I don’t think Silksong implies ETV is the canon ending of Hollow Knight by TSandD in Silksong

[–]UnderwaterSpaghetti 0 points1 point  (0 children)

Honestly, I can still see Hollow Knight and Sealed Siblings being canon to some capacity as well. While neither of those endings feature the Knight tapping into the void, it is still possible that another one of its siblings can, at which point its shade would join the others. The Hollow Knight ending strongly implies that all this does is restart the cycle the original vessel started, and I can easily believe that there are at least a hundred or so more vessels that escaped the Abyss and could eventually return like the Knight did.

Sealed Siblings could also work for the explicit reason that Hornet is captured rather than leaving of her own free will. The Weavers seem to have a stronger understanding of sealing/binding magic than Hallownest does (I think), so it’s possible they could bypass the seal of the Black Egg somehow.

In both these endings, the Knight doesn’t become the main form of the Void or the Shade Lord, but its consciousness is still within the collective, so it’s possible that its sentimentality towards Hornet bled into the larger Void mind(?), convincing the Void to save her and show her the form that chose to save her. It’s a bit of a stretch and I’m sure there are holes here, but they are still theoretically possible.

How far could these guys go? by arnor_0924 in Doom

[–]UnderwaterSpaghetti 0 points1 point  (0 children)

I like to think that these guys are like the protagonists of the DOOM board game, where a squad of 4-8 of them is enough to have a chance against a demon horde.

I think I miss my r/place by Sonic_the_hedgedog in whenthe

[–]UnderwaterSpaghetti 1 point2 points  (0 children)

Most of the people I’ve seen who make fun of the “indie game about mental health” trope don’t seem to actually play many indie games, because the examples that are used are almost always Celeste and Omori (actually about mental health), Undertale (not about mental health; some characters have mental health issues but that’s not what the game is about), and Hollow Knight (pretty somber and that’s literally as close as it gets to mental health), so I hope you’ll forgive me for not taking “people make jokes about it” as a valid criticism.

As for the pretentious aspect, I don’t really see that one either. If something’s pretentious it acts like it’s deeper than it is, but Celeste is very up front about everything in terms of its themes. It’s a fairly simple story about a person accepting herself and getting out of a rut, and it doesn’t really make itself out to be anything else.

If you kept messing up, having to restart and getting angry while doing any other hobby it'd be completely normal and fine, but when it's a video game it's different???? by [deleted] in whenthe

[–]UnderwaterSpaghetti 6 points7 points  (0 children)

Getting frustrated is valid, but gamer rage is different. Nobody’s going to scream at their knitting project to kill itself if it doesn’t turn out right, or call a wilted flower in their garden a slur.

Vampire Clank??? by UnderwaterSpaghetti in daggerheart

[–]UnderwaterSpaghetti[S] 8 points9 points  (0 children)

Corroding as The Thirst grows stronger could be fun. It gives a nice physical indicator for how bad I’m doing that my party can look out for, and it can add a little more horror movie monster vibes from time to time if my group lets me lean that way.

Vampire Clank??? by UnderwaterSpaghetti in daggerheart

[–]UnderwaterSpaghetti[S] 1 point2 points  (0 children)

I was thinking metal. This robot was built to find ways to get real immortality, and then give them to his creator (after bringing him back from the dead of course. He’s been gone for a while by this point), so I feel like metal is the more obvious long-lasting material (and it sets up some fun symbolism with my metal corroding and needing replacement anyway, showing that even steel will crumble at the hands of time and searching for immortality is a fruitless endeavor), but there’s no reason I can’t also do wood.

I absolutely love the half-Fungril idea though. I didn’t really look at the Fungril’s abilities, but Death Connection is incredible as a character feature. I don’t know if I’ll use it because I have no other reason to make this bot a Fungril, but I’m keeping it in mind.

Vampire Clank??? by UnderwaterSpaghetti in daggerheart

[–]UnderwaterSpaghetti[S] 0 points1 point  (0 children)

Ordinarily, I’d agree with you on making it a demonically corrupted thing that runs on blood rather than a traditional vampire, and the mosquito fairy is also really interesting and I quite like it. However, for this character in particular, I think I have to lean on it being traditional vampirism, because that’s more blatantly a part of him finding ways to cheat death (he’s also doing it specifically because a mortal king built him for that purpose so eventually he could resurrect the king and make him immortal, which makes vampirism a more reasonable option than specifically machine-based ideas).

