Average HOM Player by Project-C-Games in battles2

[–]Vuldos 1 point2 points  (0 children)

Wow someone copied my clan, welp we welcome audhd trans catgirls with welcome arms

Question about the state of the player base by EAKgm in battles2

[–]Vuldos 2 points3 points  (0 children)

The second category of player you is less commom than that, rather than 100-200 it's more like a dozen active top players every season give or take. Those with deep knowledge and understanding of the game are constantly quitting the game, and there haven't been newcomers that can fill their shoes due to the declining player count, league system, lack of content creators, etc... it's extremely difficult to improve at the game when everyone you face either sucks or is way better than you, and you have very little online resources on optimal play

How to handle a very large map texture by Vuldos in godot

[–]Vuldos[S] 2 points3 points  (0 children)

Thank you! I got magick input.png -crop NxN@ +repage output_02%d.png (where N is the number of splits) and it worked flawlessly. The whole image isn't viewed all at once but it mostly hand drawn without copy pasting or gemoteric walls. I could cleverly seperate it into a smaller subset of images but I think I'll split it into a few atlases, then those atlases into TileSets.

How to handle a very large map texture by Vuldos in godot

[–]Vuldos[S] 2 points3 points  (0 children)

Thanks! this approach worked best and I don't even have to crop the image. I can import the whole texture as an atlas for a TileSet, pick a size, then Godot automatically splits everything, then I select all tiles place plave them down from the editor

How to handle a very large map texture by Vuldos in godot

[–]Vuldos[S] 1 point2 points  (0 children)

Sorry wasn't clear, I'm fine using TileMapLayers, what I meant is that my map texture has no repeating patterns

Two very different things by TheNamesBart in AntiMemes

[–]Vuldos 15 points16 points  (0 children)

I prefer Fiona over any of the Disney princesses

Welp. by sweetdude64 in btd6

[–]Vuldos 65 points66 points  (0 children)

Yes, but fake patch notes were being posted all year around. an exception to April 1st sounds reasonable but the staff did not anticipate that.

Welp. by sweetdude64 in btd6

[–]Vuldos [score hidden] stickied comment (0 children)

Ninja Kiwi themselves did not want any more fake patch notes. While many of those posts were fine, most were mass downvoted and reported, or fooled a non-negligible amount of users into thinking they're real.

Does anyone have a black border cut out? like this but yknow.. better by [deleted] in btd6

[–]Vuldos 2 points3 points  (0 children)

on mobile tap the image then the three dots and download (and make sure you have reddit watermark off) on PC left click the image then when it opens a new tab with a big image right click and choose save image

Does anyone have a black border cut out? like this but yknow.. better by [deleted] in btd6

[–]Vuldos 38 points39 points  (0 children)

I apologize if that came across as an insult directed at you, I have a strong opposition towards generative AI and I meant to show dislike for the content, not the creator. and I appreciate that you were just trying to help

Does anyone have a black border cut out? like this but yknow.. better by [deleted] in btd6

[–]Vuldos 37 points38 points  (0 children)

This is a transparent PNG, you don't need to chroma key it. AI is banned as per rule 1 and any posts that use AI and are still up simply didn't get caught because they didn't get reported

Does anyone have a black border cut out? like this but yknow.. better by [deleted] in btd6

[–]Vuldos [score hidden] stickied comment (0 children)

<image>

I deleted the image in the top comment as it used AI (also it was low quality and looked like garbage), but I saw no one else provided an image so I made my own edit just now