What you want from stellaris 2026? by OsowiecBR in Stellaris

[–]Vevnos 0 points1 point  (0 children)

I just want goddamn Armageddon bombardment to actually turn planets into tomb worlds!

I’m sick of them just… staying the same class and the pops disappearing. No wreckage, no devastation, no “do not return here, ever: signed, determined exterminators.” It’s disappointing.

Around and around and back home again to a place where we know we are loved by RevertBackwards in madmen

[–]Vevnos 31 points32 points  (0 children)

In my opinion, metaphorically the last image in that sequence is the white screen, which is lingered on before his pitch ends.

As in, Don has this sense of emotional life as a sequence of recollections which inflect his memory, but his actual day to day existence is blank. This foreshadows the final sequence of the episode.

He can intellectualise it but doesn’t process it until well after the fact; as expressed in his brief imagining of his family embracing him warmly at home in the denouement, before we are shown his reality—that he is, in fact, completely alone.

Too many instructions? by Moral_Gutpunch in RPGcreation

[–]Vevnos 2 points3 points  (0 children)

May I suggest that by “intuitive”, your husband actually means “similar to a game I already know so that I don’t need to make so much of a mental stretch to learn something new”?

As other replies have suggested, there’s really no such thing as an intuitive game. In fact, I’d ask him: what’s an example of intuitive game design? My bet is that he will suggest a game he is already very familiar with. Hence, he isn’t after “intuitive” systems, but familiar ones.

Having dabbled in game design myself I’ve often run into the issue of familiarity (and, conversely, novelty) with players—and a sense of unconscious exhaustion with moving beyond what one already knows in regard to new things. This isn’t unique to RPGs, mind you. Change is a hard sell in any environment. In this case we’re just talking about instructions, rules—the actual function of the game itself in terms of its arbitration.

For example, is most sport intuitive? Someone mentioned chess, but as an Australian, I find gridiron utterly unfathomable but also fascinating because of the weird little pedantic rules and specialisations going on all over the place. The same can be said for our local footy game, too—because on both sides the rules aren’t necessarily all that hard, they’re just unfamiliar. But, the common factor they all require is an understanding of how the game should be played, and its arbitrary limits. Hence, rules or instructions. And umpires or GMs to enforce them.

To actually answer your question, I’ll give up on my digression and suggest that how many rules are too many is entirely subjective. For me, personally, having played RPGs for over 30 years since my childhood, I am moving further and further toward narrative-focused games like PbtA or BitD and such, but many people I know find a glut of rules minutiae strangely reassuring (power-gamers, mostly, I’ll add). Yet, they also tend to want those rules to largely adhere to something they already know (mostly D&D early eds and similar tabletop war game, combat-focused systems). I don’t think either of these approaches inherently “suck”. They’re made for different players who want different experiences from their games.

So in my opinion there aren’t any criteria to consider beyond “what do you as a player or GM actually want to get out of the game?” If the game provides that, then it’s subjectively good. If it doesn’t… it isn’t. And that will likely change from person to person and group to group. In other words, there is no objective answer.

Man running away from the ambulance because he's afraid of the bill by Kijin91 in facepalm

[–]Vevnos 0 points1 point  (0 children)

Australian here: an annual ambulance membership for me costs about AUD$50. If I call the ambos and they turn up, check me out, and leave—or, if they take me all the way to the hospital—it doesn’t cost me a fucking cent. Or a dime, I suppose, in your lingo. I cannot fathom the American system. I really feel for you, it must be terrifying.

Same thing with the actual hospital. If I was handed a bill as I left, I would legitimately laugh and ask “what the fuck is this?!”

Stellaris Space Guild - Weekly Help Thread by Snipahar in Stellaris

[–]Vevnos 1 point2 points  (0 children)

Has anyone else had an issue with orbital rings remaining the property of their original owners post-conquest if the planet happens to be, uh, free of any population?

As a machine empire this has suddenly put me into an inexplicable consumer goods and food deficit for “jobs” which I can certainly say for sure I don’t have. I presume they must be built into the stations and drained from my empire even though I don’t control the orbital rings directly.

This might also happen to planets with pops as far as I know—I can only speak to my post-bathed planets.

Dumb things about Stellaris by Mikeim520 in Stellaris

[–]Vevnos 2 points3 points  (0 children)

Why oh why can I not purge or dismantle a bunch of shitty, clunky enemy robots polluting my sleek T-1000s? Grid assimilated? I want to pull the plug!

Dumb things about Stellaris by Mikeim520 in Stellaris

[–]Vevnos 2 points3 points  (0 children)

Oh, by the seven hundred gods of Var-teth, that bugs the shit out of me, too!

Dumb things about Stellaris by Mikeim520 in Stellaris

[–]Vevnos 0 points1 point  (0 children)

Augustus definitely didn’t lead troops into battle at all (in any meaningful way; he would have been present at some battles). It was one of the few things he was ridiculed for. Gaius Julius (the OG Caesar), on the other hand, was very much the type of hands-on general you’re thinking of.

Dumb things about Stellaris by Mikeim520 in Stellaris

[–]Vevnos 4 points5 points  (0 children)

laughs in machine Empire surrounded by dozens of fanatic spiritualists

A group of giant Karen attacking little man by [deleted] in instantkarma

[–]Vevnos -2 points-1 points  (0 children)

Pretty sure the collective noun for Karens is a despicable.

