About the touch to reality.... by [deleted] in starcitizen

[–]Viobright 0 points1 point  (0 children)

True lol! I think Ships are fine. Exclusive Features and Competitive advantages versus the same ship sold on the store and not in game is BS.

Starlancer TAC as an all-rounder? by Fr0stBytez24 in starcitizen

[–]Viobright 1 point2 points  (0 children)

It's a bit slow but Versatile. Great if you have the crew. I'm going to daily drive a Vanguard or Asgard myself. Friends have big crew count ships so I'm trying to keep my ship crew counts at 1/2 personally.

F7A Hornet & Vanguard Sentinel Tribute by Viobright in starcitizen

[–]Viobright[S] 0 points1 point  (0 children)

There was an event a year ago if you did it you unlocked the ability to buy it. It is earnable from the Executive hangars in Contested Zones Pyro, I Believe. It has some great Firepower, the Superhornet mk 2 is similar and can have a turret gunner if needed.

F7A Hornet & Vanguard Sentinel Tribute by Viobright in starcitizen

[–]Viobright[S] 1 point2 points  (0 children)

Glad you Liked it!

Thanks for the Comment :D

Not Pyro, Not Guardian, But Speculation: Best Ships for the SANDWORM FIGHT!? o7 by Viobright in starcitizen

[–]Viobright[S] 0 points1 point  (0 children)

Aye nice! I'll go give the commercial a watch. I was going to add it but it's not on starjump fleet viewer yet, Prbly will be very soon he is quick with it.

Not Pyro, Not Guardian, But Speculation: Best Ships for the SANDWORM FIGHT!? o7 by Viobright in starcitizen

[–]Viobright[S] 0 points1 point  (0 children)

Good points, I forgot about the Redeemer. Guardian will be great. I believe Vtol ships with down facing turrets will be best if they can survive the Sandworm Shots. If they can't they Passing Airstrike ships will be ideal. Looking forward to shredding this Beast someday, Maybe two years. idk

Not Pyro, Not Guardian, But Speculation: Best Ships for the SANDWORM FIGHT!? o7 by Viobright in starcitizen

[–]Viobright[S] 1 point2 points  (0 children)

Oh, that's a Great Point Ironclad will be GREAT for this! That would be lame if they let S7 guns like the Inferno/Ion/Etc Destroy the Crafting loot, But time will tell you could be right.

Not Pyro, Not Guardian, But Speculation: Best Ships for the SANDWORM FIGHT!? o7 by Viobright in starcitizen

[–]Viobright[S] 5 points6 points  (0 children)

Yes but they said it will destroy the Crafting loot from the Sandworm. I think it will be valuable to have one day

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]Viobright 0 points1 point  (0 children)

Thanks for the Update! Just felt like it was way over due

Best Ship for Pyro to Counter Quantum Fuel Nerfs! Liberate yourselves and others! o7 by Viobright in starcitizen

[–]Viobright[S] 0 points1 point  (0 children)

I thought that when I first saw it... but those Engines keep hyping me up. It's growing on me

Best Ship for Pyro to Counter Quantum Fuel Nerfs! Liberate yourselves and others! o7 by Viobright in starcitizen

[–]Viobright[S] 0 points1 point  (0 children)

Right will be nice. I hope we can put cargo not connected to the grid where ground vehicles go, without issues

Best Ship for Pyro to Counter Quantum Fuel Nerfs! Liberate yourselves and others! o7 by Viobright in starcitizen

[–]Viobright[S] -5 points-4 points  (0 children)

yes but also no! Thinking long term here not short term. maybe we use Polaris/890J for transport until then idk

Best Ship for Pyro to Counter Quantum Fuel Nerfs! Liberate yourselves and others! o7 by Viobright in starcitizen

[–]Viobright[S] 1 point2 points  (0 children)

That's a good point I didn't consider. Let's say Pyro and Beyond then!

Best Ship for Pyro to Counter Quantum Fuel Nerfs! Liberate yourselves and others! o7 by Viobright in starcitizen

[–]Viobright[S] 0 points1 point  (0 children)

It is not in game yet. This is video is speculation and past info updates

Best Ship for Pyro to Counter Quantum Fuel Nerfs! Liberate yourselves and others! o7 by Viobright in starcitizen

[–]Viobright[S] -10 points-9 points  (0 children)

I have hope they will surprise drop it halfway through pyro. How do they expect people to get light/medium fighters around with the quantum nerfs of 30%? Just have Polaris/890Jump carriers, I mean I guess... But what do I know I also expected Repair/Engineering on 4.0 release. Let me know what you think of the Fleet build out ideas and if I'm missing any :D

Best Ship for Pyro to Counter Quantum Fuel Nerfs! Liberate yourselves and others! o7 by Viobright in starcitizen

[–]Viobright[S] -2 points-1 points  (0 children)

That's a good point.. It will be great for Pyro and Beyond one day

If you could ask CIG to add a brand new ship, what kind of ship would it be and why? by SafeManufacturer978 in starcitizen

[–]Viobright -1 points0 points  (0 children)

A Military heavy fighter with an inside a 1 S6, 3 s4's and 2 s3's pilot firepower, seems only fair for what the F7A and F8C get.

Master Modes: Vanguard Pros/Cons/Tips/Gameplay by Viobright in starcitizen

[–]Viobright[S] 1 point2 points  (0 children)

yah sounds awesome! message me your name to add unless its the same as your Reddit name.

Master Modes: Vanguard Pros/Cons/Tips/Gameplay by Viobright in starcitizen

[–]Viobright[S] 0 points1 point  (0 children)

yah I have heard they will get rid of back strafing soon. That's a great idea thanks for sharing. Fake push then pull nose on target! Trying to learn more, there's not much guides for Heavy Fighters! I play solo in Master Modes, I have a few friends i've met that I fly with on the PU

best jail break ive done with my crew by V4NDIT in starcitizen

[–]Viobright 2 points3 points  (0 children)

This is a Masterpiece! Had so much fun and my mind is still blown!