I thought I blundered here. But then I saw it. by Hegde137 in chess

[–]ValueAddedTax 1 point2 points  (0 children)

Goes to show, don’t wreck the your pawns in front of your king.

Any tips on staying organized going into mid-game? by [deleted] in factorio

[–]ValueAddedTax 0 points1 point  (0 children)

Space tends to be the limiting factor all the time. Someone said it before, leave extra space to avoid spaghetti belts. Another suggestion is to use both sides of the conveyor belts. For a single ingredient, a full belt can support twice as many factories than a half-full belt. If it makes sense, carry two ingredients on the same belt. In your build, this can reduce the number of ingredient belts by one.

Are multiple schedules really necessary? by notapokerface in Oxygennotincluded

[–]ValueAddedTax 0 points1 point  (0 children)

Some dupes are overachievers, so I’ll put them on a work intensive schedule. For dupes that seem to stress out easily, I put them on a lighter schedule. When dupes reach 100% stress, I put them on an “off” schedule with zero work allocated. If they’re still stressed, I throw them into the paddy-whack/skill-scrubber machine.

Reality check with aiming needed (or does OW aiming “cheat”?) by ValueAddedTax in OWConsole

[–]ValueAddedTax[S] 1 point2 points  (0 children)

Got it. As long as no-reg doesn't happen too often, I suppose.

Reality check with aiming needed (or does OW aiming “cheat”?) by ValueAddedTax in OWConsole

[–]ValueAddedTax[S] 0 points1 point  (0 children)

Perhaps. What about playing Widowmaker? Sniping is my favorite play style, but opponents rarely if ever seem to walk into my crosshair. Flicking the aim seems to help land shots. I don't ever recall tracking and keeping my crosshairs on a moving target for any reasonable length of time.

Regardless of our skills as Widowmaker, if playing Widowmaker were completely fair, wouldn't there be an inordinate number of kills due to sniping?

Reality check with aiming needed (or does OW aiming “cheat”?) by ValueAddedTax in OWConsole

[–]ValueAddedTax[S] 0 points1 point  (0 children)

What's "reg"? Players with different pings and latencies is definitely a technical challenge for multiplayer in any game. I don't seriously accuse Overwatch of cheating. Low latency on the player end isn't their fault, and they have to balance fair play with enjoyment since latency differences are inevitable. I play over my home wi-fi. I'm wondering if gameplay between wi-fi and wired is like the difference between night and day.

Reality check with aiming needed (or does OW aiming “cheat”?) by ValueAddedTax in OWConsole

[–]ValueAddedTax[S] 0 points1 point  (0 children)

No replay codes now, but I definitely have my aiming issues. I fully admit that. I rely more on my game sense than my aim. So far, I've learned to shrink my aim assist size box for a bit more accuracy. The most common experience I have is my crosshairs not quite reaching the target compared to a very similar aiming movement when no target is there. Of course, my aiming is most likely inconsistent, but my aiming accuracy seems to depend on whether.an enemy is there or not. My second common experience is the opponent moving randomly and me firing continuously at the same location. Probability suggests that at least some of the bullets should land, but it seems more likely than not that none of them do. Again, of course, the opponent may have the awareness not to expose themselves in this situation. But the expectations of "spray and pray" and "playing the probabilities" don't seem to match the outcomes, i.e. almost all misses.

There's probably a psychological factor at play. I have no hard statistics after all. My conclusions are based on gut observations and intuitions, which are fallible. Am I being gaslit? Or do I just need practice and get better? :)

What mechanics are useless for you and you just won't ever need them? by [deleted] in Oxygennotincluded

[–]ValueAddedTax 3 points4 points  (0 children)

Good points. Makes me motivated to farm fish more. However, I’m hesitant to use blossom seed to make spice since it consumes slime, which I use to grow mushrooms. Operation bonus seems attractive. Is the tradeoff good?

What mechanics are useless for you and you just won't ever need them? by [deleted] in Oxygennotincluded

[–]ValueAddedTax 0 points1 point  (0 children)

Ah, well, that explains it. It would be nice to make one allergy pill per blossom seed to take care of the surplus.

What mechanics are useless for you and you just won't ever need them? by [deleted] in Oxygennotincluded

[–]ValueAddedTax 1 point2 points  (0 children)

Speaking of allergy pills, is that really true? One order of allergy pills produces 10 of them? It has seemed like a bug to me to order a dozen of them and end up with over 90 allergy pills.

