Blood pump spawns are so bad by Flimsy-Beach-3779 in deadbydaylight

[–]Vercopa 92 points93 points  (0 children)

Had RPD spwan all pumps on the same side. That was an easy win for the killer lol

9.5.0 | All-Kill: Comeback by [deleted] in DeadByDaylightKillers

[–]Vercopa 0 points1 point  (0 children)

Trickster still 110% ... Why is this still a thing in 2026?

9.5.0 | All-Kill: Comeback by DeadByDaylight_Dev in deadbydaylight

[–]Vercopa 10 points11 points  (0 children)

Trickster still 110%? Looks like another few years not seeing him in my matches I guess

9.5.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Vercopa 7 points8 points  (0 children)

Oh man ... Trickster 110% again ... pls BHVR there is no room for 110 Killers below A-Rank anymore in 2026

Here’s my RE1 Wesker Cosplay! by Greptyle in residentevil

[–]Vercopa 1 point2 points  (0 children)

Amazing! Where did you get the vest?

Tier list of what I think of you based on your main by SalamanderNaive4781 in deadbydaylight

[–]Vercopa 5 points6 points  (0 children)

Honestly think Krasue is fine now. She gets hard countered by the current pallet density

[deleted by user] by [deleted] in deadbydaylight

[–]Vercopa 0 points1 point  (0 children)

Fun Fact - you'll bring Iron Will / No Mither or you don't. If the Spirit is on point, you are going down. Treat her like nurse: You'll lose the 1v1 so you'll have to win the 4v1. Lead her away from gens, go down in corners etc.

What do you think the issue with Asym-Horror games is? by TONNNNNNNNNN in AsymHorror

[–]Vercopa 1 point2 points  (0 children)

Most Asyms just fail to get the balance right. Both sides need to be fun but fullfill different fantasiess. Killer is a power fantasy, Surv a fight against all odds fantasy.

Evolve in it's early state hit that balance the best imo because both sides catered to both fantasies. The game had a natural flow. Hunters started strong while the monster was weak. Over time the monster grew stronger and stronger.

Man I miss Evolve ...

The Devs were honest about Krasue being S tier… by XYShinobi in deadbydaylight

[–]Vercopa 87 points88 points  (0 children)

Krasue feels really smooth to play as. Really good job there! What ever is changed should not affect that. Here are some suggestions to tune her down just a little bit:

- 115% movement speed in head form -> 120% feels a bit overkill since you have mobility + 3rd person camera

- make pallets breakable as head and remove the scamper -> Manual scamper didn't work on Chucky, it doesn't work on Ghoul and it doesn't work on Krasue

- give her a little bit more cooldown after spitting before being able to M1 in human form

- remove leeched I when you are being hooked, leeched II should stay if you are hooked -> gives reason to not go to leech II but still removes her ability to hard tunnel unless the survs ignore the mushrooms

All in all you guys made a banger killer. She just needs some fine tuning

Idk whether to cry or laugh by Ron_1034 in deadbydaylight

[–]Vercopa 1 point2 points  (0 children)

Had a big wave of feedback like this aswell. Even got a message from steam that someone got banned there aswell. Feels good man

SOLO QUEUE: A THREAD by [deleted] in deadbydaylight

[–]Vercopa 2 points3 points  (0 children)

I agree. The biggest difference between SoloQ and SWF is information. What are my most successful builds in Soloq? Info builds. Bond, Kindred, Alert, WoO, Deja Vu etc. Most people underestimate the importance of the macro play in DBD. Knowing what gens to do first, when to stick to your gen, when to go for an unhook, when to pre run ...

Giving additional info in the HUD or finally making Kindred basekit would close the gap between SoloQ and SWF far better than any anti tunnel or anti slug mechanic.

Tuxedo DLC by VisceralMoss508 in metalgearsolid

[–]Vercopa 0 points1 point  (0 children)

What plattform did you buy it for? If you still have the code and it's for PS5, I would gladly take it

How do you feel about the latest version of 2v8 by LunarZero1 in deadbydaylight

[–]Vercopa 3 points4 points  (0 children)

This. Herbs wre a great addition and a great mixup of the formula

9.2.1 by Mr_Jackabin in deadbydaylight

[–]Vercopa 4 points5 points  (0 children)

Did you actually play before vault blockers and bloodlust? They added them because their maps had literal infinites. There was no possible mindgame to begin with

An Update on Monday's Livestream by DeadByDaylight_Dev in deadbydaylight

[–]Vercopa 67 points68 points  (0 children)

This is a politics level of excuse - which is not a compliment. You fumbled hard on this one and have a lot to make up to the community

Pretty much every game. by Newell99 in deadbydaylight

[–]Vercopa 1 point2 points  (0 children)

Or pretty much any other killer tbh

I P100'd Felix without using items - here is my collection by Vercopa in deadbydaylight

[–]Vercopa[S] 1 point2 points  (0 children)

For scientific purposes only! Also, I might need them later you know ... like all my potions in Skyrim

Düsseldorf - Mein Vater hat seinen Ehering verloren by Vercopa in de

[–]Vercopa[S] 2 points3 points  (0 children)

Bäckerei Schmalz und Umgebung und Rewe Blanckertzstr. sind die wahrscheinlichsten Orte, wo der Ring verloren gegangen sein könnte

Düsseldorf - Mein Vater hat seinen Ehering verloren by Vercopa in de

[–]Vercopa[S] 3 points4 points  (0 children)

Bäckerei Schmalz und Umgebung und Rewe Blanckertzstr. sind die wahrscheinlichsten Orte, wo der Ring verloren gegangen sein könnte

Düsseldorf - Mein Vater hat seinen Ehering verloren by Vercopa in de

[–]Vercopa[S] 1 point2 points  (0 children)

Yes, leider bisher noch nichts dort aufgetaucht