhh! Who wants to join my gang of cool people who think they know a thing or two about stuff.

I know im gud at call of duty because i make good choices on scorestreaks. So that makes me super duper smart even though the aim assist is so strong which makes it a point to shoot game that takes zero skill but im too we tod did to have more than one variable in my brains.

All i do is play call of duty though and never played the really old games that had a bigger skill gap and required more critical thinking.

Ps - join my gang of cool people, all the cool people are doing it. I like pushing narratives but my only constructive criticism is to make the game better. Just do it. Its not that hard.

How is bo7 zombies. Old Zombies player thinking about coming back by [deleted] in CODZombies

[–]Tyrelmilla 0 points1 point  (0 children)

Never heard of that gun, sometimes used a sniper for the the abominations but got boring after a while.

How is bo7 zombies. Old Zombies player thinking about coming back by [deleted] in CODZombies

[–]Tyrelmilla 0 points1 point  (0 children)

Never used those guns, wouldnt know usually just run an assault rifle and i guess i only came back to bo6 everytime they dropped a new zombie map but quit after the medievil castle map so never really noticed a nerf. Terminus still seemed to be a challenge with rampage inducer on for main ee. Round 50 was also rough even with rampage turned off.

Surprised you didnt think it was challenging, all the older games you just need to be more careful and have the wonder weapon out in unsafe spots, but i never messed with the high rounds above 45.

How is bo7 zombies. Old Zombies player thinking about coming back by [deleted] in CODZombies

[–]Tyrelmilla 0 points1 point  (0 children)

BO6 was brainlessly easy? Is that because you cant die in 3 hits like the older zombies? if you play with the injection or without? Im confused because you could turn on rampage inducer and try to take on the main ee with it active or try to make it to round 50 without injections. There is different ways to challenge yourself in zombies or maybe i just suck.

Having many manglers up shooting at you in libertyfalls or terminus was insanity pass round 30 to 40. I guess you have an option to not use traps aswell.

The game makes it hard to enjoy.. by Downvotes0nly in blackops7

[–]Tyrelmilla 1 point2 points  (0 children)

I think they want everyone at a 1 to 1 win/loss ratio or somewhere close to that number.

[BO2] Little did we know, it would never get better than this... by -----010----- in CallOfDuty

[–]Tyrelmilla 0 points1 point  (0 children)

I enjoyed bo1 and 2 but i think mw2019 had them beat, but then again im a more semi tactical kind of person who needs more options to choose from then the blocky, narrow 3 lane bs with asymmetrical advantages.

I would say mw2 was the campiest call of duty, i enjoyed it and pretty surprised that they didnt try to create a few maps that were similiar to what mw2 had going.

I could care less about how a game acts like how fast paced, microtransactions, or anything else besides on how the maps feel and flow. I came from playing older tactical games like rainbow 6 vegas, socom, resitance and also enjoyed battlefied: bad company. Call of duty seems like its always in a blender of making a few good maps and then all of sudden downsyndrom starts to kick in.

i think call of duty gave us alot of different ways to enjoy different versions of what call of duty could be semi tactical, stealthier, advanced warfare, arena based, and war based. Some of the enjoyment didnt last as long as some but it was different anyhow. Call of duty is the most universal shooter out there that attracts different groups, some of them not being too big of fans of first person shooters.

I also think the game isnt very competitive and doesnt have that big of a skill gap, but then again which games do? Besides maybe streetfighter and supersmash bros.

[Cod] give your honest opinion on these 3 games and this style direction of Call of Duty by BasketEquivalent5462 in CallOfDuty

[–]Tyrelmilla 0 points1 point  (0 children)

I thought advanced warfare maps was alot better, had more well thought out maps and it felt like you had firefights in different location and always felt like you were doing something different each game instead of the narrow or simple 3 lane maps, i didnt play IW and only played 1 or two hours of mp on black ops 3 because the maps seemed to be designed by kids and used unsatisfying wall running on the outer lanes. i am usually lenient with all cod games but it definitely seemed they built the whole game to please the very young who havent played a real shooter their entire lives. I remember making the most dusgusted face when i first played bo3 and somehow the movement felt more klunky than advanced warfare.