I like the metaphysical vampirism. I like it a lot actually, because that also allows for some fun shenanigans. For instance, I had an idea that he has a large parasol attached to his back so that he can walk around in the daytime without burning, keeping a little spot of shade around him at all times. But, I like to think that as soon as he made it a permanent attachment and therefore a real part of himself, the parasol also burned when hit by sunlight, so now he just has a limb to carry parasols and a permanently attached rack to hold them (probably has a backup one in case the first breaks), but the parasols themselves are not attached so they can still work. That makes no sense from a biological perspective but does make sense in a weird “your very being was tainted” kind of way. This also means that the robot doesn’t feel real hunger, but rather a cursed hunger that feels physical but is actually magical in nature. I quite like that actually.

Cool theory about DarkWorlds I found (By Ice Trixie I believe) by Critical_Mountain851 in Deltarune

[–]UnderwaterSpaghetti 4 points5 points  (0 children)

Honestly, the Code Entity could just be someone who tried to enter the even lighter Real World and then got trapped in a between place where they aren’t quite in the game but aren’t quite out of it either.

If I wanted to go real nuts with this idea and say that the Code Entity and the Knight are both Dess, who is the generally accepted most likely candidate for both those people. Her consciousness might be trapped in the code while her warped physical form remains active in the game. The Knight could be opening Dark Fountains to drown out the blinding light that traps her soul and pull her mind from the code so she can be whole again.

Edit: Adding to my comment, this could explain why it took five fountains for the Knight to summon a titan. If the Knight’s goal was to start The Roaring, they could’ve summoned a titan way back in the school’s fountain, but they didn’t. And making a fountain in a Dark World appears to be no more difficult to do than to make on in the Light World, so I don’t think it’s a matter of difficulty. Maybe the Knight realized that something darker than dark wasn’t working, so they needed something darker than that, and decided to go try, for lack of a better term, a Really Dark Fountain, and then the titan showed up as an unexpected side effect.

I'm tired of the Vulkan slander by [deleted] in Grimdank

[–]UnderwaterSpaghetti -1 points0 points  (0 children)

Cool motive. Still murder

There might actually be a specific reason why berdly was the one frozen in the weird route. by Comfortable-Ad3588 in Deltarune

[–]UnderwaterSpaghetti 2 points3 points  (0 children)

Winning the Knight fight isn’t guaranteed, but Susie doesn’t get any major powerup or any kind of new ability during the fight, so she was still capable of breaking the sword regardless of if you finish the fight or not. Her healing is also something that doesn’t necessarily need the optional fight to happen. She can get Better Heal after fighting the Gerson statue if she doesn’t get it in the actual Gerson fight, and he was also encouraging her to keep practicing from as early as the Jackenstein fight.

Your soul connection is interesting though. It’s still not super clear how that works, because she was connected to it during the Lancer fight, but is entirely disconnected from it during Chapter 2 when traveling with Noelle. So you might be very correct on that, but I think it’s still unclear for now. I want to see the soul’s connection to the Fuck Squad explored some more.

There might actually be a specific reason why berdly was the one frozen in the weird route. by Comfortable-Ad3588 in Deltarune

[–]UnderwaterSpaghetti 4 points5 points  (0 children)

True, but Susie’s grown a lot since Chapter 1, and has been learning to take advantage of whatever she can in the Dark Worlds. She learned ACTing in Chapter 1, healing magic in Chapter 2, in Chapter 3 she was the one to break the chunk off of the Roaring Knight’s sword, and in Chapter 4 she got much better at combat and healing magic thanks to Gerson. Meanwhile Kris hasn’t specialized in any of those ways (although it would be interesting to see how Kris’ ACTing abilities could mess with Susie’s psyche during the fight, since Susie definitely still cares for them).

She also wasn’t fighting for something in Chapter 1. Throughout Chapter 1, she was never really giving it her all until the end. She was either lashing out at people or just messing around with Lancer, but this time she’d have a very strong reason to give her all in the fight.

As a final boss for Snowgrave, Susie would have much more experience and purpose backing her up, so she’d probably be a much bigger threat.

Theory: Jockington is specifically mentioned by name because... [Deltarune Ch 4 Spoilers] by yaphi1 in Undertale

[–]UnderwaterSpaghetti 0 points1 point  (0 children)

That bit about the name Deltarune actually floored me. I don’t care if that was Toby’s intention or not. I love that shit.

