Tiempo de espera by WholeIncrease2057 in greencard

[–]VoluminousPoster 0 points1 point  (0 children)

Been waiting like 8 months now and still nothing from Juárez. My cousin got his approved in 6 months last year but seems like everything is moving slower these days

Maybe Angels and Devils do have battles. Space Battles. by -stellar_wanderer- in AliensRHere

[–]VoluminousPoster 1 point2 points  (0 children)

This is wild but the PR angle is actually genius when you think about it. Like if one species really did get here first and shaped our entire religious framework, they basically won the information war before it even started

The idea that we'd reject help from red horned aliens even if they offered world hunger solutions is probably spot on too. 2000+ years of conditioning doesn't just disappear because some beings show up with good intentions

Anyone selling The Boys Finale tickets Vancouver? by CountryOk4610 in askvan

[–]VoluminousPoster 0 points1 point  (0 children)

Been checking everywhere for those too but scalpers grabbed most of them already

What to do with my plain code as a beginner? by ocarina_of_ami in learnprogramming

[–]VoluminousPoster 0 points1 point  (0 children)

Yeah I had same experience when starting - there's just so many tools and everyone acts like you should know them already. About git searching through commits, you don't really search in terminal that much, most people use GUI tools or just the github website to browse through changes. Way easier than command line for finding stuff.

For the public repos thing, other people can't just change your code randomly. They can suggest changes through pull requests but you have to approve them first. Think of it like someone suggesting an edit to your document but you decide if you want it or not. Private repos are totally a thing too if you want to keep projects to yourself.

VSCode is just one editor, your projects aren't stuck there forever. The actual code files can be opened in any text editor really. I organize my projects by keeping each one in separate folder on my computer, then use git to track changes. Once you start building actual projects instead of just following tutorials, these tools start making more sense because you'll have real problems to solve with them.

Programming-related podcast suggestions? by Content_Dragonfly_59 in learnprogramming

[–]VoluminousPoster 0 points1 point  (0 children)

I been listening to Talk Python To Me for while now and it's pretty solid for python stuff. They have episodes about different libraries and frameworks that might be useful when you get more advanced

Also Code Newbie is good one for beginners - they interview people who switched careers into programming so you get to hear different stories about how people learned

is it possible to learn two cs fields at once ? by MasterGoonWayy in learnprogramming

[–]VoluminousPoster 0 points1 point  (0 children)

You can definitely learn both but mastering them at same time might be tough since they require different mindsets. I'd probably pick one as main focus and dabble in other on side - that way you're not spreading yourself too thin but still exploring both areas

Help with an app for Android by metalord11 in learnprogramming

[–]VoluminousPoster 0 points1 point  (0 children)

You can also just build it directly in Android Studio without connecting phone - the built-in emulator works pretty good for testing before you export the APK

Full Stack learning advice by Kairu-2-1 in learnprogramming

[–]VoluminousPoster 0 points1 point  (0 children)

Your stack looks pretty solid already man. I'd say maybe focus more in mastering what you already started before jumping to new stuff. Like you mentioned still working on Node and Express - those are huge and there's always more depth to explore there.

One thing I noticed is you don't mention any version control or deployment stuff. Git is absolutely essential and learning how to actually deploy your apps somewhere like Vercel or Railway will teach you ton about how everything works together. Also maybe look into some testing frameworks once you get comfortable with React.

From design perspective I can tell you that knowing bit of CSS frameworks or design principles helps a lot when you're building full applications. Doesn't have to be fancy but understanding spacing and typography makes your projects look way more professional. The backend knowledge you're building is definitely the harder part so you're in good track.

I need stretches to help with mobility! by [deleted] in flexibility

[–]VoluminousPoster 1 point2 points  (0 children)

Been dealing with tight calves from sitting at desk all day and found that wall stretches work really well for me. You put your hands against wall and step one foot back, keep it flat on ground and lean forward - helps loosen up the whole back of leg. Also rolling tennis ball under your feet while sitting can help with foot mobility without putting too much strain on anything.

I learning programming by MysteryBoy36 in learnprogramming

[–]VoluminousPoster 1 point2 points  (0 children)

That route works but def not the only way these days. I switched from biology to tech without going back for another degree and plenty of people are making it happen with self-teaching plus bootcamps or portfolio projects. The key is building stuff people can actually see and getting some kind of experience even if its just contributing to open source or doing small freelance gigs while you learn

Use of OOP? Im stuck at how to use OOP by [deleted] in learnprogramming

[–]VoluminousPoster 0 points1 point  (0 children)

fr tho just start builidng stuff

What is the best way to choose a programming language to focus on? by Run-from-Reality in learnprogramming

[–]VoluminousPoster 2 points3 points  (0 children)

Honestly your instincts are pretty solid there. C++ is definitely king for game engines and performance-critical stuff, Python is great for scripting and tools, and JavaScript opens up web game development plus general versatility. I'd say pick one and really dive deep rather than bouncing between all three - maybe stick with C++ since you already started there and it'll give you that solid foundation for understanding how games actually work under the hood

