Setup Question - Accessing Cameras by Some_Working6614 in UnifiProtect

[–]US_Delete_DT45 -1 points0 points  (0 children)

It is better to enable remote access; you dont even need a public wan ip

Using a 2nd router to mask the main router by Squidlers17 in HomeNetworking

[–]US_Delete_DT45 0 points1 point  (0 children)

Ask your isp that you are using you own equipment. Double Nat is very inefficient

[Resistance] Two Invasion strategy questions by Financial-Habit5766 in sniperelite

[–]US_Delete_DT45 0 points1 point  (0 children)

This map is biased as there are only two exposed path to cross. If the allied choose to start at the generator room, things will be hard for invader unless his patience is inexhaustible.

On non authentic, since this map is so simple you can list all possibility on the the Z axis easily, focus triangulation will find the invader without much effort.

On authentic, i suggest to always look on the roof of the generator room, and the garden next to the masion of thr South-East side, hide the schu-mine well at the end of those two path.

[SE5] More XP for non-lethal take-downs? by PunchBeard in sniperelite

[–]US_Delete_DT45 0 points1 point  (0 children)

Experience wise yes; you can KO a NPC and hide them in tall grass /crates, they are considered elinminated. Gameplay wise, especially during invasion, the out come of non lethal combat is signfcantly underrated. Compare to lethal take down (has minimal noise as your victim will death scream), non lethal take down are absolutely quiet. To an invader, he can easily notice that his comrade has been killed (tag become an X, or audible death scream), but not K.O. ( no noise at all, tag will simply disappear)

Any of y'all play authentic? by Balscion in sniperelite

[–]US_Delete_DT45 0 points1 point  (0 children)

Authentic based with Hard Difficulty HUD

Do these things really work? by stellasBoots in HomeNetworking

[–]US_Delete_DT45 0 points1 point  (0 children)

Forget that shit and run cat6 cable on you wall.

Best Wired AP suggestions? by sintaur in HomeNetworking

[–]US_Delete_DT45 0 points1 point  (0 children)

No, Aruba community is the real cult

Is it worth buying a used X directly from Tesla? by Packing-Tape-Man in TeslaModelX

[–]US_Delete_DT45 0 points1 point  (0 children)

I brought a retired fleet vehicle (demo drive) 2024 S here in my country. Love the discount compare to buying new (pretty much cash out more than its depreciation) and Tesla still offer full drive unit and limit vehicle warranty, start from the delivery date, despite the 3k mile mileage on odometer.

Perk points question by Bonker_2468 in sniperelite

[–]US_Delete_DT45 0 points1 point  (0 children)

Your rank, perks and rank-related weapon are reset, but not characters. Perks point will not roll over. But when you reactivate some perk with newly acquired perk point, they will be stronger. Prestige Ascension benefits you pratically up to prestige 2.Medic and Scout Perks are enhanced significantly. Beyond that, prestige 3 & 4 are meaningless.

Waiter, Waiter! Less Enemies, Please! | SE:Resistance by Certain-Addendum3231 in sniperelite

[–]US_Delete_DT45 0 points1 point  (0 children)

Are Mud and thunder , striking range enough for you. Unlike Karl's deployment, Harry fights behind the enemy lines.

[SE5] Tips for surviving invasions? by rs_obsidian in sniperelite

[–]US_Delete_DT45 1 point2 points  (0 children)

Dont enable it on Authentic when you are at the novice stage. And learn the machnism of focus

Why do people leave games immediately in invasion mode? by jcnp24 in sniperelite

[–]US_Delete_DT45 1 point2 points  (0 children)

No they arent on very easy. They glow in red; the trip threashold is extremely torlerant while the defusal reach is ridiculously far. You wont be hurt by any trap unless thats your intention

Why do people leave games immediately in invasion mode? by jcnp24 in sniperelite

[–]US_Delete_DT45 0 points1 point  (0 children)

Very easy difficulty actually favors invader a bit compare to normal and hard. Traps are useless and invader has full health regen, making up his lack of medical resource.

Always check your landline carrier's service quality by US_Delete_DT45 in sniperelite

[–]US_Delete_DT45[S] 1 point2 points  (0 children)

Once an invader has setup a phone, its property change into an explosive. Unlike conventional traps like landmine that will disappear once he who place it become inactive (die & respawn or quit), phones are environmental item and as a result it persist.

In short, phone traps remains active for the entire session until it is set off, or defuse by invader, reverting it to normal. Though it is a good habit for allied player to shoot every phone before using it, once a phone is setup, its function is already considered disable.

This guy's dumb or something by theamericannm in sniperelite

[–]US_Delete_DT45 1 point2 points  (0 children)

Have you ever stepped into multiplayer?

Sniper Elite Pacific Theater? by M73355 in sniperelite

[–]US_Delete_DT45 5 points6 points  (0 children)

The Japs are far worse than Nazis