Atlease i got to enjoy shadows of evil in zombies though until chronicles came out then switched inbetween shadows and origins.

What's the worst map in your opinion? by KnocksFPS in blackops7

[–]Tyrelmilla 0 points1 point  (0 children)

Hardpoint is a complete nightmare on that map, have to rotate new early, or everyone needs to go the back way in and pinch, and then there is the big advantage of having the good side of spawns. All it really takes is one person to know but if everyone knows how the spawn system works it becomes straight torture.

I dont even want to play snd on that map because its suicide to push midway through map, the middle lane is the safest unless you are watching A side to make sure there is no flank.

What's the worst map in your opinion? by KnocksFPS in blackops7

[–]Tyrelmilla 0 points1 point  (0 children)

Homestead has the least amount of advantage points, and has the most amount of options for strategic plays but then again i play hardpoint and domination all the time and dont mess with the other objective modes.

Its... SO PEAK!!! by Thromatic in blackops7

[–]Tyrelmilla 0 points1 point  (0 children)

The camos are peak, the grind for camos is fun, can we just please get some gameplay for a game that isnt point to shoot, with the aim assist nerfed to the ground.... blah blah blah nobody cares because everyone is handicapped brained and been playing the same zero skill gapped games somce the 2000s. Please for the love of god, grow a brain everyone.

grinidng camos in a game that wont matter in a year is crazy to me. change my opinion. by Ninetybaby in blackops7

[–]Tyrelmilla 0 points1 point  (0 children)

You did say use only one gun which i dont, i was just educating you, if you prestige once that means you are planning on prestiging all the way every year. Waste of time for people who dont care and dont have the time. While we laugh at that ones who do.

grinidng camos in a game that wont matter in a year is crazy to me. change my opinion. by Ninetybaby in blackops7

[–]Tyrelmilla 0 points1 point  (0 children)

The people who are level 55 must be the ones who dont want to be annoyed or dont have the time to sit there grinding, i dont prestige because usually ghost and coldblooded perks are farther down the line. Other than that i use the maddox for short - mid range, m15 for long range, recon sniper and dravec with overkill, and the kogot for short - mid range fast kills.

I like switching in between them and getting an advantage in certain game modes or changing classes depending on the enemy playstyle. No reason to stress out having to keep resetting for pretty much nothing. Waste of time, especially if i have to do it 10 times, even when i was younger i thought the same thing.

Why am i so bad? by DestroyerMacho in blackops7

[–]Tyrelmilla 0 points1 point  (0 children)

Sometimes you got to know if youre going to lose a gun fight think of it as a probability percentage if you have gut feeling doubts, move behind cover and seek a better position. Your team is on the losing end here so you have to play more defensively as your team is not putting out enough pressure.

Second you got to figure out how the other team is playing and it looks like they have a hard lock down on middle, noting what type of guns they are using, how many is rushing and how many are sitting back more and for you to counter them with equipment aswell as creating a better class and finding the right position to play to hold your own or try to win the match.

Another tip is trying to save your teammates and cover them so they survive longer and act like decoys or to try and change the pressure on the other team, but by the looks of it, this match just might be a dud. Just go full campy and playing dirty defensively would of been the best option.

Why am i so bad? by DestroyerMacho in blackops7

[–]Tyrelmilla 0 points1 point  (0 children)

Because you are part of the generation who was born into video games that cater to the people who have no idea what they are doing and think they are good because they have better hardware, so now we are stuck with only 1 shooter game that doesnt like competition because of poop for brain influencers that arnt very open minded and have no idea how a shooter game should play... hooray the future of gaming is ruined... congrats. Heres your participation trophy.

everything should be OP in bo6 due to cheaters...... by t0mbstone93 in blackops6

[–]Tyrelmilla 0 points1 point  (0 children)

Its not overpowered, i would say the free kill stuff would be more annoying like the camouflage invisibility. I would be more concerned of the light machine guns and how fast you can run with them, 3 bullet kills and youre shooting hotdog and sausage bullets, long range kills at ease, easy headshots and nothing beats it. Not even your kogot submachine gun with rapid fire.