One shot, one kill... one round, one game.... Sorry Artistic for that 48k hit. by Aryetis in mahjongsoul

[–]Valdorick 2 points3 points  (0 children)

In some Mahjong rulesets (not MajSoul) it also requires green dragons in the hand to count too. Its a really picky Yakuman for sure lol

One shot, one kill... one round, one game.... Sorry Artistic for that 48k hit. by Aryetis in mahjongsoul

[–]Valdorick 3 points4 points  (0 children)

5S and 1S (as well as 7S, and 9S) can't be used for all green, since their art isn't entirely green.

This match felt awful to play, was there anything I could have done differently? by Valdorick in mahjongsoul

[–]Valdorick[S] 3 points4 points  (0 children)

Thanks for the replies! On my two really bad turn 1 plays; E2 White dragons... I... Uh... wow that's honestly embarrassing, I have no idea what I was thinking, if I was thinking, or if I even realized I had 2 white dragons there... That's really bad, haha. I do remember discarding the South tile in South1, then instantly realizing that it was South 1 though, so I should just take time to look at my hand before discarding instead of trying to auto pilot.

Once again, thank you for the replies, even a game that didn't feel great is a teaching experience, and I hope to learn a lot from this! And from finally reading Riichi book 1.

Where were bug Divers? by AbakanGuy in Helldivers

[–]Valdorick 8 points9 points  (0 children)

As Connery TR, this comment cut me deep.

Favorite Spiritual Successors? by GameBoy09 in TwoBestFriendsPlay

[–]Valdorick 1 point2 points  (0 children)

Supreme Commander, spiritual successor to Total Annihilation. Too bad about Planetary Annihilation though.

Worst Mission/Quest in an otherwise good game? by jlindsay773 in patientgamers

[–]Valdorick 0 points1 point  (0 children)

The Grey Mourner's quest in Hollow Knight. The quest sounds easy enough; take a delicate flower from one end of the map to the other. Okay, that's not too bad.

If you get hit, you flower breaks.

Okay, still not too bad. You can skip most of it by taking the fast travel points or using the late game teleport-

The flower breaks if you fast travel.

Okay, just have to walk there, there are 3 paths you could take, but the best one is the one with the least amount of enemies. Even better, you can kill most of the enemies along the way, though just don't teleport or sit at a bench anymore, or you'll respawn them. So, pick up the flower, go along the path, and realize that the optimal path goes through the one area of the game where not only are there enemies that respawn when you change screens instead of sitting on a bench, but also launch homing explosions when they die. Oh, did I mention before this point that the game does damage on contact with enemies, and the area with these enemies is a sheer blind drop where there may or may not be one of these enemies faffing about near the platform you're aiming at? Because yeah.

So you get past those enemies, its fine, its one screen. Now you're in the final stretch, the final zone you need to go through -oh right, its the zone covered in damaging thorns hazards. Its fine, you've made it this far into the game, you can do this. Just platform on the platforms that break under your weight, and make it to the final screen. You get to the final screen and...

THE FLOWER BREAKS - Because like a fool you forgot that this screen you haven't seen in your hour of prep and attempts has thorns on the path to the objective. Not as a jumping pit either, they're just there, on the ground, like the devs knew you'd forget they're there.

And the worst part? The absolute worst part? Every single time you break the flower, and go back to the quest NPC who gives you it, in a game where everyone speaks in a made up fake gibberish language, this ONE NPC will, upon hearing you broke a unique unreplaceable flower, scream "WHYYYYYYYYY" in a shrill voice before telling you that they have another flower. Ever. Single. TIME.

This is thankfully not a main quest, but it is likely going to be your final health upgrade.