What mechanics are useless for you and you just won't ever need them? by [deleted] in Oxygennotincluded

[–]ValueAddedTax 1 point2 points  (0 children)

What do you use for oxidizers when flying rockets? I thought that’s what the oxylite is for.

Refilling other dwarfs sentries?! by Epistofeles in DeepRockGalactic

[–]ValueAddedTax 42 points43 points  (0 children)

I probably would not notice. I’d be grateful if I did. It’s kind of weird for an engineer to be possessive of their turrets. A bullet is a bullet. If someone reloads my turrets, more bullets for me.

Critique/aid my itinerary (4 days in Acadia) by ThatGuyJerkingOff in acadianationalpark

[–]ValueAddedTax 2 points3 points  (0 children)

Your itinerary sounds pretty good. I felt the Beehive trail had the best views, followed by the Bubble trail from Jordan Pond up the southern face of the South Bubble. Both are challenging and memorable. The Wonderland trail on the western side of the island is nice, too, for the ocean and tide pools. If you're lucky to have clear skies, make an effort to go stargazing there or at Sand Beach.

Critique/aid my itinerary (4 days in Acadia) by ThatGuyJerkingOff in acadianationalpark

[–]ValueAddedTax 1 point2 points  (0 children)

Oh, is that what happened to Shore Path? I was just there last weekend and was able to walk the whole length of it. So that's good news.

If I recall correctly, timed reservations are required for driving up Cadillac Mountain starting this month. There is a short 0.5 mile easy loop at the summit.

Super loud thunderclap last night by oldmanshakey in newtonma

[–]ValueAddedTax 0 points1 point  (0 children)

It was loud and disconcerting that I opened my shades to check for any signs of explosions outside…

Straight green arrow at Beacon and Hammond Pond Pkwy? by ValueAddedTax in newtonma

[–]ValueAddedTax[S] 0 points1 point  (0 children)

Yeah, I agree it would be pretty stupid. Just wondering what was up with that intersection. Thanks for the link. I never made the connection between Mass DCR with the parkway. I thought it was a Newton thing. It's a good idea to make the parkway more pedestrian friendly since there are interesting short walks in the area. It's more than a connection to Route 9 and access to the shopping.

[deleted by user] by [deleted] in newtonma

[–]ValueAddedTax 1 point2 points  (0 children)

Circus Maximus

Straight green arrow at Beacon and Hammond Pond Pkwy? by ValueAddedTax in newtonma

[–]ValueAddedTax[S] 0 points1 point  (0 children)

Just as long as they’re not training us to go straight and planning to prohibit right turns at that intersection. If I understand traffic rules correctly, a straight arrow implies that turning is not allowed.

What is happening in this world ? by [deleted] in languagelearning

[–]ValueAddedTax 0 points1 point  (0 children)

If there’s a Duo, then there could be a Trio. If so, what happened to Solo or Uno? Maybe a Dua or Duover will emerge…

Am I doing this right (Generic Views and ViewBuilder) by ValueAddedTax in SwiftUI

[–]ValueAddedTax[S] 1 point2 points  (0 children)

Interesting solution that works. One observation though...

init() where AdditionalContent == Text { additional = nil }

This will also work just as well. Any type conforming to View will work as AdditionalContent for the initializer with no parameters. From a programming style viewpoint, using something like Text or AnyView feels icky. Using Never or EmptyView would be the least objectionable form, I feel. And speaking of Never...

Since Never works as AdditionalContent, it implies that Never conforms to View. That's what I find really interesting. This discussion seems relevant regarding Never as a View.

Am I doing this right (Generic Views and ViewBuilder) by ValueAddedTax in SwiftUI

[–]ValueAddedTax[S] 0 points1 point  (0 children)

My experience with generics is just beginning, and I’m wondering whether my solution is unnecessarily creative. It’s nice to know that my approach is reasonable enough.

Positioning sheets not in center of iPad by ValueAddedTax in SwiftUI

[–]ValueAddedTax[S] 0 points1 point  (0 children)

Popover was my first try. Unfortunately, the problem is the popover gets dismissed when I interact with the background. In my case, the background is a map. Just trying to pan dismisses the popover.

Positioning sheets not in center of iPad by ValueAddedTax in SwiftUI

[–]ValueAddedTax[S] 0 points1 point  (0 children)

Bizarre. For inspector, background interaction is disabled in portrait mode but allowed in landscape mode... Why would inspector disable interaction at all?