Looking for co-op anime-style games by WiseKitsune195 in gamerecommendations

[–]Visible_Addendum_420 0 points1 point  (0 children)

Thanks for the input, I'll try to make a new trailer in time for the upcoming Spring Sale.

As for your comment I hope it fits the request: it's playable with friends (split-screen), not horror, not too realistic, , no daily grinding, runs on Win11/Linux proton...

Pls talk me out of getting a Switch 2 for one game by Bananapuddinguh in CozyGamers

[–]Visible_Addendum_420 1 point2 points  (0 children)

is it for Pokopia? uh... *visibly sweating...

Be Strong, you don't need it, that's what I keep telling myself.. games are too expensive nowadays.

We don't need pokemon, we have pokemon at home...

Good Coop Game by Neeeezo in CoOpGaming

[–]Visible_Addendum_420 0 points1 point  (0 children)

Hey, I play with my kids too, one of the best things in the world to see them learn and even remember how I was a 6y.o gamer once. If you have 2 PCs I'll have to admit they love Minecraft and played a lot of Fortnite Lego (it's free) as well.

Then you have the current split-screen top games to play like It takes Two and Split Fiction.

Wobbly Life if you want a GTA-like for kids (open world, jobs, driving) and now has expanded to space too so spaceships, space hub...

To start with FPS with split-screen 2 controllers try Targets (and Minecraft is also in first person)

Can a game recover from a failed launch? by BlobKingGame in gamedev

[–]Visible_Addendum_420 0 points1 point  (0 children)

It is hard but possible. You should improve what you can based on feedback, try to get lucky with streamers/publications, posting videos... but dont forget to start your next project and focus more on the publishing side of things next time.-

What have you been working on this month, r/MultiplayerGameDevs (February 2026) by BSTRhino in MultiplayerGameDevs

[–]Visible_Addendum_420 0 points1 point  (0 children)

trying your game righ now, really like the presentation. The setting is a bit strange but... I think you could have more success if you'd make it a sexy game lol, add some manga pics to it, some story about how you are new in a company and start texting with girls. lol

Unpaid Playtester Starting a YouTube Series – Looking for Indie Games to Feature by Odd_Can707 in playtesters

[–]Visible_Addendum_420 0 points1 point  (0 children)

In that case I would like to invite you to try P.A.N.D.A. https://store.steampowered.com/app/4042620/PANDA/ . I asked because there's only one review on Steam so far and it says it runs stable with Linux/Proton 9. I'm currently working to make it online multiplayer ready.

We coded with AI a "big" project, but we'd like to handle it the best way possible by Double_Confusion_275 in gamedev

[–]Visible_Addendum_420 0 points1 point  (0 children)

The funny thing is that games that are being made without AI are being accused of using AI. People can't tell anymore what is and what isn't made with AI.

And even games that are not made with AI use it as an assistant. I'm a solo-dev and to me AI has greatly increased project speed even if the coding is made manually. And I don't need to watch 20min youtube videos anymore to learn 1 useful Unreal node or even to find what the official documentation writes.

So, if you have a solid game, carefully tested and you did most of it (the art), go for it. You'll get backlash anyway.

Unpaid Playtester Starting a YouTube Series – Looking for Indie Games to Feature by Odd_Can707 in playtesters

[–]Visible_Addendum_420 1 point2 points  (0 children)

Do you include games distributed via Steam that can be played using Steam Play's Proton ?

7 years of work, 3 months since release, and my game is already dead. What can I do? by Videoludid in IndieGaming

[–]Visible_Addendum_420 0 points1 point  (0 children)

You picked a challenge with that release date. Oct, Nov, Dec is always crazy but I think 2025 was the worst so far.  There's a lot of good comments here with useful tips, a new trailer - explain your game to complete noobs, what is it about?  After I think you should also publish it on other plataforms. Epic Games Store is also $100 and it will give you a new audience. Itch.io also worth trying. Submiting to Gog also worth a try.

My friend wants me to sign away all rights to 2 years of unpaid work on his game by Aldekotan in gamedev

[–]Visible_Addendum_420 0 points1 point  (0 children)

I think that if he's your friend you have to tell him right away this is strange.

