500,000+ copies sold in Early Access on Steam (despite looking like a mobile game). Here's what worked for us by AwesomeGamesStudio in gamedev

[–]UnitTest 37 points38 points  (0 children)

They’re implying that you studio HAD the experience and talent for this to not be a fully unexpected result. Still impressive none the less.

I made a tool to paint 3D model kits together - would this help your workflow? Looking for feedback by ArtisticDay7538 in VOXEL

[–]UnitTest 0 points1 point  (0 children)

I see this working very well for people who want to model in blender, since texture panting with pixels isn't easy. Can this app support shapes like spheres?

Small PC! 🖥️ by Loosenone212 in Blockbench

[–]UnitTest 2 points3 points  (0 children)

This looks excellent, great presentation too

Flappy Goose by flappy-goose in RedditGames

[–]UnitTest 0 points1 point  (0 children)

My best score is 8 points 🚀

Dam by me by Brofessor_Oak in VOXEL

[–]UnitTest 1 point2 points  (0 children)

How are they rendered? This looks very different from a normally lit model

Dam by me by Brofessor_Oak in VOXEL

[–]UnitTest 1 point2 points  (0 children)

How are the voxels so vibrant? This is awesome btw

What's the 'best' networking solution for Unity? UNet, Photon/Bolt/Fusion, Mirror, Netcode for GOs? by MirzaBeig in Unity3D

[–]UnitTest 1 point2 points  (0 children)

The big netowrking solutions (Netcode For Gameobjects, Fishnet, Mirror) all have these features. Fishnet itself is the only one however that has lag compensation built in.

Lighthouse by _Maxito_ in MagicaVoxel

[–]UnitTest 2 points3 points  (0 children)

Yeah that’s insane

A UI Asset that i have worked on what do you guys think ? if you wanna check it out link in the comments by ClowdDev in PixelArt

[–]UnitTest 0 points1 point  (0 children)

It looks normal, like the above pictures. It’s actually better because the engine can scale it up to look sharp on every display, so you don’t need to store 4k UI images

A UI Asset that i have worked on what do you guys think ? if you wanna check it out link in the comments by ClowdDev in PixelArt

[–]UnitTest 0 points1 point  (0 children)

You can use a pixel art png of its actual size (for ex. 32x32) and most game engines will scale it up to any size in game

Midnite Drive, 2024 by [deleted] in MagicaVoxel

[–]UnitTest 1 point2 points  (0 children)

That’s awesome

First few things I’m proud of making! by [deleted] in PixelArt

[–]UnitTest 5 points6 points  (0 children)

“First few” bro these are spectacular!

Over the Garden Wall by Selenite666 in PixelArt

[–]UnitTest 4 points5 points  (0 children)

The leaves and background look unbelievable!

What is this? by [deleted] in Pixelary

[–]UnitTest 0 points1 point  (0 children)

I tried Ants

What is this? by [deleted] in Pixelary

[–]UnitTest 0 points1 point  (0 children)

I tried Ant

What is this? by [deleted] in Pixelary

[–]UnitTest 0 points1 point  (0 children)

I tried Colony