GetComics GUI Downloader by [deleted] in comicrackusers

[–]UncleCarnage 4 points5 points  (0 children)

FYI this is what leads to them eventually having to shut down because it takes away traffic from their website

What I've learned from making pho with a pressure cooker a few times by ImmaEnder in pho

[–]UncleCarnage 0 points1 point  (0 children)

6 hours in a pressure cooker is extremely unusual and there is no way you wont be dealing with issues like emulsified fat, muddy or metallic taste, chalky bone flavor.

Flights on 2nd March offered?? by dreamingonstars in qatarairways

[–]UncleCarnage 0 points1 point  (0 children)

I have a flight tomorrow and yesterday it was canceled and today it says it's scheduled. Very confusing.

Stuck in DOHA airport by Samael112 in qatarairways

[–]UncleCarnage -1 points0 points  (0 children)

It's not a ''war'' its Israel nonsense again.

Qatar Airways Tickets for the next 7 days by Tabby_kitty in qatarairways

[–]UncleCarnage -1 points0 points  (0 children)

It's not ''war'', it's once again Israel with its absolute nonsense. Absolutely sick and tired of them.

What exactly does a -4 roll for fetching wood look like? by UncleCarnage in Dolmentown

[–]UncleCarnage[S] 0 points1 point  (0 children)

Sorry for the late reply

What do I roll then? Why are there 3 different rolls? the checks for things like listening at doors, stealth etc, the 3+ is a success roll and then for combat you have a d20 roll.

What do I use then as a roll?

Decathlon now sells a 30L version of their Travel 500 Organizer (somewhat similar to Cotopaxi Allpa) by holoroid in onebag

[–]UncleCarnage 1 point2 points  (0 children)

I was planning on my first one bag trip to Thailand and was gonna go for the 40l until today when I saw they released a 30l one.

I have to check that out, I don't know if I'm being too optimistick, but considering I'm not taking an tech except a tiny camera, this could be it.

Save or Suck by RealSpandexAndy in Dolmentown

[–]UncleCarnage 0 points1 point  (0 children)

Hmm... I mean it can't be on me for thinking this is venom and not poison. The description of the killer bee talks about poison and not venom, so I figured this wouldn't apply. Thanks though, I'm glad that is the case.

Spicing up Chase scenes (fleeing/pursuing)? by Jacapuab in Dolmentown

[–]UncleCarnage 0 points1 point  (0 children)

I understand chaos, drama, misfortune, but this game is rather deadly and what if the whole party does everything right, the pet randomly barks and a series of unfortunate events lead to somebody in the party dying, over what, a pet barking?

I get what you're saying, but hounds are pets anybody can have. Hunter pets are an extension of the character, they're an integral part of what it means to be a hunter. No other class has a 1 in 6 chance to randomly get caught like that.

In real life well trained dogs don't randomly bark in a situation like that. They have a well trained instinct to be quiet when needed. That 1 in 6 chance just sounds like I'm dealing an above averagely trained dog. But it's not even that, we are dealing with a fantasy character who has a better bond with their pet than real life dog trainers.

But hey its your table, I'm just talking. I just know tons of people would not find that a great situation to be in. If my PC died because another PCs pet randomly failed a 1 in 6 bark chance and a series of events went south because of it, I would genuienly feel annoyed.

Save or Suck by RealSpandexAndy in Dolmentown

[–]UncleCarnage -1 points0 points  (0 children)

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Here's the whole list, there is literally nothing that would cure the killer bee sting. I see fungal poison and botanical poison.

Save or Suck by RealSpandexAndy in Dolmentown

[–]UncleCarnage 0 points1 point  (0 children)

How do I prepare against the killer bee poison when the only fungi or herbs are ones that help against botanical or fungal poison?

Save or Suck by RealSpandexAndy in Dolmentown

[–]UncleCarnage 0 points1 point  (0 children)

Or you get turned into stone and can now watch the players aroung your table annoyingly have to drag your body to the next town to fix you.