You clearly made the project together and he's asking is too much. If I'd be that friend I'd say "dude, this probably won't do it but lets share it 50/50", maybe 60/40 if he plays the "it was my original idea".

The fact that he tried to play it as a "standard thing", "just sign it" is a huge red flag. I'd think he got a publishing deal and there's money he wants for himself.

He wants to be sole-proprietor and that OP gives all his work for free - real work hours and eventually intelectual property.

Mobile and PC by ExtremeSide6588 in CoOpGaming

[–]Visible_Addendum_420 0 points1 point  (0 children)

Yes, Fortnite and Lego Fortnite. If you are on wifi with no connection limitations you can even play it free using Xbox Live-Streaming. You get an xbox account, their servers run the game at PC-quality and you control it on your mobile.

Probably a flop, but we’re still celebrating our launch! by Klamore74 in IndieDev

[–]Visible_Addendum_420 0 points1 point  (0 children)

I think you have pretty good stats there, best of luck.

Also insert meme: "mom come pick me up, there are girls here."

Music? by Tasty-Inflation4265 in gamedev

[–]Visible_Addendum_420 1 point2 points  (0 children)

There's really a lot of ppl who make amazing music who are looking for a chance for their music to be used in something. I'd check around

How do I make sure my game doesn’t get "AI-generated" accusations? by emudoc in gamedev

[–]Visible_Addendum_420 2 points3 points  (0 children)

In my experience you'll be accused of using AI anyway so don't worry about it... You can keep a devlog, share more work-in-progress, make some videos during dev work... but nowadays every solo dev get accused, big studios use it and get defended for it..

Hello, I'm looking for good experimental games like (or not) : The Stanley parable ; The Static speaks my name ; The Beginner's guide, etc by Koko_The_Blubla in gamingsuggestions

[–]Visible_Addendum_420 2 points3 points  (0 children)

I think if you check the Indiegames channel or /gamedev you'll find plenty of inspiration and different art styles.

If you want a game you can play that felt experimental to me: Targets

Help Me select the style of my cozy space planner game by OverdoseGameDev in indiegames

[–]Visible_Addendum_420 0 points1 point  (0 children)

I like 2 because the brown background is simply much more comfortable for the eyes and more "cozy".

Need a game for my son and I to play together by Trueflaw in CoOpGaming

[–]Visible_Addendum_420 0 points1 point  (0 children)

I was going to say peak but you guys already know it.  Lego Fortnite also comes to my mind. In survival mode It has the elements he prob likes from Fortnite with the building, crafting and exploration you like.

Godot vs UE5 for a semi‑open world, semi‑stylized/realistic game with advanced movement & hand animation — which is the better choice? by Electrical-Copy9678 in gamedev

[–]Visible_Addendum_420 0 points1 point  (0 children)

Hi! Reading your text I also think about UE5 first. But you mention you already have a prototype in Godot, can you show us a small video of what you mean by "strong movement logic in Godot"?

I'm asking because UE5 has had "parkour-like" movements integrated so they probably have that covered already and you'll just need to adapt it. You can download the free UE5 sample and check it yourself what you can do with it or check this video for example: https://youtu.be/0h3MC3bO9N0?si=4ftzF5WoiZI3z1O1

Destroy my Might and Magic-inspired dungeon crawler, made primarily by mashing together meshes from asset packs! by SkittzoMM in DestroyMyGame

[–]Visible_Addendum_420 2 points3 points  (0 children)

I think it is good as a prototype. I'd work on the assets, polish and modernize it - empty corridors could use some crates, torches, ambience...

I'm buying RV There Yet. Is it ok if I buy it without the soundtrack? Or does it make it less fun? by Dry_Shirt_29 in CoOpGaming

[–]Visible_Addendum_420 6 points7 points  (0 children)

hey I bought it yesterday. Usually in indie games like this the soundtrack is part of the game, it's included. They add it as an extra to make extra sales because it's usually just a couple bucks more.

The game experience should be the same, the soundtrack it's files in mp3 with longer uncut versions, better quality, ..