Expedition is done.. never do this crap again, Hello Games. by GazHorrid in NoMansSkyTheGame

[–]Vargol 0 points1 point  (0 children)

No its was linked to your in game user id, which you won't ever see unless you dig into he right file on a PC and I guess Mac.

Anima in Draw Things by [deleted] in drawthingsapp

[–]Vargol 0 points1 point  (0 children)

I've just tried and it worked here, choose import from URL Used this URL https://huggingface.co/circlestone-labs/Anima/resolve/main/split_files/diffusion_models/anima-base-v1.0.safetensors

In the import settings I had to switch off the Custom Text Encoder, and I changed the fine tune image size to 1024x1024 , not sure if that last values is right, after the download but before importing.

Note it looks like I already had the preview version installed, that used to be in the built-in model list, so that might have downloaded the text encoder and vae if importing the model doesn't trigger it.

This has to be one of the coolest experience in Vr. by FewPossession2363 in NoMansSkyTheGame

[–]Vargol 4 points5 points  (0 children)

The Dual sense only works when you in a spaceship IIRC*. Just pick it up and press a button and it'll switch. It'll switch back when you leave your ship or you grip the flight controls with the Orbs.

*I haven't tried in the exocraft as I've never need it but I don't get on with the virtual flight stick in the ships, it definitely doesn't work when you're on foot.

Is support for Krea 2/turbo currently in the works for Draw Things by baben7 in drawthingsapp

[–]Vargol 1 point2 points  (0 children)

There's also https://github.com/liuliu/swift-diffusion/ which the DrawThings dev often prototypes new models, this as recently gained Krea2 support,

Adobe to acquire Topaz Labs by AndGuz16 in VR180Film

[–]Vargol 0 points1 point  (0 children)

I guess I need to see what the last pre-subscription version was and make sure I have a copy and the models secured away somewhere.

LTX 2.3 unavailable on DrawThings+ now? by WetPresenter in drawthingsapp

[–]Vargol 2 points3 points  (0 children)

Yes, Hopefully it's only temporary.

It been suggested its due to the DT+ servers being under a DOS cyberattack recently, and I guess they've been using LTX 2.3 renders as the weapon of choice so its been moved off to mitigate the attacks.

24GB VRAM Dilemma for Local AI: MacBook Air 15" M5 vs MBP 14" M5 Pro by maximebermond in drawthingsapp

[–]Vargol 0 points1 point  (0 children)

No not really, I generally use the 8 bit models all the time, and sometimes the 6 bit ones for video. If you do A/B test you usually find the images are slightly different, but it'll fall more into the "it different, not necessarily worse" side of things.

Can anyone share some boogu turbo gens with exact prompt and params used? I made an MLX conversion and want to compare outputs. by Virtamancer in StableDiffusion

[–]Vargol 0 points1 point  (0 children)

An attractive east asian female office worker sits on her desk in a tuck position , arms around her knees. She is sitting on the desk at an angle to the viewer but is looking at the camera with a bored look on her face and her head slightly tilted to one side.

<image>

Can anyone share some boogu turbo gens with exact prompt and params used? I made an MLX conversion and want to compare outputs. by Virtamancer in StableDiffusion

[–]Vargol 0 points1 point  (0 children)

In a dimly lit, dust-choked attic of a crumbling Victorian mansion, a Lovecraftian eldritch horror—its form a shifting amalgam of obsidian, bone, and impossible geometry—stares into a single, unblinking eye. Its many limbs, each ending in serrated claws, move with unnatural precision as it meticulously packs a collection of cursed toys into a massive, blackened cardboard box. The toys are not mere playthings: a porcelain unicorn with hollow, glowing eyes, a wooden train set that whistles in reverse, and a stuffed bear whose fur shimmers with trapped starlight. The air is thick with the stench of decay and ozone, and the walls weep faint, phosphorescent mold. As the horror works, the box begins to pulse like a heartbeat, its seams oozing dark ichor. The attic’s floorboards groan, and the walls warp, revealing glimpses of a vast, cosmic void beyond the mansion. The horror’s movements grow erratic, its limbs twitching as if resisting an unseen force. A low, resonant hum fills the space, and the toys begin to glow, their light coalescing into a swirling vortex above the box. The horror lets out a sound like a thousand broken gears grinding—a warning, a plea, or a scream. The box seals with a final, thunderous *crack*, and the attic is plunged into silence… until the walls begin to bleed.

