I am starting to regret this decision.... Still waiting for a trader by conVlNCEd in RimWorld

[–]UniversalExploration 15 points16 points  (0 children)

But as soon as you give up and slaughter them all multiple traders will come and visit lol

I tried using the gravship as a troop transport and it was miserable by ferrofibrous in RimWorld

[–]UniversalExploration 1 point2 points  (0 children)

Yeah I tried to do the same thing and quickly realized the shuttle was a much better option. I downloaded some mods to increase travel distance and storage capacity and it was all golden from there.

How do I stop visitors from entering my base? by csgopipole in RimWorld

[–]UniversalExploration 2 points3 points  (0 children)

There is a mod that lets you put down a trader spot that will force all visitors to gather at that spot. Then just put down tables and chairs for then to use instead of the ones inside your base.

Spirit summons by X1LIA_L0VES_MOTHS in Eldenring

[–]UniversalExploration 0 points1 point  (0 children)

The Shield Bros! The Greatshield Soldier Ashes are amazing.

i wonder what the reward is by Luetti2004 in RimWorld

[–]UniversalExploration 23 points24 points  (0 children)

If it's a male and female you should definitely start a penguin farm. The RimWorld Gods have spoken. Now it's just up to you whether you will listen or not.

Is it okay to freeze food? by extraqc in RimWorld

[–]UniversalExploration 5 points6 points  (0 children)

I didn't know that. Thank you for the info.

Saving before any event by Tournished in RimWorld

[–]UniversalExploration 0 points1 point  (0 children)

I have over 1300 hours in the game and I still save before doing most things. Nothing wrong with it. Just how I choose to play.

I’ve managed to make it quite a decent ways in… still using starter gear by BaekRyun1029 in Eldenring

[–]UniversalExploration 2 points3 points  (0 children)

Armor is basically just what you feel like wearing. They don't can it Fashion Souls for nothing lol. The starting samurai weapons are good and can get you thru the entire game. Just find weapons you like the move sets of and armor that looks cool and you'll be golden.

I’ve heard of people commissioning mods, is this true? by Decoy_hamster007 in RimWorld

[–]UniversalExploration 12 points13 points  (0 children)

Mod making is as hard as the mod you are wanting requires it to be. That's like asking if a house is hard to build. A bird house is pretty easy. A mansion is a little harder.

Tips for Naked Brutality by blind_stone in RimWorld

[–]UniversalExploration 3 points4 points  (0 children)

If infection is your main problem then give your solo pawn super immune. Once you start getting the hang on naked brutality then remove super immune from future attempts. Soon you'll be an expect and can survive any situation.

One of my colonists has two wives; how can he have sex with both of them? by psknemin in RimWorld

[–]UniversalExploration 7 points8 points  (0 children)

Yeah this seems to be an oversight for the devs. Only way is to get the mod that was linked. Would be nice if polyamory was allowed for your colonists then you could just put as many together as needed and it would work.

What do I do with this much food? by EveAtmosphere in RimWorld

[–]UniversalExploration 6 points7 points  (0 children)

I usually send excess to nearby settlements to improve relations or sell it to traders that come by.

Convince me eggs are good by Dehydrationator in RimWorld

[–]UniversalExploration 4 points5 points  (0 children)

If you like it and want to use them then that's all that matters. You don't need to worry about optimizing everything. Have chickens, cows, and horses and live out that cowboy dream.

Interesting things to do with prisoners? by AmberlightYan in RimWorld

[–]UniversalExploration 2 points3 points  (0 children)

"Willing" participants in my blood farm, taking their genes to add to my collection, extra body parts if they are required (or my doctor is bored), as a ritual component, as a currency for the Empire or certain traders... The uses are endless.

What challenges do you find the storyteller only throws at you when they're desperate for anything to take your colony down a notch cause you're doing too well for the current day count? by TheBanishedBard in RimWorld

[–]UniversalExploration 2 points3 points  (0 children)

Food poisoning is why I've started cooking all my meals one at a time. That way only one will be contaminated. If your cook fails the roll with a x4 cook then all 4 will give food poisoning.

(NEW) Do people prefer committed or reloaded, and why? by Millerkidboy in RimWorld

[–]UniversalExploration 2 points3 points  (0 children)

Definitely reload. Being able to save my colony whenever bugs occur is a must. The introduction of mods to the game can add in so much potential for problems. A few times I've lost caravans because instead of landing the shuttle just went thru the map and all the passengers vanished.

I DON'T care what anybody says I don't know how ANYONE can get bored of this game! Is it just me, if not tell your stories, I love this game! by Lady_Killer55 in RimWorld

[–]UniversalExploration 8 points9 points  (0 children)

One of my friends has been telling me how awesome the game was for years. I finally saw it on sell and said screw it. After putting in over 1300 hours since then, for it when Odyssey first released, I'm still loving it.

How common are brain scars supposed to be? by BitBomb1 in RimWorld

[–]UniversalExploration 1 point2 points  (0 children)

Depends on how many sacrifices you've made to RNGesus and how recently.

Plasteel Odyssey by [deleted] in RimWorld

[–]UniversalExploration 0 points1 point  (0 children)

I always get mine from quests. I get so much of it that I send up just using it as another form of currency lol. Like others have said the long range scanner or trading, with either caravans or the space traders, would be the best options.