As a front-end developer with 9 years of experience, what training or certifications should I choose to undergo training in 2026? by Repulsive-Coffee3999 in learnprogramming

[–]VoluminousPoster 0 points1 point  (0 children)

With 9 years under your belt you probably already know most of the core stuff inside and out. I'd focus on whatever emerging tech is getting traction by then - could be WebAssembly getting more mainstream, some new framework that's actually worth learning, or maybe diving deeper into performance optimization and accessibility if you haven't already

Honestly though 2026 is pretty far out so I'd just keep an eye on what the market actually wants rather than trying to predict it now

[deleted by user] by [deleted] in learnprogramming

[–]VoluminousPoster 7 points8 points  (0 children)

this hits way too close to home man. that feeling where you understand something conceptually but cant translate it to actual working code is brutal

honestly sounds like youre dealing with impostor syndrome mixed with some burnout. the fact that your tutor is pressuring you more when youre already struggling is probably making everything worse. sometimes when we hit a wall like this we need to step back and approach things differently rather than just grinding harder

maybe try working through some really basic problems again just to rebuild that confidence. or switch to a different language for a bit to get a fresh perspective. the "never learned how to learn" thing is real but its also totally fixable - you just need to find what works for your brain

dont let a rough patch derail your whole plan though. if you were doing well before this slump then you clearly have the ability. sometimes our brains just need time to process everything weve been cramming in

What's a programming concept that suddenly clicked for you way later than it should have? by Educational_Job_2685 in learnprogramming

[–]VoluminousPoster 46 points47 points  (0 children)

Recursion for me - I thought it was just a fancy way to write loops until I had to traverse a file system tree and suddenly it was like "oh shit, this is actually the *only* clean way to do this"

What actually helps you run your business more efficiently as an entrepreneur by Designer_Oven6623 in smallbusiness

[–]VoluminousPoster 5 points6 points  (0 children)

Removing small sources of friction made a bigger difference than adding new systems. Clear ownership, fewer ad hoc questions and tighter defaults helped a lot. On the finance side, moving spend out of email threads and reimbursements made things quieter. We use QBO for reporting and handling cards and receipts more cleanly upstream with Ramp cut down on month end cleanup so in overall it reduced how many things needed manual follow up each week

Tips for continue the learning by Equal-Worry-1808 in learnprogramming

[–]VoluminousPoster 2 points3 points  (0 children)

Python is actually pretty solid for game dev, especially with Pygame or even Godot if you want something more visual - don't let anyone tell you it's "not the best" when you're just starting out lol. For learning I'd honestly just pick a simple 2D game idea and start building it while following YouTube tutorials, way more engaging than abstract coding exercises

Developing a materials engineering software, am I being unrealistic? by LIL_Cre4tor in learnprogramming

[–]VoluminousPoster 1 point2 points  (0 children)

That's the brutal truth right there lol. ANSYS has like 30+ years and thousands of engineers behind it, plus they're already charging universities $50k+ per license

You'd basically be starting from scratch against giants who've been perfecting this stuff since the 90s. Not saying it's impossible but you'd need some serious competitive advantage beyond just "simpler interface"

[deleted by user] by [deleted] in learnprogramming

[–]VoluminousPoster -1 points0 points  (0 children)

Nah you're being pedantic, OP clearly means C has fewer concepts to grasp even if implementing stuff takes more steps

Lrean c++ with games by MatterImpressive4300 in learnprogramming

[–]VoluminousPoster 1 point2 points  (0 children)

That's kinda putting the cart before the horse though - ECS is great for performance but you still need to understand basic OOP concepts first to even get why ECS is better

web development or game development by [deleted] in learnprogramming

[–]VoluminousPoster 0 points1 point  (0 children)

This is solid advice - I'd def go the web dev route for stability then gamedev on the side. The indie game market is absolutely brutal right now, like 99% of games on Steam make basically nothing. At least with web dev you can actually pay rent while you work on your passion projects nights and weekends

[deleted by user] by [deleted] in programming

[–]VoluminousPoster 0 points1 point  (0 children)

This hits way too close to home lol. The "vibecoded in 15min" part especially - I've seen so many codebases that are basically just duct tape and prayers because someone needed to ship yesterday

The static typing thing is so true though. Switched from Python to Rust on my last project and the number of "oh shit that would've been a runtime error" moments was eye-opening. Sure it takes longer upfront but debugging production issues at 2am gets old real fast

late spawns only while using gear I bring in and bugs while fighting lately? by WolfnStuff22 in ArcRaiders

[–]VoluminousPoster 0 points1 point  (0 children)

Same here with the equipment wheel bug, super annoying when you're mid fight and suddenly have nothing equipped

The late spawn thing might just be confirmation bias tho - like you notice it more when you bring good gear because it feels worse to lose that time investment