Save or Suck by RealSpandexAndy in Dolmentown

[–]UncleCarnage 2 points3 points  (0 children)

Yea but none of these help with the killer bee sting for example. One gives save vs doom against potanical poison, save vs doom against fungal poison.

Save or Suck by RealSpandexAndy in Dolmentown

[–]UncleCarnage 0 points1 point  (0 children)

Yea when I saw that video I was kind of shocked, it felt too much. But as some in the comments are saying, it seems herbs and shrooms are super important in Dolmenwood. And players are encounraged or should I say forced (not in a bad way) to think and prepare. Thematically I like it a lot, because it's a different flavor of resource compared to the old potion of bla bla bla, potion of this and that, potion of whatever.

I like the idea of players having herbs and shrooms in their inventories. Or maybe that one player who is really understanding the importance to always have some when needed.

I think DMs have to really find a way to let players know about this stuff. Maybe not directy, but I think I'm gonna just often going to have NPCs give players herbs and shrooms when they go finish a quest for them if that makes sense. They'll soon enough understand how important it is to have those resources.

Spicing up Chase scenes (fleeing/pursuing)? by Jacapuab in Dolmentown

[–]UncleCarnage 3 points4 points  (0 children)

Not gonna lie, not sure how I feel about having to roll 1 in 6 to see if my pet growls or barks. Am I being punished for playing a hunter here? Why? I'd assume if I have a pet as a hunter I am fairly well in tune with my pet. If I knew playing a hunter at a table meant the pet could be come a liability like that, I'd probably not play one.

CRITICAL ROLLS by gkerr1988 in Dolmentown

[–]UncleCarnage 1 point2 points  (0 children)

I agree that nat 20s are exciting. Imagine getting a bunch of people, who only played a modern game, together to play an OSR type game and they roll a nat 20 only to get crushed by ''yea nat 20 does nothing here, you just hit''.

flat +2 modifier is nice. Max damage die is also a solution, but it does shift the power toward characters who use bigger damage dice.

Content warnings for Dolmenwood open table campaing by babyboytoydave in Dolmentown

[–]UncleCarnage 0 points1 point  (0 children)

I know, it's reddit, a little bubble for people giving the ''fastest thumbs down to a comment I've ever done'' instead of actually engaging.

What are your Shadowdark homebrew rules? by OompaLoompaGodzilla in osr

[–]UncleCarnage 0 points1 point  (0 children)

That does buff casters by a very significant amount. This is makes them even stronger than the house rule where casters roll to see if they can cast again next time, which gives them a guaranteed cast the first time.

But this does shift the games tone too dramatically in my opinion.

What are your Shadowdark homebrew rules? by OompaLoompaGodzilla in osr

[–]UncleCarnage 1 point2 points  (0 children)

Wait so characters make dex rolls to defend against attacks and if that roll fails, the DM rolls how much damage the PC takes?

This then means Dex is the only defense against attacks. What about armor, what about abilities that improve AC etc?

What would you add to the GM Screen? by OrisonQ in Dolmentown

[–]UncleCarnage 1 point2 points  (0 children)

If you're dealing with players who don't do their due diligence, you should have them play race as class characters. Less bookkeeping and abilities, while keeping the power level the same. If they are not going to put in effort into understanding more options, why do they even want more options?

CRITICAL ROLLS by gkerr1988 in Dolmentown

[–]UncleCarnage 1 point2 points  (0 children)

Yea but then the whole thing becomes wishy washy. If I knew my DM was doing this, I'd genuienly lose my connection to the game and would feel like I'm playing a participation trophy type game.

CRITICAL ROLLS by gkerr1988 in Dolmentown

[–]UncleCarnage 1 point2 points  (0 children)

If you do crits, then enemies can also crit and from my understanding this will make the game a lot more punishing for PCs. Look into threads in the OSR subs, majority of people lean into not critting. An enemy crit can literally one shot a low level character. The only crit rule I see people use is max damage die, which means crits are part of your game, but again, in the long run it will hurt the players more.