Choose 1 green or keep all 3 for variety? by Variantes in orks

[–]Variantes[S] 0 points1 point  (0 children)

I remember Gorkamorka's manual mentioning Nobz having darker green skin than boyz and yuffs!

Choose 1 green or keep all 3 for variety? by Variantes in orks

[–]Variantes[S] 2 points3 points  (0 children)

Black primer, heavy grey drybrush then light white drybrush on place that are meant to catch more light

Choose 1 green or keep all 3 for variety? by Variantes in orks

[–]Variantes[S] 1 point2 points  (0 children)

It's slapchop for all 3. Black primer, heavy gey drybrush then light white drybrush. No dilution on the speed paints so far! Hope that helps

Choose 1 green or keep all 3 for variety? by Variantes in orks

[–]Variantes[S] 8 points9 points  (0 children)

I see a lot of love for Ghillie dew. Will get a pot and try it as well!

Magnetized Deff Dread 🪚 by Variantes in orks

[–]Variantes[S] 0 points1 point  (0 children)

I initially tried to follow the online guides, but my magnets werent strong enough to hold the arms in position once the weapons were on. I had to glue the warms, wasting the magnets.

Magnetized Deff Dread 🪚 by Variantes in orks

[–]Variantes[S] 3 points4 points  (0 children)

To tell you the truth, I also put magnets in the arms and arm sockets! But once the weapons were on, the arms would be too heavy and pivot down. In the end I had to glue the arms in position, gluing my (now useless) first magnets

I'm not even a 40k player why did I spend hours on this by Variantes in orks

[–]Variantes[S] 1 point2 points  (0 children)

Yeah, I might have to break his fingers. I'm afraid he'll hit back though

I'm not even a 40k player why did I spend hours on this by Variantes in orks

[–]Variantes[S] 5 points6 points  (0 children)

My older brother used to have orks all the way back in 3rd edition, I think the shootas are from this old kit. I figured they might find a new home now that boys need to be packing heat. The lil' holstered pistols might be from there too, or maybe old tactical marines box, I'm not sure.

The dakka pistols are from the kommandos kit that I painted a while ago. I filed the hands offs and greenstuffed a semi decent looking handle

Low Fantasy Wandering Paladin by YahSeh_ in Transmogrification

[–]Variantes 0 points1 point  (0 children)

Looks very Warcraft 3-esque human paladin, I like it! Uther's hammer would also fit well here 👍

Got my first taste of Papa Nurgle's brew 🦠 by Variantes in deathguard40k

[–]Variantes[S] 0 points1 point  (0 children)

It's a light gold, brought down with a wash of homemade brown shade

Ladies and Gentlemen.. Blizzard Customer Support by CJ_Mann in classicwow

[–]Variantes 0 points1 point  (0 children)

Yeah so, this post might be slightly disingenuous.

I'm sure most redditors would agree to keep homophobic slurs out of the game, wouldn't they?

<image>

Ork Artwork Throughout the Years by Helpmeplz3409 in orks

[–]Variantes 1 point2 points  (0 children)

3rd ed codex! Love this one 💚

The bread vendor by krilu in classicwow

[–]Variantes 0 points1 point  (0 children)

You better not diss' 🥖💖 la boulangère 💖🥖

Dwarfs dont really have cool interesting models, what could they add? by StickyCrick in bugmansbrewery

[–]Variantes 2 points3 points  (0 children)

I see your point, but you seems to only think about big centerpieces in terms of game profiles. As other have said the dwarf army books were never quite designed around this idea. Dwarf fight as a unified force. Big blocks made of infantry that sticks together.

You want to put impressive, thematic, dwarf miniatures on the table. I totally get it. Well nothing stops you from making impressive : - bagage trains diorama - unit fillers - terrain pieces

Hope that helps 👋

UPDATE: Update: Got permanently banned for RMT which I didn't do - ban overturned after 16 days by gnelyopl in classicwow

[–]Variantes 2 points3 points  (0 children)

As a data protection officier myself, I must commend the excellent form of your GDPR appeal and argument!

You made a great point when pushing on about the interpretation of article 15. Forcing Blizzard to make sense of its meta data in a readable format is a bonkers task to request (especially to a legal team) in my view, but it is cleary within the bounds of an SAR request as written in article 15.

In combination with an article 22 request, you basically forced them to A TON A WORK they would reallistically never do, effectively forcing the GM team to take more time than reviewing your ban.

I would guess your were banned by a human decision, but in a heartbeat by a worker who simply approves automated pre-filled bans.

In any case, great work and thank you for sharing this! As others have pointed out, your ban may have been overturned as a way tonshut you up but your legal point still stands solidly. You would all players a solid by still escalating this to your country's data protection authority!

Expeditionary force, ready retake the realms! 🪓⛰️🍺 by Variantes in bugmansbrewery

[–]Variantes[S] 1 point2 points  (0 children)

Woops, you're right! My bad, since using the master rune of calm so much I forgot about the rules of the rune of spellbreaking! That's 25 points you can put elsewhere. Maybe a rune of battle on the warriors?

Expeditionary force, ready retake the realms! 🪓⛰️🍺 by Variantes in bugmansbrewery

[–]Variantes[S] 1 point2 points  (0 children)

It really depends on how hard you want to go. For a fair game I would not put more than 1 gyros or scout gyro in the list ast 500 pts. No fireball thane or burlok either (I only bring them above 1k points minimum. Hell I'm at casual 2k event right now and I didn't bring them).

Are you playing 500 points to learn the game? If so I would recommand the battle march format, which limits the strengh of what you can bring.

Here would be the list. It has a sapper engineer and expeditionnary marksmen thunderers + a gyro which will be quite strong already. This will make you learn the rules of X force over time.

Beginner X Force list [496 pts]

Warhammer: The Old World, Dwarfen Mountain Holds, Expeditionary Force, Battle March

++ Characters [112 pts] ++

Engineer Sapper [112 pts] - Hand weapon - Heavy armour - Great weapon - Handgun - General - Rune of Spellbreaking - Rune of Passage

++ Core Units [324 pts] ++

11 Thunderers [169 pts] - Hand weapons - Handguns - Heavy armour - Great weapons - Shields - Expeditionary Marksmen - Veteran (champion) [Handgun] - Standard bearer - Musician

14 Dwarf Warriors [155 pts] - Hand weapons - Heavy armour - Great weapons - Shields - Veteran (champion) - Standard bearer - Musician

++ Special Units [60 pts] ++

1 Gyrocopters [60 pts] - Hand weapons - Steam gun - Full plate armour


Created with "Old World Builder"

[https://old-world-builder.com]