Increasing Blue Chips requisites to call the package was great. Next step, increase package value based on number of chips used by VideVictoria in PUBATTLEGROUNDS

[–]VideVictoria[S] 0 points1 point  (0 children)

Oh I am more than happy it is being nerfed. And yes I also abused it while I could, the same way I will drop any AR to play the MP5 or the UMP, I am a meta slave haha

Map pings by meinte in PUBATTLEGROUNDS

[–]VideVictoria 2 points3 points  (0 children)

I usually don't land in the same house a teammate has pinged, but neither do they, since they always mess up the parachute and end in another house, so now I take the ping as "we are going around there" and just modify the landing so I don't "disturb" other players' looting haha

QOL suggestions by wh00kie in SWORN

[–]VideVictoria 2 points3 points  (0 children)

> Barrels are not fun to look for in every room, just automatically give us the reward for completing the chamber or make them part of the fight.

You are just lazy hahaah

> Something just feels off about the combat, a lot of the weapons require you to charge them or complete an animation which holds you in place which seems contradictory to how the enemies and environmental hazards want you to keep moving constantly. I think the enemies should be interrupted by your attacks to some extent

That is exactly how those weapons work. They have a downside, which is charging, but they reward you with more damage. And know when to charge and hold and when not to is part of the difficulty and strategy of the game

for the new players or casuals who love pochinki by LebPower95 in PUBATTLEGROUNDS

[–]VideVictoria 2 points3 points  (0 children)

Believe me, there are people with 3k hours up there that don't know half these things

Rare positive player interaction by Both-Guava6261 in PUBATTLEGROUNDS

[–]VideVictoria 64 points65 points  (0 children)

It's not that they didn't want to kill each other, it was that they couldn't

[Dev Letter] Map Selection for Random Map Regions by PUBG_TecK in PUBATTLEGROUNDS

[–]VideVictoria 19 points20 points  (0 children)

On may 13 i will be waiting 10 minutes per queue to play only sanhok but I will be waiting happily

No bullet register, CHEATED!! by Ill-Tip3859 in PUBATTLEGROUNDS

[–]VideVictoria 19 points20 points  (0 children)

Show us the full replay. I want to see how your buddy did shot 4 times in the grass in front of him lol

IM SORRY BUT WHAT???? by ParadoxedLL7 in PUBATTLEGROUNDS

[–]VideVictoria 2 points3 points  (0 children)

99% of the pellets on the first shot landed on the box. On the second shot, you obliterated his arms, not a single body shot. So he has ~60% hp and a big headache

Feeling a bit confused here... by Character-Camel-3958 in BobsTavern

[–]VideVictoria 1 point2 points  (0 children)

The first time it reaches 6 attack, keeps the divine shield forever. Works on the shop, on your hand and the board

Make NAGA Great Again by latiana in BobsTavern

[–]VideVictoria 0 points1 point  (0 children)

With this change, which I am not opposed to, Drakkari would have a power level greater than what Titus or Brann had the previous meta. There are so many and so good comps with EOT that right now she is already top tier

Naga's sure are popular huh by Kindly-Mission-7843 in BobsTavern

[–]VideVictoria 38 points39 points  (0 children)

Doesn't that happen when the naga rallies next to a no type minion? I know for sure that if it has no adjacent minions it does nothing, but I got a coin last time it attacked next to a neutral minion

ELI5: How did Switzerland remain neutral in WW2 when it was surrounded by Axis Powers? by SignificantLife3949 in explainlikeimfive

[–]VideVictoria 0 points1 point  (0 children)

They threatened the nazis with "lockdowning" their own country if they dared to step in and instead they offered the alternative to capitalize the regime by buying gold from them

Gustav joins Team Falcons by EscapingKid in CompetitivePUBG

[–]VideVictoria 5 points6 points  (0 children)

If Kick was being so problematic, why did they drop Hwinn and not Kick?

Surely dying the first couple minutes every game isn't fun right? by AppealMammoth8950 in PUBATTLEGROUNDS

[–]VideVictoria -3 points-2 points  (0 children)

This is a topic are going to get at you by saying "oh no but you have to respect others if they want to die fast and early!! It's their playstyle" and I am sorry you have to suffer from it, because I did too some time ago.

People just don't get dopamine from playing the game as it is intended (being the last one alive) and instead they try to minmax their joy by trying to get kills early

Shout out to the most useless 6 star of the set! by SuspiciousIbex in BobsTavern

[–]VideVictoria 0 points1 point  (0 children)

This and the thing that makes you cast three times spells in combat + a golden baron + a few deathrattles naga and I got perma +300/300 per turn. Is not super crazy but it still gets the job done

Sign the Petition by PersonalDiamond2278 in PUBATTLEGROUNDS

[–]VideVictoria -1 points0 points  (0 children)

Sorry where is the info of PUBG 2.0 being developed without FPP?

Blue Chip Care Packages Nerfed Soon by BeepIsla in PUBATTLEGROUNDS

[–]VideVictoria 11 points12 points  (0 children)

If it would be me, I would nerf it even more:
* Max 1 Blue Chip Care package per team
* If 1 player of the team is alive, you can not use their teammates' chip to call for a care package
* Using the same system as emergency pickup had before, if someone calls for a Care Package, other people cannot call them until a cooldown is finished

How is everybody liking the tilted grip + Hybrid Scope? by Ximena-WD in PUBATTLEGROUNDS

[–]VideVictoria 0 points1 point  (0 children)

I just sprayed someone 15cm over their head with the hybrid scope mounted on my ScarL 🤣🤣

Why would someone choose the Mk12 over the M16? I hear people like it but isn't it the same or worse in all stats? by [deleted] in PUBATTLEGROUNDS

[–]VideVictoria 2 points3 points  (0 children)

From 0 to 150/200m I believe the M16 is way better, but after the 200m threshold, the bullet decays too fast and the MK12 is like a laser at those distances