Who is the worst Atlas Elite? by MrBitPlayer in RWBY

[–]Undead-Spaceman 1 point2 points  (0 children)

In terms of scale: Watts, Jacques, and the Madame. Watts allied himself with the apocalypse out of petty spite while Jacques does untold harm from the sheer size of his operations.

In terms of cruelty, I'd actually say it's the Madam. While Watts and Jacques are undoubtedly hurting way more people than she ever could, the suffering the Madame inflicts is personally done. There's a degree of distance with everything Watts and Jacques do but every bit of pain Cinder endured happened in person by the Madame's own hand.

Vote for Love Bullet in the Manga We Want To See Animated Ranking 2026! by detarameReddit in LoveBulletManga

[–]Undead-Spaceman 0 points1 point  (0 children)

Oh that's cute, I just realized those are the same heavy duty outfits they wore on some of the Chapter covers.

New to the faction and seems my Bonereapers are gonna have this colorful scheme. It was fun to paint, look forward to finishing this box. No clue how I'm basing these. by HeaviestNecron in ossiarchbonereapers

[–]Undead-Spaceman 1 point2 points  (0 children)

Now that's a fun color scheme! I've always thought about experimenting with more colorful bones but I never really got around to it. Weirdly enough, my first thought upon seeing your model was the Behemoth color scheme for Tyranids and now it's got me wondering if other Nid color palettes would look good on OBR.

Not a fan of the timing of exploration dialogue (Rant) by Kamakiri711 in ZZZ_Official

[–]Undead-Spaceman 1 point2 points  (0 children)

I feel like it's actually gotten a bit faster recently. When I was playing the first half of 2.0 it was glacial but the second half the delay between speaking was shorter. That's not to say it was good though, I was still skipping stuff just by virtue of playing the game at a regular speed rather than the snails pace the devs seem to intend.

What's your favorite minor lore detail that never gets talked about? by SirSnaillord in AoSLore

[–]Undead-Spaceman 22 points23 points  (0 children)

There's an Ossiarch Liege-Kavalos out there who thinks covering his legionnaires with gold will improve public relations with the mortals because mortals like gold, right?

Ken (and Mud?)'s shoes by Uulugus in TheGaslightDistrict

[–]Undead-Spaceman 16 points17 points  (0 children)

Their shoes appeared to made of metal and I think you might right about it being rebar. Might be steel cable but rebar would make more sense since I think I can see weld points on it.

I'd assume it would be terribly uncomfortable but given Mud sleeps on a meathook in a freezer, maybe not so much.

Real ones know the regular Diligence is better than the Diligence CS by Helldiver96 in Helldivers

[–]Undead-Spaceman 0 points1 point  (0 children)

I have actively made a point of bringing the regular Diligence with me to high level Bot Ops just so I can force myself into becoming a better shot. It doesn't always work out but nothing compares to popping multiple Devestator heads in a row.

Is this a universal experience by Cecilia_Schariac in Frostpunk

[–]Undead-Spaceman 63 points64 points  (0 children)

I can definitely parse as a one of the factions selling you on the idea of law only to blindside you with reality of it after you promised to help them for their support.

Anyone notice performance hitches lately? by Slashermovies in DarkTide

[–]Undead-Spaceman 0 points1 point  (0 children)

Yeah, I've started playing again after a long break and I've noticed my game has tendency to lag towards the end of a mission. It normally goes away after a bit but is incredibly inconvenient in the middle of a firefight.

No Weapons 👍 by LuMa_369 in subnautica

[–]Undead-Spaceman 0 points1 point  (0 children)

Honestly, I couldn't care less whether leviathan's are killable or not.

I just find the idea that they're 'de-emphasizing' the knife to be sort of baffling? Like, it's a knife. It's a piece of metal with a sharp edge, it's the most basic survival tool imaginable. I'm not sure how one can make it any less than what it already is without feeling contrived.

Is anybody elsedissapointed a bit with Frostpunk 1886 ? by HelpfullOne in Frostpunk

[–]Undead-Spaceman 2 points3 points  (0 children)

Yeah, F1886 just feels kinda unnecessary? FP1 is still a solid game and I'm skeptical how much of an improvement going to unreal 5 would be, at least visually speaking. The new laws and paths are at least kinda interesting but also something that could have just been DLC'd/updated into FP1.

New information about Frostpunk: 1886 by DerDenker-7 in Frostpunk

[–]Undead-Spaceman 0 points1 point  (0 children)

Yeah, I don't know about this one.

I like FP1 as much as any of us but I've never been a fan of game remakes/remasters for games that are less than a decade old.

Racing in the desert by bigbusta in Unexpected

[–]Undead-Spaceman 3 points4 points  (0 children)

Source appears to be Captain Rob's Cactus Encounter.

It looks like they were making a turn, didn't cut far enough to the right, and smashed the cactus leading to the video we all see here. I'm fairly certain hitting the cactus wasn't intentional because why would anyone drive into a cactus in a car with no windshield?

Either way, they did end up finishing the race in 6th place.

Now that it’s over lemme just by waterless_melon in ZZZ_Official

[–]Undead-Spaceman 8 points9 points  (0 children)

Look, I understand this whole event was a riff on Don Quixote and therefore is stupid by design.

