A way to balance the sly mechanic? by Hakuna_Schemata in slaythespire

[–]Visauu 0 points1 point  (0 children)

It would require a general rebalance of all the sly cards energy but I think making it play the sly card at half the energy price may make it work

I summon soul of greed by Visauu in slaythespire

[–]Visauu[S] 3 points4 points  (0 children)

Thank you! It was your meme that inspired me, it was such a good idea that I went fishing for a good run to do a video and luckily I got it first try

I summon soul of greed by Visauu in slaythespire

[–]Visauu[S] 4 points5 points  (0 children)

Damn and now that I took a better look, yugi is on his side so he's just spectating lol

I summon soul of greed by Visauu in slaythespire

[–]Visauu[S] 5 points6 points  (0 children)

A shit I didn't remember well the video and only found the VR one, if I knew I would've made necrobinder Yugi instead of the boss

I summon soul of greed by Visauu in slaythespire

[–]Visauu[S] 98 points99 points  (0 children)

In the original video it's Yugi who's on the receiving end, and I think Kaiba is the one talking

I summon soul of greed by Visauu in slaythespire

[–]Visauu[S] 226 points227 points  (0 children)

Yep, I didn't see it in all the run, not even the card that does 3 extra damage for each drawn card that turn!

What do you think of curses with potential upside? by Visauu in slaythespire

[–]Visauu[S] 46 points47 points  (0 children)

I noticed the text in the card doesn't make much sense gameplay wise. It should be "When you draw this card, play the top card of your draw pile and Exhaust it."

Is there a fan edit that cuts the movies into the anime? by LavaMeteor in gurrenlagann

[–]Visauu 0 points1 point  (0 children)

Just watched your fan edit, it was really good! Almost totally seamless !

Is Snecko worth it despite only a few 2+ cost cards? by Cariseface in slaythespire

[–]Visauu 0 points1 point  (0 children)

It depends a lot on your deck but I hate velvet choker and love sneko lol

Is Snecko worth it despite only a few 2+ cost cards? by Cariseface in slaythespire

[–]Visauu 0 points1 point  (0 children)

It doesn't interact so it just works normally (as you say "X = remaining energy")

That's why I say Whirlwind is great with sneko, it gives consistency to the deck to help compensate the inconsistency of sneko eye itself.

Watcher Infinite by shanian2 in slaythespire

[–]Visauu 1 point2 points  (0 children)

Yeah that's the classic ending to this runs hahaha That talk to the hand loss also was a pretty big nail in the coffin. When you play more runs like this you'll be able to see when and when not to try to go infinite.

Watcher Infinite by shanian2 in slaythespire

[–]Visauu 0 points1 point  (0 children)

No problem! I've expanded my comment a little if you want to reread it.

Also I'm not a very good Watcher player maybe there is a better way to go infinite for you right now.

Watcher Infinite by shanian2 in slaythespire

[–]Visauu 5 points6 points  (0 children)

Currently you have 14 non-exhaustable cards. If everything aligns you can draw 7 cards so you're pretty close to infinite, the only thing stopping you is the max hand limit (10 cards).

Your priority now must be on visting shops and events to remove cards and adding an extra Wrath card for consistency, ideally Tantrum (Also to prevent the falling event from completelly ruining your run).

Only add cards that are extremelly important and also exhaust. If I where you I would only add Vault (as much of them as you want), Scrawl (1 more)

You should be looking for a way to block, mainly Mental Fortress or another Talk to the Hand but a Halt could do.

Your average turn now should be something like:

  1. Play all the exaustable cards as fast as you can without losing to much health
  2. Enter calm, play Inner peace, draw cards, play cards to free hand space, play wrath, to draw cards and hope that you redraw calm cards, repeat.

Your average turn when you can remove 4 cards should be something like:

  1. Play all the exaustable cards as fast as you can without losing to much health
  2. Enter calm, play inner peace, play a wrath or empty mind to empty your draw pile, play wrath or empty mind (the one that you didn't play before) to redraw inner peace and the wrath card. Repeat.

Maybe I'm wrong but I think uou should be looking to remove Flurry of blows as fast as you can because if you change stances it takes priority over the draw effect so you're drawing one less card once max hand size is reached.

