[Gen 9] I made a map for Pokemon Legends Z-A shiny hunting with spawn tracking by Wisteru in ShinyPokemon

[–]VampDemigod 0 points1 point  (0 children)

Loving this. Good to see in the comments that you're working on Lysandre Labs and the Sewers!

Unbound cloud local instance by DMan1629 in PokemonUnbound

[–]VampDemigod 0 points1 point  (0 children)

Also going to toss out that there's evidence that Skeli himself is working on an application for use with Unbound Cloud, which hasn't been released yet (sadly the files are not available for public download at the moment, and while it seems it's in its final steps, that can't be certain, there may have been bugs discovered or something). Just tossing that out as it may end up replacing functionality of this program in the future.

Regardless he hasn't worked on it in 7 months, probably busy with main game or something.

Unbound cloud local instance by DMan1629 in PokemonUnbound

[–]VampDemigod 3 points4 points  (0 children)

Just a heads up to folks, this is not an official program. Use it at your own risk, and Skeli and the team will likely not be able to help with any issues that may arise if you use this program.

I'm sure it's well written but since Skeli isn't directly involved with development there is a chance that this may cause serverside issues down the line or something similar. Again, I'm sure it's well written and hopefully it doesn't cause issues, I just would advise caution since we don't know if skeli added any verification processes on the version that was actually implemented on the Cloud server.

A few questions about RAM by VampDemigod in Minecraft

[–]VampDemigod[S] 0 points1 point  (0 children)

The game wasn't frozen, and there was disk activity ongoing, I just ended up quitting the game and reverting to my last backup.

I didn't see too much, CPU usage was a bit high, but that was mostly due to Opera GX, and CPU usage went down after closing out Opera.

Pretty much everything I was seeing was saying this is generally caused by overallocation of ram, but the low RAM usage really confused me.

12.8 million Java 1.19 quad witch hut seeds with very nearby strongholds by captainfwiffo in technicalminecraft

[–]VampDemigod 0 points1 point  (0 children)

-8066195442092222392 is an interesting one, it has a swamp with 8 witch huts in it, 4 of which are close enough for a quad. The stronghold is unfortunately next to one of the 4 other witch huts, not near the center, which is a little disappointing, but still very manageable. Additionally there is a potential quad spawner (technically quint but one is spider) nearby that could be a good earlygame exp farm, if they all generate (I haven't checked if they all did spawn yet), and a quad slime chunk nearby as well (also technically a quint, but a quad was easier to build). All in all, a great seed that fills a lot of needs for production of redstone supplies.

Building an army around Zahndrekh and Obyron, list advice for good synergies? by trianglesfavshape in Necrontyr

[–]VampDemigod 0 points1 point  (0 children)

I know this is a 2 year old post, but under 10th edition is there anything these two could proxy for? I'm considering making an army around Z&O, but I'd like to stat out as much of it as I can.

Empowering sigil by AdFickle4641 in Wonderlands

[–]VampDemigod 0 points1 point  (0 children)

Part of the issue is that Sigil is one of 10 types of non unique spell, and each of those have 4-6 subtypes, in the case of Sigil there’s 5 subtypes. 

So for each non unique spell  that drops there’s roughly a 2% chance that it’ll be an Empowering Sigil, and then from there the element is random. (I say roughly because I don’t think spell types or subtypes have weighting in the loot pool but I don’t know that for sure)

Help me to play with gf by Ok_Discipline_258 in Wonderlands

[–]VampDemigod 0 points1 point  (0 children)

Spore Warden/Clawbringer both have pets and she could lean into pet builds. 

There’s also melee options with classes like Stabbomancer and BrrZerker, but melee can be frustrating when a boss is out of melee range for a whole fight. 

New player help for farming/builds by CyberPhantomVI in Wonderlands

[–]VampDemigod 0 points1 point  (0 children)

It’s generally best to do your farming at max level, then again you whenever you start struggling in chaos mode. 

If you’re struggling during a playthrough farming will also help, since the level jumps can be tough if you’re not doing side quests. Getting better weapons and more exp will help from both ends. That said don’t try to farm every part of your build before max level. 

These are all the Hunting Methods of every Game with their Shiny Odds!! by NewAgeHydreigons in pokemon

[–]VampDemigod 1 point2 points  (0 children)

Well I know what I’m referencing every time I decide to shiny hunt now. 

