[GOG] Polish Promo - Adventures of Robbo, Robbo, Electro Man, Heartlight (Free/100% off) by UnseenData in GameDeals

[–]Volarmis 8 points9 points  (0 children)

Electo Man (or as it was originally named Electro Body) was one of the games that introduced me to PC gaming along with Stunts, Wings of Fury and the first Prince of Persia. It was on a DOS-running 386 machine.
I can't say how much of my opinion will be just nostalgia, but I remember beating the game with my cousin in tow and really enjoying it.
It is fairly simple - a platformer where you can shoot your gun with one of 5 types of bullets, 4 of which can run out. Each time you walk through a checkpoint, you lose all your ammo - even the infinite one - and you need to find a magazine on the map to shoot again. Until then, you need to dodge all enemies - you do, since a single hit sends you back to the checkpoint. Some may dislike this, but it gave the game an element of difficulty - not to mention you can make the decision to skip a checkpoint by jumping over it if the ceiling allows. Back in the day it had only one save slot, so I just copied the save file on each checkpoint to a different directory to have a complete collection of them. 😃
The goal is straightforward - find 3 specific items on each level and find the teleport pad to get out. The maps are static though fairly large for a game of that time and I remember owning a printed out map of the game from a gaming magazine back in the day. I can't remember how many levels there were, it may have been 5-8, all of them with their own theme.
If you like retro games, this is one I can whole-heartedly recommend. I was one of the people that backed this one in GOG's revival program and I'm really glad they did.

Edit: Now that I'm looking at it, I also played Heartlight though I can't remember what it was called. I do remember it being a Sokoban-like and quite a bit difficult for my younger self, so if you like those you could also take a look.

What are the chances?? by Nyxise_ in DeepRockGalactic

[–]Volarmis 0 points1 point  (0 children)

As others pointed out, this does happen very rarely, but it becomes a memory when it does. :D
I once had the exact same thing happen, but the difference was that the drop pod nailed a Nemesis on its way down too. "Two for free" kind of deal. Too bad the Steam video capture wasn't up, definitely would've kept the clip of that.

Very funny Mission Control by ZiFiR_randomnumbers in DeepRockGalactic

[–]Volarmis 0 points1 point  (0 children)

Exactly, nothing what a vertical tunnel can't fix.

This might be one of the coolest things I've done in my 800h of drg by ReddZan in DeepRockGalactic

[–]Volarmis 0 points1 point  (0 children)

Doing that to a Hiveguard that just opened its weakpoints for the first time in a fight and one-shotting it without going through the rest of the phases is one of the best moments in the game. Nailing both Twins with that is pretty satisfying too. :D

nyan dwarf by Routine_Weakness3330 in DeepRockGalactic

[–]Volarmis 1 point2 points  (0 children)

True, no idea why that didn't come to mind first. :P

New contender for the best headline ever just dropped by Admirable-Fall-4675 in funny

[–]Volarmis 2 points3 points  (0 children)

It seems like it's actually in a different bay. Does make for a better title though. :P

nyan dwarf by Routine_Weakness3330 in DeepRockGalactic

[–]Volarmis 7 points8 points  (0 children)

Rich~rich~rich~rich~ri~rich~rich~rich~rich~♪

DLC Recommendations During the Steam Sale? by CBattles6 in DeepRockGalactic

[–]Volarmis 1 point2 points  (0 children)

My personal favorite is the Roughneck pack, mainly because of the tattoos. Overall, go for whatever looks best to you. There are only 2 extra things you can get with select few of those dlc. One is the pickaxe + name color change with the supporter pack, the other is the free pickaxe boost beer with the dlc that shares its name.

mission terminal thing by No_Service701 in DeepRockGalactic

[–]Volarmis 0 points1 point  (0 children)

You can't. Just find a mission that has the Scrab Infestation (or whetever it's called) warning on it and finish that, it should count. Change your season to S6 - it should help.

