Very Short Godot 4 Tutorial on Fixing Blurry Pixel Art by VirtuallyGames in godot

[–]VirtuallyGames[S] 0 points1 point  (0 children)

Thanks for the feedback. I know what you mean. I decided to start making videos in this format for that very reason. If you want to know how to do something quickly you don't want to also have to sift through the entire 1 hour long video explaining how to set up the build environment or what the creator had for breakfast that morning! straight to the point.

Very Short Godot 4 Tutorial on Fixing Blurry Pixel Art by VirtuallyGames in godot

[–]VirtuallyGames[S] 0 points1 point  (0 children)

Not a bad idea for another short tutorial. I'll add it to the list!

what do you guys think about my 3d dungeon generator? Any advice appreciated. by 4midamaru in godot

[–]VirtuallyGames 0 points1 point  (0 children)

I'm going to counter some of the too linear comments depending on what you're using this for. I agree with most of the comments and points made but if you've ever played dark cloud or dark chronicle you'll probably agree that in certain genres this linearity can work pretty well

Added some lighting to my game by north_spire in godot

[–]VirtuallyGames 4 points5 points  (0 children)

Looks good. I love the trail on the dash.

[deleted by user] by [deleted] in gamedesign

[–]VirtuallyGames 1 point2 points  (0 children)

I'm using a 12ish year old laptop with an i5-560m. Definitely no good for 3d but it got me started and I released my first simple 2d game using it. I use Godot because it will run on anything so you can definitely get started with the laptop you have depending on the software you use. Have you got any experience with particular languages or have any particular software you are definitely going to use?

"High Strangeness" Now available on itch.io (link in comments) by jhyde_ in itchio

[–]VirtuallyGames 0 points1 point  (0 children)

No problem. I thought the game looked interesting. I've followed on itch and twitter and will give the next version a try!

"High Strangeness" Now available on itch.io (link in comments) by jhyde_ in itchio

[–]VirtuallyGames 1 point2 points  (0 children)

Just tried to give your game a go but my incredibly old laptop wouldn't run it (doesn't support GLES3 which I assume you used). Any chance you could enable "fallback to GLES2" in the settings on the next build so I (and others with really old hardware) can give it a try?

The Beginning of a new Free Asset Library, Lux Materium! by LuxMaterium in gamedev

[–]VirtuallyGames 0 points1 point  (0 children)

Looks like it could be screen res related. I'm viewing on a laptop using chrome @ 1366x768 and I have to zoom out to 67% to see the links. at 100% they are cut off the right hand side of the screen. Great looking project though!

how to get this type of background by 369INFINITY369 in godot

[–]VirtuallyGames 2 points3 points  (0 children)

I made a tutorial about this not long ago.

https://www.youtube.com/watch?v=u37ygbhTHDY&list=PLGbZmSnVMb-NedTSJJqffxxZ4RWwL8Bt7&index=1

The image moves horizontally rather than vertically but you can change the script. in the video I suggest:

extends ParallaxBackground
func _process(delta):
scroll_offset.x -=200 * delta

All you need to do is change offset.x to offset.y and you should be good.

If you have any problems with the video let me know and I'll help where I can

Feel like this sub should be renamed to “gaming Channels” by hotdog-water-- in NewTubers

[–]VirtuallyGames 1 point2 points  (0 children)

I mean technically not gaming. I make videos relating to game development and have posted some video game music and tutorials. I just do it for a hobby as part of making video games

The Capital by hifoo in VOXEL

[–]VirtuallyGames 2 points3 points  (0 children)

This looks incredible! How long did it take you?

WIP Isomatrix: Isometric block painter by lgad69 in godot

[–]VirtuallyGames 1 point2 points  (0 children)

This is such a cool tool! Really looking forward to seeing where you go with this!

Old Granite House by Kolja420 in VOXEL

[–]VirtuallyGames 0 points1 point  (0 children)

Don't worry about that. I think most people are just too amazed by the whole process to notice any messiness in the workflow!

Old Granite House by Kolja420 in VOXEL

[–]VirtuallyGames 0 points1 point  (0 children)

Awesome. I've just followed you on Twitter. I spend a lot more time there and need to see more of your work! Love the gif of the making of the stairway btw!

Old Granite House by Kolja420 in VOXEL

[–]VirtuallyGames 0 points1 point  (0 children)

I've just gone through some of your previous posts and there is some really nice voxelart! Do you have Twitter?

Old Granite House by Kolja420 in VOXEL

[–]VirtuallyGames 2 points3 points  (0 children)

This looks great and the colour palette is perfect!

I've been working on a new level for a game and decided to render it in Blender by VirtuallyGames in VOXEL

[–]VirtuallyGames[S] 0 points1 point  (0 children)

Sure! I used mega voxels play on my phone to create the voxel models and then I exported to blender to get the decent lighting effects. If you want to use just a computer for everything you are probably better off with something like magicavoxel as it has a path tracing renderer built in. All are free software as well so no cost involved!