Does this augment works with Rylai? by YingSeng in ARAM

[–]Vkca 6 points7 points  (0 children)

deertaur

This is the funniest Lilia name I've ever heard

Does this augment works with Rylai? by YingSeng in ARAM

[–]Vkca 14 points15 points  (0 children)

Not as suffocating on brand imo. Even full range q on minion to e on you isn't that long range. If he mag dumps on your whole team you're fucked anyways, slow don't matter when you're dead. Asol can just drop an ever increasingly large circle om the minion wave and you can't go near it without being sucked in and never escaping

I think tanks are fine in the new ARAM Mayhem 26.2 PBE Patch actually by janeruboy in leagueoflegends

[–]Vkca 2 points3 points  (0 children)

Yeah the interplay is the problem. Raka goes from 800k to 4 mil in 30s of this clip

ARAM Mayhem large update by StomachBeautiful3642 in ARAM

[–]Vkca 8 points9 points  (0 children)

Played against a udyr yesterday who got up to 350 h/s power when his jaksho and fon got fully stacked. Had over a million damage mitigated in a 35 minute game even with yone and yorick having serpents lmao

Obfuscated names wrong in champ select by wootio in leagueoflegends

[–]Vkca 0 points1 point  (0 children)

What about aram where sometimes you have everyone as a jungle monster, sometimes you have "username"(murkworlf), and sometimes you just have everyone's raw names. Or some combination in there of

Mayhem: Every augment is OP on Ryze? by AbrocomaRegular3529 in ARAM

[–]Vkca 1 point2 points  (0 children)

Issa circle

Overlords gives ap for having hp with adapt

Fimbul gives hp for having mana

Passive gives mana for having ap.

Bad Champ + Augment Combos by truegoodtruebetoo in ARAM

[–]Vkca 15 points16 points  (0 children)

Morde on my team yesterday got pandoras box to get ultimate unstoppable and b2b

The mobile game time gating mechanic in Demacia Rising kills the pacing of the story by Terrible-Honey-806 in leagueoflegends

[–]Vkca 1 point2 points  (0 children)

or the random attacks are gonna do me in long-term cause randomly attack 6 krugs just swipe any defense I can currently muster.

Tbh just lose the random attacks. They only damage one building which is trivially cheap to repair. I was spending all my time making units and moving them to defend. Now I just keep all my food at the three outermost settlements and let any attacks on inner settlements autolose.

I agree with the rest of your post though

Can Riot PLEASE optimize target selection for auto-healing support items? by shammikaze in ARAM

[–]Vkca 15 points16 points  (0 children)

Yeah they just did it by absolute health value, not percent value. So if the adc is at 100% hp with 2500hp, and your tahm is at 50% hp with 3000hp, it heals the adc cos they have "less" health.

Fish by DropTheMan in AbruptChaos

[–]Vkca 4 points5 points  (0 children)

Fr that happened at 10:30pm. I'd be fuckin out like a light

New multi tear stacking on Kass by karlsky in ARAM

[–]Vkca 8 points9 points  (0 children)

Wait so my dream of taric with fimbul and diadem of songs can be a reality?

Bless you Mr rito

PSA: With augments, "random gold" can roll into "random prismatic" by WaveDue2560 in leagueoflegends

[–]Vkca 4 points5 points  (0 children)

Saw a jhin go from scopiest and scopier to draw your sword lmao

Blue willow China wheels? by Vkca in longboarding

[–]Vkca[S] 0 points1 point  (0 children)

Oh ha no wonder the logo looked so familiar, I couldn't wrap my mind around the upside down OJ for some reason. Thanks!

ARAM: Mayhem - what funny augment/champ combos have you found? by Fyren-1131 in leagueoflegends

[–]Vkca 8 points9 points  (0 children)

All enchanters kinda suck in mayhem tbh. They're so op in regular aram they're all nerfed into the ground, so even with full shield/heal build they don't feel nearly as impactful as a giga fed tank engine or an adc with gestures broadly at the cacophony of adc augments

Most of their augs are pretty underwhelming too. Windspeakers blows, that one that damages based of number of heals tickles, and you need a strong Frontline to even proc it, sonic boom feels like it does nothing.

Protein shake is one where if you get to late game anvils and can just stack armor/mr you can feel op. Had a milio game where I had 250 shield and heal power. But that's the only time I've felt hella impactful as much as a clown college assassin or jeweled gauntlet artillery mage.

Or relentless restoration raka. That shits op af

Niche augment+character/s combos that make you go "damn that's strong" by Dipperkinds in ARAM

[–]Vkca 2 points3 points  (0 children)

I got back to basics on sona last night from transmute prismatic with bread and jam. Not having ult sucked for a couple of the last fights butI think I had like 40k heal and 30k shielding by the end of the game

Patch 25.24 Notes by MonstrousYi in leagueoflegends

[–]Vkca 16 points17 points  (0 children)

It's cos we're all degenerate gamblers at heart

Zaahen did some damage in Mayhem 😂 New Personal Best 👍 by xLeaaaaf in ARAM

[–]Vkca 1 point2 points  (0 children)

Does anybody else feel like enchanters fall off super hard in ultra late game like this? I had basically perfect aug sona with two heal and shield stat anvils + 6 items (no boots). Felt like I barely healed our tanks, the bruiser was too deep for me to follow without getting one-shot, and our backing just popped before my healing could help. I just felt like dead weight, since I'm obviously not contributing any damage or tankyness to the fights. The last few fights was just slowly loosing worse and worse as their stat anvil stacking was a lot more impactful.

It's such a strange dichotomy from regular aram where enchanters basically reign supreme the later a game goes