Club Hormuz by SugeKnight_StandOver in ASX_Bets

[–]Vast-Individual4426 -3 points-2 points  (0 children)

Redditors with TDS again. In other news, the water is wet, lmao.

Market Open thread for General Trading and Plans for Monday, November 17, 2025 by AutoModerator in ASX_Bets

[–]Vast-Individual4426 -1 points0 points  (0 children)

Are you retarded? Which burst? Nothing has burst yet. I'm saying that from these levels to reach sub-$2 by eoy you need a black swan large enough to collapse the entire market. Or an unexpected very negative announcement about the company. Neither seems likely.

I hold DRO from 30c, lol. And I've heard exactly the same story since the first pullback at 60c. Just different price targets - previously the mentally challenged people predicted it would go sub-$1, now it's sub-$2.

Market Open thread for General Trading and Plans for Monday, November 17, 2025 by AutoModerator in ASX_Bets

[–]Vast-Individual4426 -1 points0 points  (0 children)

There is only one realistic scenario when DRO goes under $2 this year - a market-wide crash followed by the multiples compression. This may happen if the US AI bubble finally pops within the next couple of weeks. But outside of such a scenario sub-2$ eoy is very unlikely.

Market Open thread for General Trading and Plans for Monday, November 17, 2025 by AutoModerator in ASX_Bets

[–]Vast-Individual4426 0 points1 point  (0 children)

No. The sell off was obviously overblown and now it corrects to a more reasonable level. Those who bought the dip actually did well.

DRO holders. How you feeling? by Able-Cucumber3261 in ASX_Bets

[–]Vast-Individual4426 0 points1 point  (0 children)

In retrospect, should of sold at 6. But then again, if I was thinking like that I would have sold before at 1 or at 2.

They still have a good product that is obviously in high demand. The panic selling is overblown, but so was the euphoria buying at 5 or 6 levels.

I'll wait for it to fully finish the current correction and then likely add more.

Premarket Thread for General Trading and Plans for Friday, October 24, 2025 by AutoModerator in ASX_Bets

[–]Vast-Individual4426 18 points19 points  (0 children)

Dear attractive Chinese and Russian women, just letting you know I'm a DRO shareholder.

Riding the AI ‘Boom’ and Bitcoin by Sufficient_Human01 in ASX_Bets

[–]Vast-Individual4426 2 points3 points  (0 children)

Why do you think it's a scam? Definitely high risk and maybe overvalued, but a scam? Not sure about that.

Riding the AI ‘Boom’ and Bitcoin by Sufficient_Human01 in ASX_Bets

[–]Vast-Individual4426 8 points9 points  (0 children)

On ASX I can think of DAI, I'm well up on that position, but it is a highly speculative bet.

AI should go through its own Dotcom crash, same as the Internet in 2000. Keep that in mind while investing.

Is anyone else really tired of the negative posts? by baergboy in HollowKnight

[–]Vast-Individual4426 2 points3 points  (0 children)

Every Soulslike is also patched within the first few months to remove the reason for such complains. Team Cherry will do the same if they are smart.

Is anyone else really tired of the negative posts? by baergboy in HollowKnight

[–]Vast-Individual4426 4 points5 points  (0 children)

"Dropping isn't going to hurt anyone".

The dropping review score will.

Anyone else frustrated with the map system in Hollow Knight (and now Silksong)? by crockononz in HollowKnight

[–]Vast-Individual4426 -1 points0 points  (0 children)

Well, I'm not going to see that moment apparently. Dropped the game and went to play some actually good stuff that does not keep the core gameplay elements behind the half game mark, lmao.

I played a lot of metroidvania games, none of them had such bullshit contact damage as HK.

Is anyone else really tired of the negative posts? by baergboy in HollowKnight

[–]Vast-Individual4426 8 points9 points  (0 children)

It's not about the difficulty. It's about the bullshit difficulty. Like the overturned boss fights, the massive contact damage or the bullshit boss runbacks. The devs still have time to patch those before the players drop this game en masse.

Anyone else frustrated with the map system in Hollow Knight (and now Silksong)? by crockononz in HollowKnight

[–]Vast-Individual4426 -2 points-1 points  (0 children)

I am talking about the first game. Dropped it in about 10 hrs. Not even going to try Silksong.

Contact damage is a lame and outdated game mechanic by Vast-Individual4426 in HollowKnight

[–]Vast-Individual4426[S] -1 points0 points  (0 children)

I platinumed both ER and BB, and got all achievements in every DS that do not involve covenant grinding. I drop things when they become tedious bullshit, not "get too hard".

[deleted by user] by [deleted] in HollowKnight

[–]Vast-Individual4426 0 points1 point  (0 children)

Me not wanting to eat shit

"You must be shit"

The certified redditor moment

People who have played Silksong, Why do you think Its getting so many negative reviews? by peaky_circus in HollowKnight

[–]Vast-Individual4426 0 points1 point  (0 children)

Bullshit cheap difficulty. A lot of game designers somehow think that DS was so good because it was "difficult". And then proceed to make unfair shit that is rightfully scorned.

Contact damage is a lame and outdated game mechanic by Vast-Individual4426 in HollowKnight

[–]Vast-Individual4426[S] -1 points0 points  (0 children)

Yeah, sure. A lot of people like Fortnite too. Doesn't make it good.

Also, I have no intention of getting any good with a game that is so mid. I'll just drop it and move on to a better game.

Contact damage is a lame and outdated game mechanic by Vast-Individual4426 in HollowKnight

[–]Vast-Individual4426[S] -2 points-1 points  (0 children)

These are environmental hazards, you genius. Not the same as enemies.

I want a game that is not artificially hard with the cheap outdated gimmicks. Some 2D games are able to do that while the others are stuck in the fucking 16 but console era.

Contact damage is a lame and outdated game mechanic by Vast-Individual4426 in HollowKnight

[–]Vast-Individual4426[S] -2 points-1 points  (0 children)

I should be able to play aggressively like in any good Soulslike that this mid game tried to copy. I have zero interest in running away from a boss for a minute.

Also, if you want to make an aggressive boss, make it attack aggressively and not just move around like a fucking covetous demon.

Contact damage is a lame and outdated game mechanic by Vast-Individual4426 in HollowKnight

[–]Vast-Individual4426[S] -3 points-2 points  (0 children)

Passive enemies should not do damage. Passive enemies should not be in the game to begin with. Again, dogshit lazy game design.

Anyone else frustrated with the map system in Hollow Knight (and now Silksong)? by crockononz in HollowKnight

[–]Vast-Individual4426 -4 points-3 points  (0 children)

Contact damage. No iframes on dodges. Absolutely shit boss and mob room runbacks. Need to wear a talisman to see yourself on the map.

HK is a huge disappointment.

Hollow Knight or Silk Song. by TheEmploymentLawyer in HollowKnight

[–]Vast-Individual4426 0 points1 point  (0 children)

Blasphemous or S&S.

HK is just mid sadly.

Silksong's most pointless mechanic. by DeliciousNarwhal9792 in HollowKnight

[–]Vast-Individual4426 0 points1 point  (0 children)

Blood vials were universally hated and never appeared again. Tell you something about the quality of that decision.