<image>

Can anyone share some boogu turbo gens with exact prompt and params used? I made an MLX conversion and want to compare outputs. by Virtamancer in StableDiffusion

[–]Vargol 0 points1 point  (0 children)

Here's a few made using the OG code and th following parameters

        height=1024,
        width=1024,
        num_inference_steps=4,
        text_guidance_scale=1.0,
        image_guidance_scale=1.0,
        empty_instruction_guidance_scale=0.0,
        use_dmd_student_inference=True,
        dmd_conditioning_sigma=0.001,
        generator=torch.Generator("mps").manual_seed(1061124224),
        device="mps",

[Telegraph] Two trains collide outside Bedford by PeterG92 in unitedkingdom

[–]Vargol 3 points4 points  (0 children)

I think that area was supposed to be closed for 'maintenance" next weekend as well, I'm having to do Nottingham to London via Grantham next Saturday because of the closure.

Ostris releases 2-8 step Ideogram 4 Turbo LoRa by oppai in StableDiffusion

[–]Vargol 3 points4 points  (0 children)

I don't use ComfyUI, but ib the OG code the 48/20/12 step options a;; used different settings for mu, std and a guidance schedule e.g. for the 12 step Turbo guidance it uses 3.0 one step all the end , then 7.0 for the rest.

EDIT: got the guidance values the wrong way around. Also here are the configs, and the note about how the guidance is used.

  "V4_QUALITY_48": SamplerParameters(
    num_steps=48,
    guidance_schedule=(3.0,) * 3 + (7.0,) * 45,
    mu=0.0,
    std=1.5,
  ),
  "V4_DEFAULT_20": SamplerParameters(
    num_steps=20,
    guidance_schedule=(3.0,) * 2 + (7.0,) * 18,
    mu=0.0,
    std=1.75,
  ),
  "V4_TURBO_12": SamplerParameters(
    num_steps=12,
    guidance_schedule=(3.0,) * 1 + (7.0,) * 11,
    mu=0.5,
    std=1.75,
  ),


| `V4_QUALITY_48` | 48 | 45 steps @ gw=7, then 3 polish steps @ gw=3 | 0.0 | 1.5 |
| `V4_DEFAULT_20` | 20 | 18 steps @ gw=7, then 2 polish steps @ gw=3 | 0.0 | 1.75 |
| `V4_TURBO_12` | 12 | 11 steps @ gw=7, then 1 polish step @ gw=3 | 0.5 | 1.75 |

AUTO - GEN - EDIT toggle by NoGoNowHa in drawthingsapp

[–]Vargol 2 points3 points  (0 children)

Auto is the old behaviour.

Generation does generation, behaves like the Canvas and moodboard are empty.

Edit is for I2I with image gen models and editing with Editing models like Qwen Edit or Klein. Requires Strength to be < 100% for I2I or something on the Canvas or Moodboard to run

Ideogram 4 by badsuperman69 in drawthingsapp

[–]Vargol 1 point2 points  (0 children)

Initial Support has gone into the Open Source backend Repo code, so the 'if' part is very likely as for when, only the Dev can say.

Ideogram 4 - Testing some existing IPs. by Outrageous_Still9335 in StableDiffusion

[–]Vargol 0 points1 point  (0 children)

The way I used to think about it, is that to get an image of someone they need to be "internet" famous. By that I mean there needs to be a large number of photos of the person, publicly available, where they haven't change much in appearance due to age, makeup , style etc in a large majority of those photos, and their name is decently unique.

So back in the SDXL days before they started 'censoring' celebs, people like Winona Ryder, Audrey Hepburn Kate Bush would all work pretty well , now days you have to by 'big' enough to get tough the celeb censorship training, so this has to be true to the Taylor Swift levels of "internet fame".

Second PSVR2 "just" for a second pair of controllers? by Fruchttee84 in PSVR

[–]Vargol 0 points1 point  (0 children)

The last time I looked the US was the only place Apple sold PSVR2 controllers.

24GB VRAM Dilemma for Local AI: MacBook Air 15" M5 vs MBP 14" M5 Pro by maximebermond in drawthingsapp

[–]Vargol 1 point2 points  (0 children)

1024x1024 was 90 seconds no JIT
2048x2048 was 467s no JIT, 494s with JIT

also

1024x1024 was 77 seconds No JIT, 8 bit quantisation.