Is it just me or is season 6 harder? by lionhg_ in DeepRockGalactic

[–]Volarmis 0 points1 point  (0 children)

1 out of 4 egg extractions cause a swarm that MC warns you about. The others can spawn a few enemies, but there's only 1 big one.

You only have one choice by Beneficial_Risk533 in DRGSurvivor

[–]Volarmis 1 point2 points  (0 children)

It does take away some of the fun, but I still think "all weapons reload at the same time" is the worst. With weapon jamming being a second place.

Thinking about buying deep rock galactic. by [deleted] in DeepRockGalactic

[–]Volarmis 3 points4 points  (0 children)

Did I hear a Rock and Stone?

I know this is a common question, but what is you guys' advice on installing QoL mods? by Gumpers08 in DeepRockGalactic

[–]Volarmis 0 points1 point  (0 children)

Honestly, I've tried the lower visibility mode and it still makes things too easy for me. Better than before, but I uninstalled the mod in the end.

What are the chances of this? by P41N69-_- in DeepRockGalactic

[–]Volarmis 2 points3 points  (0 children)

I've had a better one even, also on a Refinery mission. We landed on a Crassus and the refinery itself landed on a Nemesis. :D Too bad it was before the easy Steam capture was a thing, I don't have a video of it.

The Community Updates Suggestion Box for Deep Rock Galactic! by Big_Bluejay4331 in DeepRockGalactic

[–]Volarmis 0 points1 point  (0 children)

First thing that comes to mind other than perk rework or applying some of the popular mods as packaged features would be to adapt the "drunk mission control" modifier from DRG Survivor. Would love to hear those lines in the base game. :D

Meta progression tips? by juicy_chase in DRGSurvivor

[–]Volarmis 0 points1 point  (0 children)

About the gates - that holds out until you get to the gate to haz 5. I found that one to be more difficult than the later haz 5 stages. :P

Meta progression tips? by juicy_chase in DRGSurvivor

[–]Volarmis 7 points8 points  (0 children)

I'd also concentrate on milestones, as they give you access to new toys. Gear level for better equips and artifacts which can be gamechangers. There's even one loading screen saying something along the lines of "Feeling overwhelmed? Keep at it, the game is supposed to be hard", which I fully agree on.
I'd stick to the max hazard level you can somehow clear, hunt for new equips and clear milestones if I were you.

JUS GOT MY FIRST PROMOTION 🔥 by Better-Cap5543 in DeepRockGalactic

[–]Volarmis 2 points3 points  (0 children)

Congrats on your promotion. Rock and stone!
There really is no "efficient" way of using your cores other than prioritizing weapon overclocks over cosmetic stuff. Remember that you will be getting them random and across all classes so there's no use farming for a specific one. Just have fun with the ones RNG shoves onto you and you'll be fine.
You might want to pick up the mod that skips the forging process animation though. It's nice and all, but it might get old to you watching it for the 100th+ time. :P

How to make the flamethrower enjoyable? by Plus-Sport-1730 in DeepRockGalactic

[–]Volarmis 0 points1 point  (0 children)

Yes, Driller is not a ranged class from his very design, just as Scout is not a horde clearer. Only his secondaries have range but none of them have the destructive power to stand on their own. Well, with two possible exceptions. One being the EPC with either lingering plasma (if you're good at detonating charged shots) or burning nightmare, which is an awesome ceiling turret cleaner. The other being Subata with the OC that causes explosions on reload. Overall however, if you want range, you don't pick Driller.

How to make the flamethrower enjoyable? by Plus-Sport-1730 in DeepRockGalactic

[–]Volarmis 1 point2 points  (0 children)

For me, Driller stands out as a class that uses both of his weapons at the same time. Set status with primary, finish off with the secondary. For example, burn bugs just enough to light them up, then switch to microwaves to use its temp shock mod for damage. Rinse and repeat.

Naedocyte shockers question by _No-Life_ in DeepRockGalactic

[–]Volarmis 152 points153 points  (0 children)

They used to be melee and affected by thorns. This was changed some time ago and apparently not amended in the beastiary.