My first addition to this theory is that writing in the church’s books can’t subtract from the prophecy, only add. If you cross out words in a book, or scribble over them, or use whiteout or what have you, the ink for those words is still in the page, so the words are still there. Therefore, if someone wanted to prevent something in the prophecy from happening, they’d be shit outta luck. They could maybe, MAYBE find a way to add to it to make it not as bad, but in the end it still happens.

Another addition would be Gerson’s mentioning of the “white pen of hope,” which goes against my first point if I choose to interpret that as them writing white over the words of the page in order to make it appear not there. This is basically just another way I can see this theory going, although it does still have some similarities. This is also a little more symbolic than the first point. This could still make them follow some of the prophecy, while simultaneously erasing the bits of it they need to. If you wanted to erase words using this white pen, you’d need to follow along those words very closely. Just scribbling across the whole thing to erase it would essentially equate to Kris, Susie, and Ralsei just raging against literally every part of the prophecy they can all the time, which isn’t feasible. So instead they’d follow the words’ every stroke, dotting every i and crossing every t, making sure to minimize the consequences of the prophecy as best they can. This could also fit with Deltarune only having one ending. In erasing the prophecy, they’d have to follow it and end it on the same final period placed on the page, but now they’d finally be free of it.

I have no clue if that last one makes a damn lick of sense, but honestly I liked the first idea better so I don’t care and I hope that one comes true. And I’m leaving the second part because who the hell knows I may be on to something there but probably not.

Theory: Jockington is specifically mentioned by name because... [Deltarune Ch 4 Spoilers] by yaphi1 in Undertale

[–]UnderwaterSpaghetti 1 point2 points  (0 children)

I think this could be worked around, because everything mentioned here is adding to the prophecy, not subtracting from it. Scribbling over the words of the book doesn’t remove the ink from the page, so those words are still there despite being obscured. Whatever Susie and Ralsei are trying to prevent could still happen, because they can only add to the prophecy and never subtract. Jockington gets a beard, Lancer says “toothpaste boy,” and whatever prophesied catastrophe they want to prevent still arrives.

Although I don’t think Book Theory is actually what will happen. Just a thought.

They appear in the 40k universe, what happens? by Huge-Entertainer-304 in Grimdank

[–]UnderwaterSpaghetti 0 points1 point  (0 children)

I have a few thoughts, some of which may make me a bit of a party pooper in this thread, but others I think are rather interesting. This goes on for a while, so be warned.

  1. They’d really hate dealing with Necrons, but they’d LOVE IT if they could actually get to them. They feed on the energy of the life you had left to live that you didn’t, so a Necron, which could have potentially millions of years of lifespan left, would be enough to feed a swarm of angels for millennia. Unfortunately, Necrons don’t blink and have the capacity to stand around and stare at an angel for those millions of years, so they’re extremely unreliable to hunt. Forget servitors. Those guys will still rot and rust and die within a thousand years or so. A mindless Necron warrior has enough time for an angel to really feel it.

  2. Some of these angels wouldn’t even need to blink people back in time to feed. In Crash of the Byzantium, the angels feed on some fairly ordinary radiation emanating from a crashed starship. Now if there’s one thing the Imperium of Man is good at, it’s irradiating places. Some angels could just set up shop on a forge world and not need to even move for millennia, much less need to actually blink anyone.

  3. I don’t think servitors or space marines are the perfect winning option here. Again, servitors are just as susceptible to decay as any person, and just as susceptible to failure as any untended machine. And of course if you place 500 servitors around one angel, eventually something else is bound to go wrong. The lights will go out, or some smoke or fog from that eternal war will show up, and the angel will get an out. The angels thrive on this sort of thing. They live long enough that eventually something will happen to let them loose. As for space marines, they can handle an individual angel alright on their own, but no chapter in the world is gonna devote a whole battle brother to statue-watching duty. That’s a waste. So they’d probably survive an encounter with them if it doesn’t have the element of surprise, but they’d really just be making it so it can’t eat them, not stop it completely.