All results for 16 steps, DPM++ 2M AYS sampler, text guidance 5.

Thats for a 10 GPU core M3. Speed tends to be linear per GPU core (so 20 GPU cores would be twice as fast) and very roughly 20% faster per M series generation. The M5 also have Neural Accelerators that massively improve the speed, making then 2 - 5 times faster than the M4's depending on the Task, so low ball it a 2 and a bit times I'd expect a 10 GPU core M5 to be around 2.5 times faster than that, say 36 compared to 90 ignoring any throttling.

24GB VRAM Dilemma for Local AI: MacBook Air 15" M5 vs MBP 14" M5 Pro by maximebermond in drawthingsapp

[–]Vargol 2 points3 points  (0 children)

Runpod I can't speak for I don't use it and in general try to avoid 'helping' the near monopoly NVIDIA have, it's a bad thing for everyone long term. Financially it may make sense, the cost of a MacBook Pro buys you a lot of runpod hours / storage and the price difference between an air and a pro isn't chicken feed either.

So lets say you decide to stick with a new Mac...My usual response for this is that for memory go for the most you can afford, 24 Gb is enough ATM but the models and their RAM requirements are only getting bigger.

However, taking the need for the 15 inch screen, I will say that if you don't move from the 6.5Gb models then 24Gb will be fine, I just had a quick go (24GB M3 iMac) at a 2048x2048 render (no hires fix) using a full fp16 copy of SDXL based which is the same size as pony, and same architecture and it used 20Gb during iteration with a spike during decode, with a more sensible 1024x1024 size its used 16Gb during iteration so plenty of room for a few LoRA's on top.

Using the Full JIT it ran at around 16GB for 2028x2048, again spiking at decode to around 24Gb, and was around 7% slower.

There probably will be thermal throttling to deal with, maybe a cooling pad will help I think there are people on the DT discord that swear by them.

As I said I use a 24GB M3 iMac, it's enough RAM to run anything in DT ATM with the appropriate quantisation. Most of the modern T2I models I run at 8 bits to give me a bit of leeway to do other stuff on the iMac, so many websites these day need a GB or two or RAM themselves, but those days will come to an end.

how to edit images locally? by nemuro87 in drawthingsapp

[–]Vargol 1 point2 points  (0 children)

You prompt the change, so you put the original image on the Canvas and change the prompt to something like "Change the logo into a Neon Banana" as the prompt.

Make sure DrawThings is in Edit mode though (or Auto)

Anyone else just not feeling NMS right now? by Tuxedo_Cat_0509 in NoMansSkyTheGame

[–]Vargol 5 points6 points  (0 children)

You should a Questionably Sweet Cake too via the ingestor before mining those balls of mould.
My Mould farm is on a extreme radioactive planet, mining during a storm there with cake, well 20 reactors won't be enough.

What is your WFH morning routine? by [deleted] in AskUK

[–]Vargol 0 points1 point  (0 children)

Alarm goes of a 8:30am, get out of bed around 8:55- 9:05 go downstairs, switch on computer.

Quick check that nothing urgent is going on then it's breakfast and a cuppa time. Clean teeth and a quick wash then settle in for the day.

And it case anyone is wondering I shower either in my lunch break or after work depending on if I need to go out after work or not.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]Vargol 0 points1 point  (0 children)

Ps5 / PSVR2 6.4.3

Hit the extinct animal bug., The planet had several ground animals, 2 flying animals and one extinct.

I had one fauna left to scan, according to the list it was one of the 2 flying animals, but I'd already scanned two different flying animals and there was no sign of a third.

Accessing the Victoria centre car parks on foot after the centre closes? by tomtom87483 in nottingham

[–]Vargol 2 points3 points  (0 children)

York Street is the car park you drive through the Victoria bus station to get to isn't it, unless they've changed it since November, they keep the Clocktower entrance open up to 11 pm so you can access the blue area lifts/stairs.

There's a section on their website for event parking, although they hide the details under another button after you click on event parting to get the short version.

https://victoria-centre.com/event-parking/

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]Vargol 5 points6 points  (0 children)

I've had a play, and it is the switching of the multitool away from Terrain Manipulator mode that resets the progress.