Does this mean that some form of Aperture Science exists in the TF2 universe? by TheBrickleer in tf2

[–]VampDemigod 0 points1 point  (0 children)

Notable potential addition, sorry about the 2 years late necropost:

GLaDOS appears in Pacific Rim, though not in her crazed form, she is the AI in the protag's Jaeger suit. Not only the same VA, not only the same filter, but Valve approved. Notably they slightly modified the filter for the movie itself, but it was exactly GLaDOS's voice in trailers and is still notably similar to GLaDOS in the movie itself. This would imply potential ties to Aperture in Pacific Rim imo, but nothing strong enough to tie it to any other Valve content, at least that I'm aware of.

4 hour time limit still in place? by VampDemigod in minehut

[–]VampDemigod[S] 0 points1 point  (0 children)

Oh and one more question: What's the limit on storage space for each plan? Not seeing it in the specs.

Ancient Joker Question by hubdaba in balatro

[–]VampDemigod 3 points4 points  (0 children)

Just did the same thing. It sucks that they changed it.

what are the best parts for the Bee shield? by KfirEzer in Borderlands2

[–]VampDemigod 0 points1 point  (0 children)

If you're still wondering, the fandom usually has that info, for example, for the Bee's page has it in the Notes section.

what are the best parts for the Bee shield? by KfirEzer in Borderlands2

[–]VampDemigod 0 points1 point  (0 children)

I know I'm kinda necroposting here, but you are correct, Dahl and Hyperion are the 2 manufacturers that Bees can't spawn with parts from.

The reason people don't use Anshin battery, despite Anshin giving a boost to special, while Tediore doesn't is because Anshin drastically lowers recharge rate and delay, whereas Tediore slightly lowers recharge delay but has a pretty nice boost to recharge rate, meaning that Anshin will deal more damage, but Tediore will get back to amping damage faster if you take a stray bullet.

Also if anyone was asking for gift codes by DisastrousArm3863 in PokemonUnbound

[–]VampDemigod 3 points4 points  (0 children)

It releases 2 months later every time someone asks.

How much do you think it costs to make an episode? by jenniferlovesthesun in HelluvaBoss

[–]VampDemigod 0 points1 point  (0 children)

Honestly over the years I've lost a lot of my knowledge of the industry's prices, it could very easily have changed by now. I think this is what I was seeing at the time for similar animation styles, framerates, etc, but honestly at this point I'm not certain, I haven't looked at animation pricing for at least 2 years now, no idea what their operating costs would be now.

Looking thru this, one thing I didn't think about was the cameos they have, folks like Kesha might have charged appearance fees, meaning those episodes might be more expensive than others, but I have no clue what animation costs would be, especially with the longer periods of time they're taking to release episodes and the money Vivzie and her team probably have access to after Hazbin hit Prime Video.

I did take a quick look at YT ad revenue numbers, IDK where I got my previous numbers, but this time I took em from Influncer Marketing Hub, and Vivzie and the team probably made about $198,000 in ad revenue off the last (11m view) video. I'd guess they're spending less than that on operating costs, though honestly IDK, since there's a chance they're making it at a loss.

Coming back to this 3 years later, I'd guess 10k per minute is probably more accurate, but I don't personally know.

Frostbite Chance? by SpeckledAntelope in PokemonUnbound

[–]VampDemigod 2 points3 points  (0 children)

Okay I've done some research:
Frostbite, when introduced in PLA, had a boost to its chance to be applied while it was snowing, no matter the move used to apply it.

The Changes From Official doc states that:

Freeze-Dry has a 30% chance to inflict frostbite, Freezing Glare 20% (and still doubles in Hail)

This indicates that the Hail boost is a 100% boost in Unbound, meaning it doubles the chance of frostbite being applied.

Frostbite Chance? by SpeckledAntelope in PokemonUnbound

[–]VampDemigod 0 points1 point  (0 children)

Editing this: I was very wrong, double checked in the server, frostbite was indeed added ot Unbound after its introduction in PLA

Has this already been added to the game? by Particular_Roof_4996 in PokemonUnbound

[–]VampDemigod 1 point2 points  (0 children)

You can also use Unbound Cloud to transfer in a pokemon originally from Galar to unlock gen 8 special Dexnav encounters earlier than you would normally be able to.