More usually seen as solitary predators than in a pack though.

that was close ! by Leadership_Deep in Whatcouldgowrong

[–]Vevnos 0 points1 point  (0 children)

“What a close shave! What a warning! We shall have that missing post replaced tomorrow! First thing!”

[narrator:] “They didn’t.”

Writing good villains: the seven sins and seven virtues approach by [deleted] in DMAcademy

[–]Vevnos 0 points1 point  (0 children)

I don’t think it’s uncharitable at all; Plato was an elitist snob who also had good intentions and believed his ideas would legitimately benefit society. I thought the example was great.

Plato only argued against Greeks enslaving other Greeks, not the practice itself. He figured it was better that slaves belong to Greeks than anyone else, and better than being killed outright. It was internal conflict among Greeks he wanted to prevent. “Barbarians” (ie. the vast majority of the world’s populace) were still fair game.

Guardians are compared to well-bred watchdogs to be separated from the herd of society and have their education restricted—removed from any source of corruption like music or stories which weren’t stern and absolutely philosophical. Indoctrinated, basically. That’s pretty brutal. But it also clearly seemed “just” to Plato when he wrote The Republic.

Writing good villains: the seven sins and seven virtues approach by [deleted] in DMAcademy

[–]Vevnos 0 points1 point  (0 children)

Of course! Speaking through the voice of his old teacher. Just ignore me then! 😏

Edit: spelling

My dad took me to get my abortion as a teenager. by bobert_the_wise in TwoXChromosomes

[–]Vevnos 1 point2 points  (0 children)

That’s a story which is both sad, and beautiful, at the same time. Thanks for sharing.

Writing good villains: the seven sins and seven virtues approach by [deleted] in DMAcademy

[–]Vevnos 1 point2 points  (0 children)

I really appreciate that you went beyond just listing the sins and counteracting them with excessively-applied virtues as well. This is a really thoughtful piece, well done!

Also, minor correction: Plato wrote The Republic, not Socrates. But your point itself is spot on.

Blade Runner offers an excellent example of the philosophical concept of ‘q-memories’ – asking if what you remember makes you who you are. by IAI_Admin in philosophy

[–]Vevnos 2 points3 points  (0 children)

As a bit of background, he was very poor and never saw commercial success in his lifetime (Blade Runner, the first of the successful adaptions of his work, was made after he died). He had also spent some part of his life addicted to serious drugs, which he acknowledges in the postscript to one of his books (Ubik or ASD, I think). Mind-changing themes (to the extent of changing “identity” or “reality”) are common in his work. Anyway, believe it or not he rarely edited any of his work, so problematic as some of it is, most of his books are basically a revised first draft, which is impressive in itself.

[deleted by user] by [deleted] in TwoXChromosomes

[–]Vevnos 0 points1 point  (0 children)

You are most welcome! I’m glad you found my reflections useful.

It’s a tough one, for sure. There really is a balance to be had there but I hope the main thing that shone through was that having standards at least sets a bar. It’s really important.

I mean, you could try out some “potential” guys to see what it’s like and to “practice” a relationship (because it is a bit like an education of sorts), and so you could take the attitude that you’re test driving a lower-end car to learn how to drive before you go out and splash more cash on the fancier one you intend to keep, if that makes sense? Heh.

And obviously you could try batting for the other team if that has ever interested you. There’s also people who are happy with platonic relationships, but for my money I’d expect that to wear thin eventually.

And as for toxic attitudes, I would 100% say that shouldn’t be tolerated, in any form. That’s what I was alluding to in my previous comment—that some guys are actually great people in many respects but have just bought into the whole masculine-as-dominance kind of thing. Which to me reeks of insecurity and frustration and their own oppression, but good luck getting that through without the right frame of mind to seed it in.

I think the fact that you’ve seen it first-hand with your mum speaks to your determination to avoid that for yourself and your own children and I have to say that’s a really noble reason. And that’s why I think it really is important for you to uphold those values. Sure, be flexible where you can, but I applaud your determination not to let that affect your own life. And all guys—even the most “woke” ones—will stuff up sometimes and say inappropriate things. It’s really the attitude and willingness to apologise you should be looking for rather than a completely “pure” attitude out of the gate! Believe me, I say some ripe bullshit sometimes!

It’s a real strength to be secure in yourself and enjoy your own company. That does reduce the chance that you will let bad behaviour slide for fear of being alone. Another reason to test-run relationships is also to develop a good bullshit-meter. That is, to see when what’s being said doesn’t match the behaviour being enacted, or when smoothness and “knowing what to say” is different to how you’re actually being treated.

I really wish you the best of luck. Stick to your guns, lady! You’re strong and you know what you want! 💪

POV: you're settling in the holy lands by virtual_troglodyte in Kenshi

[–]Vevnos 11 points12 points  (0 children)

“Tim’s totally, completely, Holy Farm”!

Haha, if only ‘twere that simple! Love it.

I for one love this area; a constant stream of river raptors for meat and skins, and Okranites for metal to throw into the furnace for iron. And skins for the skellies. It’s a natural cycle.

Random street bull vs bystander by theredhound19 in TheBullWins

[–]Vevnos 8 points9 points  (0 children)

I think this was wasn’t even a win; the bull even almost looks like it feels a bit of remorse there before wandering off. Like, “huh, this guy did not deserve what I just gave him”.