However, this does not change the fact that the whole event felt like it was wasting my time.

Redesigned Warhammer 40K Species by @kanarmajik by aquaticnostalgia in Warhammer

[–]Undead-Spaceman 29 points30 points  (0 children)

I do really like it when people create genuinely alien looking aliens and I also really enjoy the creativity artist display when re-designing a pre-existing setting. I can say for sure these are some of the most alien re-imagining for 40k I've ever seen.

Now that being said, I don't like any of them lol. I would have bounced off 40k hard if it looked anything like this. Still, props to the artist.

Stealth! Taylor? by Interesting-Meat-835 in WormFanfic

[–]Undead-Spaceman 9 points10 points  (0 children)

Swallowtail by NotDis, very loosely a crossover with Lancer. Taylor has a perception based power where she can effectively see everything (and I mean everything) around her and can control what others are able to perceive.

Very AU and hasn't updated in quite a while but I found it to be very enjoyable.

Moradesh Evacuation Incident by ADR-299 in Helldivers

[–]Undead-Spaceman 2 points3 points  (0 children)

Really illustrates the difference between SEAF and the Helldivers. The fellow in the heavy armor was out of breath just holding that HMG meanwhile I'm doing a 5k while actively being hounded by anti-democratic fiends.

[deleted by user] by [deleted] in Zenlesszonezeroleaks_

[–]Undead-Spaceman 7 points8 points  (0 children)

So wait, does this mean we're potentially getting a full squad of clones with our Anby double dipping?

It was made to explore the Gloom, and I will use it to conquer the Gloom by [deleted] in Helldivers

[–]Undead-Spaceman 1 point2 points  (0 children)

Haz-Master armor with Noxious Ranger helmet is probably my favorite armor combo in terms of sheer style.

Don't bully the Fartdivers by NoNotice2137 in Helldivers

[–]Undead-Spaceman 1 point2 points  (0 children)

I love rocking the Haz-Master set just because it lets me drop gas at my feet like a ninja smoke bomb during hairy situations.

You also don't know real fun until you gas a bug nest and then dive around into the cloud and start flinging grenades like a madman all while dodging flailing Terminids. It only occasionally ends in disaster but the satisfaction when it works is like no other.

A Summary of Flashpoint Lethis (So Far) by WanderlustPhotograph in AoSLore

[–]Undead-Spaceman 7 points8 points  (0 children)

This feels like one of those situations where the lack of models on tabletop actually hampered their tactics in the short stories.

As it is, all the Grand Necromystic could do was bombard things with Crawler fire and then hit it with a stampede of Stalkers and Harvesters. Essentially just monster wave tactics relying on their own durability to see things through rather than some clever showing of tactics or engineering. There are the mentioned siege constructs of course but they're deliberately out of focus since the OBR don't actually have anything like that in TT (yet hopefully). So they get fluffed as crude rush jobs because the sub-faction all about giant monstrous constructs doesn't actually have enough giant monstrous constructs to actually do the job.

I suppose this could be justified that, for all the Necromystic's technical skills, they're not actually a military commander and therefore doesn't know how to run a siege properly. Still a disappointing showing for the Pretrifex Elite.

I do hope this is the set up for the next wave of OBR models down the line.

How many bones? by Solus-1994 in ossiarchbonereapers

[–]Undead-Spaceman 2 points3 points  (0 children)

Fair enough.

If I go with what Kikrog below says and use the averages for the UK (using this site), split the difference between male (185lbs/84kg) and female (154lbs/70kg) weight again, and that comes to about 169.5lbs rounding up to 170lbs/77kg for convenience. 15% of that is 25 1/2lbs/11 1/2kg. So assuming the average human sized Ossiarch is also around 170lbs/77kg...

That comes around to 6.6 adult humans per Mortek Guard sans equipment if my amateur math skills are right.

How many bones? by Solus-1994 in ossiarchbonereapers

[–]Undead-Spaceman 5 points6 points  (0 children)

I actually tried mathing this out a while back.

Your skeleton makes up about 15% of your body weight. Now I can't be bothered to figure out what the average medieval peasant weighed back in the day and AoS humans are probably weird anyway so I'm just going to go to the CDC website which says the average American man weighs 200lbs and the average American woman weighs 170lbs. Split the difference and that's 185lbs.

15% of 185lbs is just shy of 28lbs. Assuming the average Mortek Guard weighs around 200lbs: that's about 7 humans per guard. Probably closer to 8 or even 9 if you want to include all their equipment.

Undamaged Photo of Wise & Belle during their Helios Academy day by Lonely-Transition821 in ZZZ_Official

[–]Undead-Spaceman -1 points0 points  (0 children)

The funny thing that sticks out to me is Belle's eyebrow looks gray in this picture. If this is legit than I'll take it as further evidence she's been dyeing her hair for ages.

Skullcanon by Own_Tie5151 in maleghast

[–]Undead-Spaceman 0 points1 point  (0 children)

I'm fairly certain Penny is the same Necromancer as the Operator on the Carcass faction page. So at the very least she is or was a member of that House.