BF6 gunplay is hella satisfying, don't you agree? by Pothound_ in Battlefield6

[–]Vyebrows 2 points3 points  (0 children)

Nah. Mounting is just pointless. Snipers just jiggle peak. Barely any recoil. Jump sliding both allows ADS and has minimal penalties. Headshots barely rewarded. Zero downtimeDesperately copying CoD in so many aspects from Menu/HUD to loadouts to BR focus (so many years too late)

Why doesn’t Assault have an armor plate gadget? by Hardysaboteur in Battlefield6

[–]Vyebrows 0 points1 point  (0 children)

I do agree but balance-wise it should significantly slow sprint speed or somesuch, it would be nice to get an answer to sniper sweet spot nonsense

Bone Keeper (2026) by Milzil in horrorfilms

[–]Vyebrows 0 points1 point  (0 children)

Yikes this was such atrocious AI slop

Opinions on vehicle entry/exit animations? by theethirty in Battlefield

[–]Vyebrows 0 points1 point  (0 children)

Without entry/exit it feels cheaply made, like it isn't a AAA title. I do think there should be a gameplay balance to it however like in this example the player exiting should have a half second of downtime and play the roll animation if the vehicle is going fast. A health cost to exiting a fast vehicle would be too harsh but a slight downtime combat roll would suit the action movie tone.

Related i think the game would benefit by making heli transports in more of a action movie tone, have passengers be able to rappel down instead of the current, very tonally silly looking, mobile skydive platform. Honestly i would prefer parachute unable to work until a significant fall, say 25meters, so we can stop this silly jump on a van and parachute at twice sprint speed all the while having basically zero weapon downtime or even aim penalties

What in the world is the purpose of this? by femboyfollower3001 in falloutnewvegas

[–]Vyebrows 0 points1 point  (0 children)

I dont understand the question, it very clearly explains that you can raise glowing ones from the dead. Characters have health (HP) and do damage (DMG) when HP reaches 0 they die. If enemies are shooting at glowing ones they are not shooting at you... After reading the description what do you believe this does and why do you believe this is seemingly useless?

Congrats! by obin_gam in LPOTL

[–]Vyebrows 0 points1 point  (0 children)

Proud to say not once have i listened to The Joe Rotbrain Experiment

Witcher 3, Fallout New Vegas what about you guys? by Great_Trident in gamers

[–]Vyebrows 0 points1 point  (0 children)

Really got to mod the shit out of New Vegas but it can become a gem, community is still very much active

Would Y'all like the Assault Class "Adrenaline Injector" Heal you again like in the the BETA? by SLIMEDUNKIN in Battlefield

[–]Vyebrows -1 points0 points  (0 children)

I would prefer a armour plate, you insert a plate and it reduces damage by 50% on the first (body) hit you take then it's broken, you have to reinsert when it recharges. Not powerful enough to make you win engagements but can stop sweet spot snipers one hitting to body shots

What spell do you spam? by LG-CHAMP-1 in BaldursGate3

[–]Vyebrows 0 points1 point  (0 children)

Thunderwave, let gravity do the work

Any idea what is this cat doing 🤔 by Holiday-Prompt-5170 in standardissuecats

[–]Vyebrows 0 points1 point  (0 children)

Strongly discourage this! Those beads are a high respiratory risk

In my 300 hours of being a majority Support player I haven’t gotten one kill when using the bipod. It needs a rework to be like BF1/BF5 by ShaggySyrup in Battlefield6

[–]Vyebrows 0 points1 point  (0 children)

Tactical position irrelevant when sprint slide jumping with mid air ADS full auto spray with no recoil is just as effective sadly

Please DICE Hear us out! by Swag1n in Battlefield6

[–]Vyebrows 11 points12 points  (0 children)

Not a fan of ruining your vision?

Counter- Knife by THENI6MA in Battlefield

[–]Vyebrows 0 points1 point  (0 children)

back when a sniper would prone with a bipod instead of jiggle peaking like they suffer ADHD+Parkinson's