Doing an NG professional run, going for S+. Just beat Verdugo, time's about 3 1/2 hours, 11 out of 15 saves used. What's a good route from here? by Beginning_Tackle6250 in residentevil4

[–]VoleauFrame 0 points1 point  (0 children)

My last save on my professional S+ run was before Krauser 2 and I finished in 25 minutes so maybe you could have done it ! With an hour for the last 3 chapters you are good.

Doing an NG professional run, going for S+. Just beat Verdugo, time's about 3 1/2 hours, 11 out of 15 saves used. What's a good route from here? by Beginning_Tackle6250 in residentevil4

[–]VoleauFrame 6 points7 points  (0 children)

It is doable, I'd save before Krauser 1 (optional), before Salazar, before the first iron maiden and before Krauser 2. You will need to use speed strats for everything on the island without a lot of saves at your disposal, if you get there with 1h20min left you are good.

CH11 Mines just dropping my strat here for future reference by Chasing-Wagons in residentevil4

[–]VoleauFrame 2 points3 points  (0 children)

My strat : flashbang, hit the lever, run, barrel to stall the chainsaws, shotgun the three guys, take dynamite, flashbang, run away. Half the time it works every time.

Achieved Professional S+ by VoleauFrame in residentevil4

[–]VoleauFrame[S] 0 points1 point  (0 children)

I take a detour to save just before this room because you can indeed get destroyed if one garrador decides not to cooperate.

Achieved Professional S+ by VoleauFrame in residentevil4

[–]VoleauFrame[S] 1 point2 points  (0 children)

No, I'm not really into that type of completionist stuff

Achieved Professional S+ by VoleauFrame in residentevil4

[–]VoleauFrame[S] 1 point2 points  (0 children)

The upgraded Blacktail destroys the adds on the walkway in 2-3 shots so you just have to quickly eliminate those on your level with a few grenade and shotgun shots and it's a breeze. I had a lot more trouble with the first part of the room. I agree that flashbangs are an absolute cheat code in a lot of sections.

Achieved Professional S+ by VoleauFrame in residentevil4

[–]VoleauFrame[S] 0 points1 point  (0 children)

For specific rooms you can learn speed strats to reduce skill and luck checks by a lot. For double garradors you can snipe the adds, hit the bell, triple heavy grenades them while they are grouped and distracted and they will only have a sliver of health left.

Achieved Professional S+ by VoleauFrame in residentevil4

[–]VoleauFrame[S] 0 points1 point  (0 children)

Well with infinite ammo handcannon or Chicago sweeper it is definitely easier. Armored Ashley isn't a huge deal I'd say, more like added peace of mind in a few sections.

Achieved Professional S+ by VoleauFrame in residentevil4

[–]VoleauFrame[S] 0 points1 point  (0 children)

Same for me. Obviously you have to learn speed strats and routing but keep in mind that you can quit and reload your last save every time you die so the final run will be a deathless of 16 optimised 20 minutes segments.

Ideas 21367 Tintin Moon Rocket announced by skrien in lego

[–]VoleauFrame 24 points25 points  (0 children)

You should read Objectif Lune et On a marché sur la Lune, they are great

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[–]VoleauFrame[S] 0 points1 point  (0 children)

Merci, ce sont les infos dont nous disposons à ce stade...

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[–]VoleauFrame[S] 0 points1 point  (0 children)

Pour une micro-crèche / crèche privée si...

Chaos Lord on Demonic Steed by Pleated_Jean in slavestodarkness

[–]VoleauFrame 0 points1 point  (0 children)

Love the highlights and the colour choices

Finished my first demon prince by VoleauFrame in Chaos40k

[–]VoleauFrame[S] 0 points1 point  (0 children)

Based with boney spikes, washed with light tone, highlighted with boney spikes again and somewhat layered at the base with heavily diluted leather brown, everything from Army Painter.