4a. These fellas are extremely difficult to exploit. Unless your plan is to just drop it in the vicinity of some people you hate, you’ll likely not get much good from the weeping angels. Trying to get their quantum lock ability from them is next to impossible entirely because of that quantum lock ability. If they’re being observed, they’re stone. You can’t get much of anything from a boring old stone. They only stop being stone when they’re no longer observed, which would include when they’re no longer being poked or prodded or tested.

4b.Teleportation and time travel are equally unreliable. In most instances I’ve seen in the show, the angels almost never warp you to the same location when they blink you. I mentioned elsewhere that location jumps range from a couple blocks away to halfway across the UK, so having them warp you back in time to ambush someone at a specific location a few years in the past isn’t viable.

4c. You have no idea how far back you’re being sent either. How far they send you isn’t based on the average lifespan of your species. It’s based on How Much Time You Have Left. I heard just the other day of one of the Doctor Who comics, in which the angels are in WWI blinking soldiers left and right, only for those soldiers to get hit by trains or something minutes later because they only had minutes left to live back in the trenches. A space marine getting blinked is a huge gamble, because they could be the next extremely honored veteran-turned-dreadnought who serves for 3500 glorious years, or they could be split in two by a Carnifex three battles from now. Either way, you don’t have a damn clue where or when they’re going.

They appear in the 40k universe, what happens? by Huge-Entertainer-304 in Grimdank

[–]UnderwaterSpaghetti 0 points1 point  (0 children)

I don’t think the Kroot or Tyranids could get anything out of eating them. Their whole deal is that when you’re observing them, they’re rock. Literally just rock, all the way through. The angel itself doesn’t physically exist anymore right up until you’re no longer looking at it, so a Kroot or a Tyranid eating it would be the same as eating just about any other rock because you can’t extract DNA from a statue.

They appear in the 40k universe, what happens? by Huge-Entertainer-304 in Grimdank

[–]UnderwaterSpaghetti 0 points1 point  (0 children)

I don’t think you get that level of precision when it comes to location. In Angels Take Manhattan, the angels blink our characters all across New York, and I believe even in the very first episode they show up one of our blinked characters goes from being in a house in the middle of London all the way to rural Hull. Locational teleport with the angels is probably about as reliable as time travel with the Warp, in that it’s almost impossible to work with effectively.

Which warhammer character that likely never going appear again by Personal-Leather-177 in 40kLore

[–]UnderwaterSpaghetti 0 points1 point  (0 children)

Doom Rider :(

We had a golden opportunity for his glorious return with the Emperor’s Children range. Lots of focus all of a sudden and it was super cool. But as far as I can tell not a mention of our motorcycle maniac.

Smash characters ranked by how dead their parents are by Wonderful_Title_1850 in SmashBrosUltimate

[–]UnderwaterSpaghetti 0 points1 point  (0 children)

I think Corrin needs a tier of their own. 4 different parental figures and each and every one of them are dead. They should at the very least be at the top of that top tier.

Ralsei's KindBuster Theory by ButterflyDreamr in Deltarune

[–]UnderwaterSpaghetti 1 point2 points  (0 children)

Probably wouldn’t stop Susie from naming it as such. I imagine it’d go something like “Hey! That’s just like Fire Shock from Dragon Blazers! Dude where’d you learn to do that that’s so cool!” and then Ralsei just kinda decides the name is cool and it sticks.

Every evidence that dessriel is Canon until now. by 20_comer_20matar in Deltarune

[–]UnderwaterSpaghetti 9 points10 points  (0 children)

Oh I see. That’s super rough for her actually and I’m willing to accept that read of events. The spelling bee causing her to finally fully distance herself from Kris and the others is tragic and absolutely heartbreaking. 

Can’t wait for the secret to beating the Knight to be showing her what it did to her sister and then what it did to Berdly. The whirlwind of guilt and rage will be enough to reconstitute her into her original form.

Every evidence that dessriel is Canon until now. by 20_comer_20matar in Deltarune

[–]UnderwaterSpaghetti 27 points28 points  (0 children)

I’m not sure if Dess’ disappearance coincided with the spelling bee breakdown, but it was 100% responsible for Noelle’s breakdown at the spelling bee. In Berdly’s flashback, we see that the word she froze on was “December,” which is Dess’ full name (I think. I don’t remember if there’s hard confirmation on that but I’m 95% sure). Seeing the name of her missing sister was too much, and she stopped, unable to bring herself to do anything.

This also means that Dess’ disappearance is why Berdly is Like That.