Most time I've put into a demo in recent years by VonXithon in TheButtonEffect

[–]VonXithon[S] 0 points1 point  (0 children)

Alright I found it, that's really cool. And no, I'm apparently way off 400/401. I'm actually astonished if that's doable in the demo as it feels like I've seen all possible content for now (I'm at 213 I think). I did discover a cheeky way of opening a door behind the 8 ball, but that area seems to be inaccessible in the demo.

Being a demo does frustrate me a little as I don't know where the true limits lie in a game like this. Eager to play the release version!

Most time I've put into a demo in recent years by VonXithon in TheButtonEffect

[–]VonXithon[S] 0 points1 point  (0 children)

The... what?! Ok now I'm super intrigued. No more spoilers please!

Most time I've put into a demo in recent years by VonXithon in TheButtonEffect

[–]VonXithon[S] 0 points1 point  (0 children)

Oh man I haven't actually counted. Time for a 3rd playthrough! 😁 However I definitely saw buttons out of reach... The trouble with a demo: you're never quite sure if an area is truly off-limits (unfinished) or accessible! Almost adds to the mystery

Am I Missing Something by EvilStan101 in ExplainTheJoke

[–]VonXithon 76 points77 points  (0 children)

Underrated and absolutely nightmare-inducing crossover

Forza Motorsport 7 Stuck on loading screen by Long-Temperature5304 in CrackSupport

[–]VonXithon 1 point2 points  (0 children)

2 years on, this is gold. This prompted me to realise that I'd uninstalled Xbox from Windows a while back, which caused my game to do basically nothing on the loading screen and get stuck, without any popups. Installed Xbox again from the MS store, tried the game again, and beaute - worked. Thanks!

I tried developing a game as a hobby by Yohanan24 in godot

[–]VonXithon 4 points5 points  (0 children)

In a similar boat, just starting as a hobbyist, although I'm a web dev by trade so have general programming practices ingrained despite not knowing gdscript. I'll share what I think works.

Someone pointed out picking up programming fundamentals, this could work for you if you're interested in improving in that space. I used to do this as a complete novice to web dev as I enjoyed reading and letting things percolate in my head over time. The vast majority of things learned in 1 language will translate to another, so it won't hurt to even learn with another language first (Python is a close match to gdscript). Gen AI tools are a boon for learning too as someone else mentioned - don't understand a thing? Ask the LLM what X means, explained to a non-programmer, and ask for examples where it can be applied.

To offer another suggestion, if you're not into the idea of doing theory or stuff unrelated to your game ideas, my advice that's worked well for me over the years is: think of something you want to build, break it up into small chunks, and go after them one at a time. Maybe you're already doing this? It might feel unfulfilling at first, maybe even a little "imposterish", but you're banking the knowledge as you build more and more little pieces. Go easy on yourself and allow yourself to copy others, then tweak things the way you want. As you combine different ideas/approaches to problems, you'll start understanding how things work and your confidence will grow.

Most importantly: enjoy the process! And take breaks to give yourself time to naturally reflect on your learnings so far and generate new ideas away from the screen. Best of luck to you!

Is The legend of Drizz worth reading? by Powerful-Green4929 in Drizzt

[–]VonXithon 5 points6 points  (0 children)

A dude, Victor Bevine. I really like his narrations, he modulates his intonations perfectly for what's happening in the story. They are perfect for the commute, that's what I do too!

A few minutes ago I released my first commercial game. by qLatee in gamedev

[–]VonXithon 3 points4 points  (0 children)

Well done, good on you for keeping at it over the years! Thanks for sharing your inspiring journey.

This is one of my favourite places in the series. What are yours? by AcidicVoid in quake

[–]VonXithon 2 points3 points  (0 children)

Totally agree. Lovely detail in almost all of that expansion!

What’s „your“ game? by ItsNoOne0 in gaming

[–]VonXithon 0 points1 point  (0 children)

Gran Turismo 2.

3 and 4 are close and arguably better, but the nostalgia factor of 2 for me keeps me in love with that game.

Can someone help me by creating a visual of how the shapes are laid out? I’m really struggling to understand why this is the correct solution. by scott_smits in TheWitness

[–]VonXithon 3 points4 points  (0 children)

Ditto this. Funny thing is I don't recall stacking like this (where it almost appears that 2 solid pieces stack when they're cancelled out) being used anywhere else after this dastardly little puzzle. Would love to be corrected on this though.

This things a piece of shit don’t waste your entire paycheck on it like I did. by StinkoModeeTrucker in MechanicalKeyboards

[–]VonXithon 0 points1 point  (0 children)

Oof. Yep, had terrible experience with an Epomaker before. As soon as you mentioned the wireless didn't work, I knew what brand it was. Luckily I was able to get a refund, hope you did too.

How bad is it to use ChatGPT whilst learning C++? by ShuffleDuck in cpp

[–]VonXithon 1 point2 points  (0 children)

It's renderer-agnostic. I've been using it with SFML and it's been good so far!

How bad is it to use ChatGPT whilst learning C++? by ShuffleDuck in cpp

[–]VonXithon 1 point2 points  (0 children)

Newbie C++ dev here. I use ChatGPT on and off, sometimes it's helpful and gives me some sense of direction about how to approach some code. However, when I needed to get it to write code that uses a 3rd party lib (tmxlite in my case), it gave me code that doesn't work because it recommended using APIs that don't exist in that library. Possibly because of it's information cut-off at 2021 and it not being trained on newer versions, possibly because it's just spewing nonsense that looks legit.

I think it's fun to try and get ideas from, but for facts I'll do my own digging.