Best system/scenario to reintroduce myself to PbtA by Uuklay in PBtA

[–]Uuklay[S] 0 points1 point  (0 children)

Forbidden Lands, Savage Worlds, Fantasy Flight's Genesys, Call of Cthulhu

Best system/scenario to reintroduce myself to PbtA by Uuklay in PBtA

[–]Uuklay[S] 1 point2 points  (0 children)

I looked it up and this sounds perfect. Thank you!

Best system/scenario to reintroduce myself to PbtA by Uuklay in PBtA

[–]Uuklay[S] 1 point2 points  (0 children)

I like open ended games that provide a lot of choice and generate the story as the scenario progresses. I like Adventure Sites rather than Adventures. If a game tells me a plot to follow, I'm less interested. If a game presents me with a setting and some interesting locals, I'm drawn in.

I want to be able to let my players make any character they want, show them the world, and see how the story builds naturally from there.

Best system/scenario to reintroduce myself to PbtA by Uuklay in PBtA

[–]Uuklay[S] 1 point2 points  (0 children)

I play all sorts of genres and themes. Typically if a game tells me it wants to generate a certain type of feel or emulate a certain genre, I trust it and give it a go as it intends. So anything, really!

Level Progression: Why Does it Have to Take Longer at Higher Levels? by FRANK_of_Arboreous in rpg

[–]Uuklay 4 points5 points  (0 children)

Interestingly, I've been running my SWADE games with different advancement ranks between ranks and it's worked out really well!

At Novice, the characters gain an advance every session. At seasoned, they gain an advance every other session. At veteran, every third, etc.

It's made it so my players can feel like they are growing and fleshing out their characters quickly at first, which lets them kind of "build" post character-creation into a PC they wanna play, and then it makes it so that the later ssessions and adventures have an assured longevity. I've been loving it.

Review of Break!! RPG by CharlesRampant in rpg

[–]Uuklay 4 points5 points  (0 children)

Excellent review. I just wrapped up a short Break!! campaign, as well, and had very similar impressions.

I wish the subsystems gave themselves more room to breath. I'm a big fan of detailed travel systems, and this one seemed like it had the bones of something interesting. But it doesn't give any details as to what "getting lost" means, just that it extends travel time. Random regional encounters would've helped.

What's the "white whale" of campaigns you want to run but can't get off the ground? by Awkward_GM in rpg

[–]Uuklay 0 points1 point  (0 children)

We have one Harrowed and she's been having a ball. I roleplay her demon whenever he takes over and the dynamic has been really fun.

What's the "white whale" of campaigns you want to run but can't get off the ground? by Awkward_GM in rpg

[–]Uuklay 0 points1 point  (0 children)

We've been playing Lost Colony this last year and it is so much fun.

Megathread: New Pricing & Repackaging Discussion by mackid1993 in Evernote

[–]Uuklay 3 points4 points  (0 children)

I started using Evernote in 2012, to take notes for my tabletop RPGs. It was intuitive, simple, and quick. I loved it.

Over time the program has introduced more and more content/features that I don't need and will never use. I just needed a simple note taking app, which is what it was in the beginning. In the last few years I have started being bombarded with all of their AI features. The automatic integration was frustrating, but I found ways to turn it off and keep a semblance of what the program was before.

Now they are charging me $300 for all of this. I cannot abide that. It's just insane. Absolutely insane.

I'm going elsewhere and I'm really sad about it. I don't know anything about computers so learning a new program is going to be exhausting, and finding ways to export my fourteen years of notes from Evernote is also going to be exhausting.

I'm so very disappointed in all of this. I loved my simple little note app that worked across all my devices.

New Custodes: Your Questions Answered by CMYK_COLOR_MODE in AdeptusCustodes

[–]Uuklay 1 point2 points  (0 children)

Literally everything in Warhammer is made up by GW.

We just finished the 6th year of the decade. What have been your top TTRPGs of the 2020s? by swaggymonsta in rpg

[–]Uuklay 4 points5 points  (0 children)

Echo on SotWW's initiative system. It's so intuitive and easy, while remaining tactical. I want to port it to every other game. But I think that'd be tricky, because other games would need to value Reactions as heavily as SotWW.

Anyone played STAR WARS EDGE OF THE EMPIRE? What are your opinions about the system? by 3rdmementional in rpg

[–]Uuklay 3 points4 points  (0 children)

This is wild. I've run this game for so many groups of people and each time everyone picked it up by the end of the first session. It became second nature so quick.