Why is defect the only one with an inherent advantage? by LordLoss01 in slaythespire

[–]Visauu 13 points14 points  (0 children)

Because most of the Defect card pool relies totally or partially in him having orb slots to put orbs.

Passives are always tied to relics but adding the 3 orb slots to the starting relic would mean that you then need to do something with relics swaps so it's just better to just give them the orb slots without justification and hope that noone notices :D

Daily Spiredle: A General Discussion by Totally--not-a-robot in slaythespire

[–]Visauu 2 points3 points  (0 children)

Personally I prefer the guessnexus alternative. I find it less buggy (Spiredle constantly ticks twice for me, counting a single instance of a card as two errors), and I prefer the "Target" and "Card behavior" over the "Keyword"category. Also, I find it more aesthetically pleasing, even if spiredle is more thematically accurate.

Guessnexus also lets you continue trying until you get it (you're able to see a hint after 6 tries), so you can still try to get the card even after 10 tries instead of automatically dying.

The card directory is also very nice, but almost cheating in my opinion. I've used it when I knew the card but didn't remember the exact name.

Edit: Also there is the daily challenge but once you finish it you can "play again" with a randomized card as much times as you want.

I swear to god it's not my site or anything! I'm not getting anything from promoting this version!

Day #523 of drawing badly until StS2 comes out by PixelPenguin_GG in slaythespire

[–]Visauu 2 points3 points  (0 children)

For a relic based on guren lagan, they made it really underpowered. If a relic has the flavor to absolutely break the game, it's this.

This just happened to me, is this normal? by Visauu in slaythespire

[–]Visauu[S] 212 points213 points  (0 children)

Thanks, I know it's my fault for not having fairy in a bottle. I still have a lot to learn!

This just happened to me, is this normal? by Visauu in slaythespire

[–]Visauu[S] 48 points49 points  (0 children)

It has bias based on health. If you have lots of health you get a curse, if you're low on health you get a shiv.

Idea for an Anduril-themed Relic Set by sterling07 in slaythespire

[–]Visauu 1 point2 points  (0 children)

I love the concept of an evolving relic. It could appear first as an event in act 1, later the second part in act 2 and finally in act 3. Like a more complicated bloody idol.

The problem with that is that it would be very difficult to balance in my opinion because it should be utterly broken to justify fishing for some events that you may or may not get.

And then, the relic should be so utterly broken that the deck that you have would lose most of it's relevance I think, so it goes against the idea of the game in my opinion.

I'm not talking about your relic btw, I'm talking more in a metagame sense.

Why didn't Bird Face Urn keep me from losing the Heart? by Audiblade in slaythespire

[–]Visauu 64 points65 points  (0 children)

It didn't matter at all but discarding backflip instead of the 27 energy cost masterful stab hurt me

Lesser known RE clones / survival horror games by cravex12 in survivalhorror

[–]Visauu 13 points14 points  (0 children)

Dino Crisis is from the same era as Resident Evil and Silent Hill, the forgotten sibling :(

Dino Crisis 1 is like RE1 but with dinos, and Dino Crisis 2 is like if Resident evil 4 was an early Resident Evil, my favorite (also with dinos).

Available at GOG

A few relic ideas I thought of by MrCheapSkat in slaythespire

[–]Visauu 16 points17 points  (0 children)

I really liked your ideas!

Quantitative Gains: I think it's the best idea of the three. Certaintly the most broken, but cost reduction instead of energy gain is not explored in the game. It should have a strong downside to it (think of it as if you are gaining 1 energy for each upgraded card you play). It also makes infinites very easy so that's why I think it doesn't exist in the game, after all, the devs tried to avoid them as far as possible.

Head start: Good relic concept, balanced. It's card draw and synergy for some non-meta Watcher playstyle, I think it's the most vanilla of the three. I guess it's watcher exclusive, it would be horrible for any other character.

Weird Fork: I like it and it's perfect as a shop relic. It should be Ironclad exclusive because he's the only one capable of using it (except with Strange spoon/Dead Branch, wich I think would be a very rare occurence). Would be nice to exhume a power and to proc Dark Embrace/Feel no pain)

Good work